herzog0 the Dungeon (2, 15, D) a book of Transmutation (2, 16, D) a ring of magical power (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 15, D) the staff "Jise" {+Blink rElec rPois rC++ Stlth- Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. Stlth-: It makes you less stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (3, 16, D) the +9 plate armour "Nepit" {*Slow Fly MP+6 Int+3} Int+3: It affects your intelligence (+3). MP+6: It affects your magic capacity (+6). Fly: It grants you flight. *Slow: It may slow you when you take damage. (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +3 leather armour of cold resistance (unseen) (4, 16, D) a book of Unlife (5, 15, D) the +5 chain mail "Pocah" {Int+6 Stlth+} Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (unseen) (5, 16, D) a wand of flame (9) (6, 15, D) a staff of death (unseen) (6, 16, D) a ring of see invisible (6, 21, D) a +0 robe a spriggan corpse (7, 15, D) an Everburning Encyclopedia (7, 16, D) a staff of conjuration (unseen) (8, 15, D) a +5 whip of venom (unseen) (8, 16, D) a wand of paralysis (4) (9, 15, D) a Codex of Conductivity (9, 16, D) a book of Debilitation (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) a +5 flail of draining (unseen) (10, 16, D) a staff of air (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 4, D) a +0 scale mail a +0 war axe (11, 15, D) a +1 rapier of protection (unseen) (11, 16, D) a +5 giant club (12, 15, D) the +0 chain mail of Infinity {rElec rF- Str+4 Dex-4} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (unseen) (12, 16, D) a staff of earth (unseen) (19, 0, D) a storm talisman (19, 16, D) a staff of alchemy (unseen) (19, 32, D) a +5 whip of venom (unseen) (20, 0, D) a +1 broad axe of freezing (20, 16, D) a book of Death (20, 17, D) +1 steam dragon scales (20, 33, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (21, 0, D) the +1 falchion "Juath" {protect, Int+4} Int+4: It affects your intelligence (+4). (21, 16, D) a book of Displacement (21, 17, D) the Compilation of the Maze Spells Type Level a - Shock Conjuration/Air 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Plasma Beam Fire/Air 6 d - Sculpt Simulacrum Ice/Alchemy 6 (21, 32, D) a +1 ring mail of cold resistance (unseen) (21, 33, D) +2 fire dragon scales (21, 34, D) a +1 long sword of holy wrath (22, 17, D) Great Wizards, Vol. VII (22, 23, D) a komodo dragon corpse (skeletalised by now) (22, 32, D) the staff of Equivalence {rElec rC++ rN+ Necro Tloc} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. (22, 34, D) a book of Iron (23, 0, D) a +4 spectral giant club (23, 1, D) a staff of cold (23, 16, D) a Young Poisoner's Handbook (23, 17, D) the +2 shortbow "Giant's Toothpick" {drain, rElec rF+ Will+} rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (23, 18, D) the +6 scale mail of Apathy {rElec rF+ rN+ Int-2 SInv} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (23, 23, D) a blink frog corpse (skeletalised by now) a hydra corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (23, 24, D) a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (23, 38, D) a guardian serpent skeleton a guardian serpent skeleton (23, 39, D) a +0 club (still there?) a +2 robe of willpower (still there?) a +0 club (still there?) a +1 spear of venom (still there?) (23, 40, D) a +0 whip (still there?) a +0 robe (still there?) a wand of warping (5) (still there?) a +0 flail (still there?) a +5 heavy quarterstaff (still there?) a naga corpse (skeletalised by now) (still there?) (24, 1, D) Great Wizards, Vol. VII (24, 16, D) a staff of conjuration (24, 17, D) a +2 heavy sling (unseen) (24, 18, D) a +4 ring mail of positive energy (unseen) (24, 22, D) a hydra corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (24, 33, D) a +1 troll leather armour (24, 34, D) a +1 spear of freezing (unseen) (24, 38, D) a +0 dire flail a naga skeleton a water moccasin skeleton a guardian serpent skeleton an anaconda skeleton (24, 40, D) a +0 short sword (still there?) a +0 short sword of venom (still there?) a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) a guardian serpent corpse (skeletalised by now) (still there?) a naga corpse (skeletalised by now) (still there?) (25, 1, D) a +2 falchion of electrocution (25, 6, D) a +1 whip (25, 18, D) 5 scrolls of identify a +4 ring of protection a ring of positive energy a ring of magical power a +5 ring of evasion a +4 ring of protection a +6 ring of strength an amulet of faith (25, 23, D) a catoblepas corpse (skeletalised by now) a hydra corpse (skeletalised by now) (25, 24, D) a komodo dragon corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (25, 33, D) a staff of cold (25, 34, D) a +0 chain mail of fire resistance (25, 38, D) a +0 halberd a +0 robe a water moccasin skeleton a water moccasin skeleton (25, 39, D) a +0 halberd a +0 robe (25, 40, D) an anaconda corpse (skeletalised by now) (26, 0, D) a +7 halberd of venom (26, 1, D) a staff of alchemy (26, 17, D) a staff of air (26, 22, D) a hydra corpse (skeletalised by now) (26, 32, D) a +0 mace (26, 34, D) a +0 vampiric war axe (unseen) (26, 39, D) a