heloo0000 Level 1 of the Dungeon [Shop] Qaum's Book Boutique a book of Spontaneous Combustion (456 gold) a book of Scorching (360 gold) a Trismegistus Codex (312 gold) a book of Storms (312 gold) a book of Displacement (264 gold) a book of Air (264 gold) a book of the Senses (336 gold) a book of Battle (384 gold) an Everburning Encyclopedia (456 gold) the Precepts of the Voyage and Air (408 gold) Spells Type Level a - Apportation Translocation 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Maxwell's Portable Piledriver Translocation 3 d - Magnavolt Earth/Air 7 (0, 0, D:1) a rat corpse (skeletalised by now) (2, 14, D:1) a +0 ring mail (3, -19, D:1) a bat corpse (skeletalised by now) (8, -27, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, -25, D:1) 5 stones (18, -17, D:1) a hobgoblin skeleton a quokka skeleton (18, -7, D:1) a rat skeleton (21, -23, D:1) a frilled lizard corpse (skeletalised by now) (22, -23, D:1) a rat corpse (skeletalised by now) (24, -29, D:1) a +0 short sword (31, -13, D:1) a +1 cloak (37, -15, D:1) 2 poisoned darts (38, 2, D:1) a +0 helmet (51, -7, D:1) a +0 mace (52, -9, D:1) a frilled lizard skeleton (52, -8, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Yvihi's Weapon Emporium a +0 whip (30 gold) a +0 club (12 gold) a +3 dagger of distortion (264 gold) a +0 club (12 gold) a +0 sling (18 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1138 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. 8 stones (9 gold) 4 stones (4 gold) (0, 0, D:2) 4 stones (1, 0, D:2) a ball python corpse (skeletalised by now) (3, 1, D:2) a +0 ring mail (7, 9, D:2) a +0 spear (8, -9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, -8, D:2) a frilled lizard corpse (skeletalised by now) (16, -25, D:2) a +0 scale mail (17, -6, D:2) a +0 sling a +0 dagger (22, -9, D:2) a bat skeleton (25, 12, D:2) a +0 dagger of protection (29, 2, D:2) a +0 club a kobold skeleton (31, -15, D:2) a hobgoblin corpse (skeletalised by now) (34, 12, D:2) a +0 flail (40, 11, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, -25, D:3) a -3 sling (10, -2, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (21, -33, D:3) a rat corpse