heathens Level 1 of the Dungeon [Shop] Sovovich's Weapon Boutique a +0 dagger (24 gold) a +3 flail of venom (254 gold) a +0 club (12 gold) the +5 consecrated labrys {holy, Valiant Fragile Fly SInv} (478 gold) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. a +2 broad axe of freezing (230 gold) a +0 hand axe (36 gold) a +1 sling of draining (116 gold) 5 stones (6 gold) the +2 dagger "Dimusie" {pain, +Blink Will+ rCorr} (482 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Trog disapproves of the use of such an item. 2 poisoned darts (14 gold) a +0 falchion (36 gold) (1, 4, D:1) a book of Changes (2, -6, D:1) a +0 hand axe (4, 28, D:1) a +0 club (9, -2, D:1) a +0 quarterstaff (43, 22, D:1) a +0 hand axe (46, -18, D:1) a +0 short sword (55, -2, D:1) 4 stones Level 2 of the Dungeon (8, -11, D:2) a book of Weapons (19, 18, D:2) a +0 ring mail (22, -10, D:2) a +0 club (22, 17, D:2) a +0 short sword 2 stones (24, -10, D:2) a +0 animal skin (25, 0, D:2) a +0 chain mail (25, 13, D:2) a +0 club (32, 17, D:2) a +0 dagger 4 stones (49, -18, D:2) a +0 dagger a +0 leather armour a +0 hand axe a +0 flail a +0 chain mail a +0 club (49, -17, D:2) a +0 hand axe a +0 whip (49, -16, D:2) a +0 short sword a +0 hand axe (54, 22, D:2) a +0 leather armour (58, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (3, 39, D:3) a +0 robe a +0 dagger (3, 41, D:3) a +0 hand axe (5, 38, D:3) a +0 trident (19, 21, D:3) a +0 club (19, 24, D:3) a +0 club 3 stones (29, 28, D:3) a book of Frost (30, 32, D:3) a +0 giant spiked club (31, 32, D:3) a +0 dagger a +0 robe (31, 34, D:3) a +0 dagger a +0 robe (33, 11, D:3) a +0 club (34, 13, D:3) a +0 mace (46, 20, D:3) 6 stones (47, 36, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Pyefuher's Overcharged Wands a wand of paralysis (18) (648 gold) a wand of paralysis (18) (648 gold) a wand of digging (11) (693 gold) a wand of roots (18) (648 gold) a wand of flame (40) (420 gold) a wand of digging (11) (693 gold) (0, 0, D:4) a +0 quarterstaff (5, -2, D:4) a +0 long sword (10, -17, D:4) a +0 giant spiked club (12, -13, D:4) a +0 leather armour a +0 whip (12, -12, D:4) a +0 dagger a +0 robe a +0 war axe (13, -17, D:4) a ring of fire (18, -9, D:4) a +0 robe (20, -16, D:4) a +0 hand axe (21, -10, D:4) a +0 whip (23, -23, D:4) a +0 mace (32, -13, D:4) a staff of poison (34, 6, D:4) a potion of degeneration (38, -2, D:4) 7 stones (50, -21, D:4) a +0 long sword (50, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 robe (6, -14, D:5) a +0 flail a +0 rapier a +0 leather armour a +0 club (6, -13, D:5) a +0 club a +0 spear (9, -28, D:5) a jackal corpse a hound corpse (9, -16, D:5) a +0 whip (10, -28, D:5) a +0 flail a gnoll corpse (12, 3, D:5) 7 stones (13, 9, D:5) a +0 dagger (14, -31, D:5) a +0 leather armour (14, 8, D:5) a +0 whip a +0 whip (17, -22, D:5) a +0 hand axe (18, -17, D:5) a +1 whip of freezing a +0 robe (21, -9, D:5) 5 stones (26, -38, D:5) a +2 spear of venom (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) a potion of curing (still there?) (26, -19, D:5) a -1 glaive a +0 animal skin (26, -2, D:5) a +0 sling (27, -37, D:5) a +0 whip a +0 plate armour 2 potions of heal wounds 3 scrolls of identify a gnoll corpse (27, -34, D:5) a +0 ring mail (28, -36, D:5) 3 boomerangs (28, -19, D:5) a +3 rapier (33, -36, D:5) 10 stones a jackal corpse (35, -36, D:5) 10 stones (46, -30, D:5) an adder corpse (skeletalised by now) (49, -28, D:5) a +2 robe of cold resistance (54, -14, D:5) a book of Hexes