Dungeon Crawl Stone Soup version 0.33-a0-21-g2325b17 (webtiles) character file. Game seed: 1375045388093539960 49 herzog0 the Apothecary (level 3, -2/21 HPs) Began as an Octopode Alchemist on Aug 25, 2024. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (1522 turns). herzog0 the Apothecary(Octopode Alchemist) Turns: 1522, Time: 00:04:35 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 77% Magic: 0/6 EV: 17 Int: 19 God: Gold: 99 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . e - +2 mace (protect) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: enlightened A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 159 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons e - a +2 mace of protection (weapon) Jewellery b - a +5 ring of evasion (left tentacle) Scrolls c - 2 scrolls of identify f - a scroll of amnesia Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 5.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Olgreb's Toxic Radiance Alch 21% N/A 21% 4 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a gnoll, wielding a +0 halberd (lightly wounded, poisoned, 75% to hit) The sting misses the gnoll. The gnoll closely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. You are starting to lose your buoyancy. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Found a stone staircase leading down. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, poisoned, 75% to hit) The sting misses the gnoll. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, poisoned, 75% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is severely wounded. You float gracefully downwards. The gnoll hits you from afar with a +0 halberd. You die... ##.##..## *,* *,,,.....K....# #.#...##***,** *,,,..#####.### †##..##,,,,,,*****#### #g# #...##*,***,,*,,,,,..# #.# #..## *,*#*,,*,****#.# #.# #.## *,**..,*,*####.### #.# #.# *,*#.#.#,*#.>..>.# #.# ,.# *,,......##.##.#.# #.# *## *,,.......@.g..#.###.# *,*#........##.......# *,*####.###.####.##### *,****#,* #..,...# *,,,,,,,* ######## ********* You could see a gnoll (very poisoned). Vanquished Creatures A gnoll (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins 2 hobgoblins 6 jackals A quokka (D:2) 2 ball pythons (D:2) 6 bats 4 frilled lizards A kobold (D:2) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 407 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 527 | D:1 | Reached skill level 4 in Alchemy 785 | D:1 | Found Qoim's Distillery. 794 | D:1 | Bought a potion of heal wounds for 60 gold pieces 1109 | D:2 | Reached XP level 3. HP: 10/21 MP: 1/6 1453 | D:2 | Identified the +5 scale mail "Ushox" {rN++ Will- Regen+ | Dex+2} 1465 | D:2 | Reached skill level 5 in Alchemy 1473 | D:2 | HP: 1/21 [gnoll/+0 halberd (11)] 1492 | D:2 | HP: 1/21 [poisoned by an adder] 1512 | D:2 | HP: 1/21 [gnoll/+0 halberd (14)] 1522 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic, serial_shops, nicolae_diamond_shop, corexii_item_surrounded_by_moat D:2: layout_loops_cross, basic_altar, minmay_misc_feat_diagonals, minmay_vboxes Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Constrict || 7 Tentacles || 5 Unarmed || 1 Mace || 14 Cast: Sting || 60 Use: Potion || 4 Scroll || 3 Armour: Skin || 28 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1526 | 1526 | 0 | 72 | 1109 | 2 | 763.0 | Dungeon | 1526 | 1526 | 0 | 72 | 1109 | 2 | 763.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 916 daAuts D:2: 610 daAuts