herzog0 Level 1 of the Dungeon (0, 0, D:1) an amulet of guardian spirit (1, 26, D:1) a +0 whip (5, 0, D:1) a +0 whip (7, 27, D:1) 4 stones (9, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 41, D:1) 4 stones (18, 36, D:1) a frilled lizard skeleton (29, -5, D:1) a +0 dagger (29, 31, D:1) a +0 dagger a goblin skeleton (31, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 18, D:1) 4 stones (35, 25, D:1) a quokka corpse (skeletalised by now) (36, 9, D:1) a rat skeleton (37, 9, D:1) a rat skeleton (39, 27, D:1) a +0 ring mail (42, 19, D:1) a +0 whip a kobold skeleton (43, 27, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Byheemeb's Armour Shop a +1 pair of gloves of infusion (231 gold) the +0 chain mail of Ruugh {Will+ Dex+5} (386 gold) Dex+5: It affects your dexterity (+5). Will+: It increases your willpower. a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 helmet (63 gold) a +2 pair of gloves (231 gold) a +0 ring mail (56 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (560 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +0 leather armour (28 gold) (0, 0, D:2) a +0 dagger (1, 31, D:2) a hobgoblin corpse (skeletalised by now) (9, 16, D:2) a jackal corpse (skeletalised by now) (11, 15, D:2) a jackal corpse (skeletalised by now) (14, -1, D:2) a +0 whip (19, -3, D:2) a +0 plate armour (28, 29, D:2) a +0 club a kobold skeleton (30, 8, D:2) a frilled lizard corpse (skeletalised by now) (33, -6, D:2) a +0 leather armour (43, 4, D:2) a +0 sling a goblin corpse (skeletalised by now) (47, 6, D:2) a +0 sling a +0 dagger a +0 club (48, 6, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton (49, 7, D:2) a hobgoblin skeleton (50, 8, D:2) a +0 dagger a goblin skeleton (56, 2, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Emuecra's Book Shoppe a book of Annihilations (600 gold) a Trismegistus Codex (300 gold) a book of Displacement (220 gold) a There-And-Back Book (360 gold) Asicunn's Papyrus of Burnt Flux (220 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Petrify Alchemy/Earth 4 a book of Spectacle (400 gold) a book of Blood (320 gold) a book of Battle (320 gold) (0, 0, D:3) a +0 leather armour (2, 4, D:3) an orb of guile (10, -22, D:3) a +0 hand axe (13, -9, D:3) 6 stones (14, 10, D:3) a +0 dagger a +0 ring mail an orc corpse (15, -9, D:3) a +0 dagger (21, 5, D:3) a +0 club (26, -4, D:3) a +0 club a kobold skeleton (27, 15, D:3) a +0 leather armour (29, -8, D:3) a bat corpse (skeletalised by now) (38, -20, D:3) a +0 flail a +0 leather armour a +0 flail a boomerang a +0 flail an orc corpse (skeletalised by now) (39, -20, D:3) a +0 mace (40, -2, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (1, 4, D:4) a +0 club (3, -3, D:4) a potion of invisibility (4, -3, D:4) a hobgoblin corpse (7, 13, D:4) 9 stones (9, 8, D:4) a +0 war axe (12, 1, D:4) an amulet of magic regeneration