Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 690 haunter the Ducker (level 7, -1/36 HPs) Began as a Spriggan Gladiator on Apr 9, 2026. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon on Apr 10, 2026. The game lasted 00:08:46 (1757 turns). haunter the Ducker (Spriggan Gladiator) Turns: 1757, Time: 00:08:47 Health: -1/36 AC: 15 Str: 16 XL: 7 Next: 36% Magic: 8/8 EV: 12 Int: 10 God: Gold: 127 SH: 0 Dex: 16 Spells: 6/6 levels left rFire + . . (50%) a - +0 trident rCold + . . (50%) [offhand occupied] rNeg + + + (0%) g - +5 storm dragon scales "Qezoutt" {*Corrode rElec rN+ Slay+3 Stlth+} rPois . (100%) c - +0 hat rElec + (33%) h - scarf "Esarhug" {rC+ rF+, +Blink rN+} rCorr + (50%) (no amulet) SInv + f - ring "Puimyn" {rN+ rCorr Str+4} Will +.... (no ring) Stlth + HPRegen 0.26/turn MPRegen 0.11/turn %: corrode self (3%) @: lethally poisoned (-1 -> -21), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Evoke Blink (28%) You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - 2 boomerangs Armour c - a +0 hat (worn) g - the +5 storm dragon scales "Qezoutt" (worn) {*Corrode rElec rN+ Slay+3 Stlth+} (You acquired it on level 1 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. h - the scarf "Esarhug" (worn) {rC+ rF+, +Blink rN+} (You acquired it on level 1 of the Dungeon) +Blink: It lets you blink. rN+: It protects you from negative energy. Jewellery b - a ring of resist corrosion f - the ring "Puimyn" (worn) {rN+ rCorr Str+4} (You acquired it on level 1 of the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Wands e - a wand of paralysis (3) Scrolls c - a scroll of blinking {unknown} h - a scroll of noise {unknown} j - a scroll of teleportation {unknown} k - a scroll of fear {unknown} m - a scroll of immolation {unknown} Potions d - 2 potions of enlightenment {unknown} f - a potion of brilliance {unknown} l - 2 potions of moonshine {unknown} Skills: + Level 3.3 Fighting + Level 3.4 Polearms + Level 4.0 Throwing + Level 6.1 Dodging + Level 5.5 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Jinxbite Hex 0% 2d2 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Hepliaklqana Qazlal Xom Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a water moccasin (48% to hit) You closely miss the water moccasin. The water moccasin closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a water moccasin (48% to hit) You barely miss the water moccasin. The water moccasin barely misses you. The water moccasin bites you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a water moccasin (48% to hit) You barely miss the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a water moccasin (48% to hit) You hit the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a water moccasin (lightly wounded, 48% to hit) You puncture the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Aiming: Paralyse Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, chance to affect: 49%) The water moccasin resists with some effort. You die... #........# .#.....## ##......###..>..... ###.....#..# ... ###.....# .. ###...### .# ###...##.# #.###....# #..)S##.###### #o..###@.$.....# .. #...######.# #...... #...###### ... .. # You could see a water moccasin. Vanquished Creatures 2 water moccasins An orc warrior (D:7) A centaur (D:7) A bullfrog (D:6) A scorpion (D:6) A marrowcuda (D:5) A hound (D:6) An iguana (D:6) An orc wizard (D:6) 2 adders 2 dart slugs (D:2) A ribbon worm (D:2) 6 endoplasms 3 hobgoblins (D:1) 4 jackals (D:2) 2 orcs (D:6) 4 ball pythons 4 bats 3 frilled lizards (D:2) 3 goblins 3 kobolds (D:2) 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | haunter the Spriggan Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 157 | D:1 | Reached skill level 1 in Stealth 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 251 | D:1 | Identified 3 scrolls of acquirement 251 | D:1 | Acquired the ring "Puimyn" {rN+ rCorr Str+4} 253 | D:1 | Acquired the +5 storm dragon scales "Qezoutt" {*Corrode | rElec rN+ Slay+3 Stlth+} 265 | D:1 | Acquired the scarf "Esarhug" {rC+ rF+, +Blink rN+} 829 | D:2 | Found a faded altar of an unknown god. 943 | D:2 | Reached XP level 3. HP: 16/18 MP: 4/4 1431 | D:3 | Found a shimmering altar of Xom. 1452 | D:5 | Entered Level 5 of the Dungeon 1452 | D:5 | Encountered a centaur 1489 | D:5 | Found a hazy altar of Hepliaklqana. 1507 | D:5 | Encountered a marrowcuda 1520 | D:5 | Killed a marrowcuda 1521 | D:5 | Reached XP level 4. HP: 23/23 MP: 5/5 1556 | D:6 | Encountered a bullfrog 1557 | D:6 | Encountered a water moccasin 1593 | D:6 | Killed a bullfrog 1594 | D:6 | Reached skill level 5 in Dodging 1594 | D:6 | Reached XP level 5. HP: 25/27 MP: 6/6 1597 | D:6 | Killed a water moccasin 1598 | D:6 | Reached XP level 6. HP: 30/32 MP: 7/7 1699 | D:6 | Found a stormy altar of Qazlal. 1718 | D:7 | Encountered a water moccasin 1736 | D:7 | Killed a water moccasin 1737 | D:7 | Reached skill level 5 in Stealth 1737 | D:7 | Reached XP level 7. HP: 23/36 MP: 8/8 1749 | D:7 | Reached skill level 6 in Dodging 1757 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, xom_butterflies, minmay_puff, uniq_sigmund D:4: layout_loops_cross, cheibrodos_ashenzari_chains, minmay_temple_entry_statues_fountains, wad_floor_pattern_2, minmay_small_thing, uniq_natasha D:5: layout_cave_pods, nicolae_overflow_crystal_walls, amcnicky_altar_gilded, uniq_pikel, uniq_menkaure, uniq_edmund D:6: layout_basic, nicolae_qazlal_beasts_of_the_sky D:7: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_dagger, minmay_the_grid_triangle_9x9_longest, minmay_the_grid_triangle_9x9_from_above, minmay_the_grid_triangle_9x9_semitri, minmay_the_grid_prize_shrinking_boxes], layout_loops_ring, nicolae_yredelemnul_columnar_basalt, lemuel_tele_altar, lemuel_crystal_altar, tso_oasis_becter, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 3 4 5 | 5.5 Fighting | 2 3 | 3.3 Throwing | 3 4 | 4.0 Dodging | 5 6 | 6.1 Polearms | 3 | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 103 | 49 | 19 || 171 Melee: Trident | 103 | 49 | 19 || 171 Throw: Throwing net | 1 | | || 1 Evoke: Wand of paralysis | | 6 | 2 || 8 Drink: Attraction | 1 | | || 1 Read: Acquirement | 3 | | || 3 Identify | 1 | | || 1 Stab: Sleeping | 2 | | || 2 Paralysed | | 4 | 2 || 6 Armour: Robe | 2 | | || 2 Storm dragon scal | 31 | 47 | 14 || 92 Dodge: Dodged | 51 | 45 | 8 || 104