heathens Level 1 of the Dungeon (0, 0, D:1) 3 stones (2, -2, D:1) a +0 ring mail (4, 21, D:1) 5 stones (19, 5, D:1) a +0 robe (20, -6, D:1) a +0 club 4 stones (22, -10, D:1) a +0 whip 2 stones (29, 5, D:1) a +1 short sword of draining (30, 5, D:1) a +0 dagger (30, 6, D:1) a +0 dagger (31, -2, D:1) a +0 dagger (39, -4, D:1) a +0 dagger (41, 0, D:1) 7 stones (45, -5, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 2, D:2) a +0 dagger (7, 38, D:2) 5 stones (9, 2, D:2) a +0 ring mail (10, 34, D:2) a +0 dagger (10, 35, D:2) a +0 club a +0 robe (12, 1, D:2) a +0 buckler (19, -2, D:2) a +0 club (19, 7, D:2) a +0 short sword a +0 hand axe (21, 37, D:2) a +0 short sword (27, 32, D:2) a +0 animal skin (39, 28, D:2) a +0 ring mail (52, 4, D:2) a +0 club Level 3 of the Dungeon (8, 32, D:3) a +3 short sword (16, 24, D:3) 4 poisoned darts (24, 12, D:3) a +0 leather armour (25, 17, D:3) a +0 dagger (27, 41, D:3) a +0 short sword (44, 11, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 3 poisoned darts a +2 rapier of chaos (0, 1, D:4) a +1 dagger of distortion a +2 whip of chaos a +0 club a +0 whip 12 poisoned darts a +0 dagger (0, 2, D:4) a +0 dagger (1, 0, D:4) a +0 short sword a stone (4, -8, D:4) a +0 falchion (4, 0, D:4) a +2 whip of distortion 3 curare-tipped darts (6, 34, D:4) a +0 dagger (8, -1, D:4) a potion of degeneration (8, 33, D:4) 3 large rocks (17, 13, D:4) a +0 robe (19, 13, D:4) a +0 robe (20, 22, D:4) a +0 spear (20, 23, D:4) a +0 club (21, 22, D:4) a +0 whip a +0 spear (23, -7, D:4) a +0 trident (24, -8, D:4) a +0 flail (24, -7, D:4) a +2 dagger of protection a +0 robe a +0 club (25, -6, D:4) a +0 dagger a +0 robe (50, -12, D:4) 5 stones (51, -13, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a stone (2, 2, D:5) a +0 ring mail (10, -43, D:5) a +0 whip (10, -42, D:5) a +0 flail a +0 spear (11, -44, D:5) a +2 spear of pain a +0 ring mail (24, -7, D:5) 5 stones (37, -43, D:5) 5 stones (46, 12, D:5) a +0 club (51, -23, D:5) a book of Spatial Translocations (59, -36, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (0, 5, D:6) a +0 ring mail (4, -9, D:6) a +0 dagger a +0 robe a +0 falchion (5, -9, D:6) a +0 war axe a +0 trident an orc corpse (skeletalised by now) (5, 27, D:6) a +0 club (8, -10, D:6) a +0 leather armour (8, -5, D:6) a +0 sling (13, -10, D:6) a hound corpse (skeletalised by now) (16, -2, D:6) a +0 spear (22, 11, D:6) a potion of degeneration (22, 18, D:6) the Atlas of Attacks and Anemomancy Spells Type Level a - Swiftness Air 3 b - Fulminant Prism Conjuration/Hexes 4 c - Starburst Conjuration/Fire 6 d - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. (29, 9, D:6) a book of Iron (29, 14, D:6) 2 stones (34, -18, D:6) 9 stones (37, 21, D:6) the +1 dagger of Risk Management {freeze, Drain rCorr Str+2 Dex+4} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped.