heathens Level 1 of the Dungeon [Shop] Plog's Weapon Shoppe a +0 spear (36 gold) 3 stones (3 gold) 4 javelins (144 gold) a +0 long sword (42 gold) a +0 spear (36 gold) a +0 club (12 gold) 4 stones (4 gold) 5 stones (6 gold) the +1 flail "Dragonbane" {freeze, +Blink rElec rC+} (471 gold) rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. (0, 0, D:1) 4 stones (18, -9, D:1) a +0 ring mail (34, -14, D:1) a +6 ring of intelligence (34, -12, D:1) a book of Geomancy (36, 10, D:1) 8 gold pieces (39, -14, D:1) a book of Changes (39, -9, D:1) a +0 club (39, -6, D:1) a +0 hand axe (41, -8, D:1) 4 stones (43, -21, D:1) 6 poisoned darts (44, 0, D:1) a +0 short sword (45, -17, D:1) a +0 dagger (46, 11, D:1) a +0 ring mail (49, -10, D:1) a +0 dagger (49, 1, D:1) a +0 animal skin (49, 9, D:1) a +0 whip 2 stones Level 2 of the Dungeon [Shop] Berphom's Jewellery Boutique the ring of Qubupa {rElec Str-4 Int+6 Slay-4 SInv} (432 gold) [ring of intelligence] Str: It affects your strength (-4). Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. an amulet of regeneration (360 gold) an amulet of faith (480 gold) a +4 ring of slaying (936 gold) a ring of positive energy (240 gold) a ring of fire (300 gold) a +6 ring of dexterity (432 gold) a ring of protection from cold (300 gold) an amulet of faith (480 gold) the amulet of Hucrysku {Rampage rElec rF++ rC- Regen+} (654 gold) [amulet of regeneration] rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. an amulet of guardian spirit (360 gold) (0, 0, D:2) 5 stones (5, 23, D:2) a +0 hand axe (11, 9, D:2) a +0 leather armour (13, 3, D:2) a +0 leather armour 7 stones a +0 club a +0 ring mail a +0 flail of holy wrath (13, 25, D:2) a +1 short sword of venom 4 stones (22, -1, D:2) a +0 club (23, -1, D:2) a +0 dagger a +0 robe (23, 12, D:2) a +0 club (24, -4, D:2) a +0 short sword a +0 ring mail (24, -1, D:2) a +0 hand axe (25, 12, D:2) a +0 club (29, -7, D:2) a +0 scale mail (42, 27, D:2) a +0 leather armour (43, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -17, D:3) the +2 robe of Duck's Teeth {rPois} rPois: It protects you from poison. (8, 11, D:3) a rat skeleton (13, 10, D:3) a ball python skeleton (15, -11, D:3) a quokka corpse (skeletalised by now) (15, 3, D:3) a +0 mace (15, 14, D:3) 5 stones (31, -15, D:3) a bat corpse Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (8, -7, D:4) a +0 dagger an orc corpse (8, -6, D:4) a +2 whip of electrocution (still there?) a +0 scale mail (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (12, 0, D:4) a potion of heal wounds