ball python skeleton (27, 16, D) a +2 spear of venom (27, 17, D) a +1 vampiric spear (27, 32, D) a +2 spectral giant club (27, 34, D) a +2 short sword of venom (unseen) (28, 1, D) a +2 scimitar of flaming (28, 17, D) the +0 ring mail of Gallantry {rElec Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. (28, 32, D) a staff of air (28, 33, D) a +1 plate armour of fire resistance (29, 0, D) a +0 leather armour of poison resistance (29, 33, D) the Thoughts on Battling Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Fulminant Prism Conjuration/Alchemy 4 (35, 14, D) a staff of earth (35, 15, D) a +3 leather armour of cold resistance (36, 0, D) a +5 morningstar of protection (36, 15, D) a +0 helmet of intelligence (37, 5, D) a hydra corpse (skeletalised by now) (37, 15, D) a staff of cold (37, 33, D) a +0 troll leather armour a troll corpse (skeletalised by now) (38, 1, D) the +4 hand axe of Kaculix {spect, Fly rC- Str+7 Stlth+} Str+7: It affects your strength (+7). rC-: It makes you vulnerable to cold. Fly: It grants you flight. Stlth+: It makes you more stealthy. (38, 5, D) a wyvern corpse (skeletalised by now) a death drake corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (38, 6, D) a rime drake corpse (skeletalised by now) (38, 14, D) a +2 chain mail of fire resistance (38, 15, D) a +1 heavy morningstar (38, 17, D) an apis skeleton (38, 28, D) a +0 pair of gloves of infusion (38, 29, D) the +10 war axe of Taxation {elec, Will++} Will++: It greatly increases your willpower. (38, 32, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (38, 33, D) a +0 troll leather armour a troll corpse (skeletalised by now) (38, 34, D) a troll corpse (skeletalised by now) (39, 0, D) a +4 dagger of venom (39, 1, D) the +8 trident "Guntuo Huso" {elec, Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (39, 4, D) a hydra corpse (skeletalised by now) (39, 5, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (39, 6, D) an ice dragon corpse (skeletalised by now) (39, 17, D) a +5 scimitar of holy wrath a +2 scale mail of poison resistance a +0 tower shield (39, 29, D) a +2 helmet of see invisible (39, 32, D) a +2 battleaxe of freezing (still there?) 9 large rocks (still there?) a frost giant corpse (skeletalised by now) (still there?) (40, 0, D) a staff of death (40, 6, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (40, 18, D) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (40, 28, D) a +3 chain mail of fire resistance (40, 32, D) 14 large rocks a +0 giant club a +0 giant spiked club a troll corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (40, 33, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (41, 0, D) a +4 morningstar of holy wrath (unseen) (41, 14, D) a +2 spear of freezing (41, 28, D) the +2 cloak of Life {rElec rC+ Str-5} Str-5: It affects your strength (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. (41, 29, D) a +3 shortbow of flaming (41, 33, D) 4 large rocks (42, 0, D) a +3 chain mail of willpower (unseen) (42, 14, D) a +2 heavy mace (42, 15, D) a +0 troll leather armour (43, 15, D) a staff of air (43, 28, D) a book of Ice (43, 29, D) a +0 great sword of protection (unseen) (45, 31, D) the ring "Gaegur" {rCorr Str+2 Dex+2} [ring of resist corrosion] Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (49, 0, D) a staff of death (unseen) (49, 1, D) the +2 robe "Opeynown" {-Tele rPois Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. (unseen) (49, 12, D) a +5 mace of holy wrath (unseen) (49, 24, D) a +1 ring mail of willpower (unseen) (49, 36, D) a +0 trident (49, 40, D) a snapping turtle corpse (skeletalised by now) (50, 12, D) a +0 morningstar of venom (unseen) (50, 13, D) a +3 shortbow of draining (unseen) (50, 25, D) the +1 scale mail of the Heavens {rElec} rElec: It insulates you from electricity. (unseen) (50, 36, D) a +2 short sword of draining (unseen) (50, 37, D) the +2 halberd of Ipych {freeze, rElec Will+ Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. (50, 39, D) a +4 trident of flaming a +0 leather armour a merfolk corpse (skeletalised by now) (50, 40, D) a +6 vampiric spear (still there?) a javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, 1, D) a +0 morningstar of holy wrath (51, 4, D) a +5 great sword of freezing (still there?) a +0 robe (still there?) (51, 5, D) a +4 short sword (still there?) a +0 robe (still there?) an amulet of guardian spirit (still there?) (51, 13, D) a staff of earth (51, 24, D) a +2 scale mail of positive energy (51, 25, D) a +3 short sword of holy wrath (51, 29, D) +0 fire dragon scales a rime drake skeleton a fire dragon skeleton (51, 30, D) +0 swamp dragon scales a swamp dragon skeleton (51, 36, D) the +6 chain mail of Ummaggovva {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (51, 39, D) a +2 antimagic spear 3 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (51, 40, D) a sea snake corpse (skeletalised by now) (51, 41, D) a sea snake corpse (skeletalised by now) (52, 0, D) the +6 demon trident of Might {venom, ^Drain rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (52, 1, D) a +4 war axe of electrocution (52, 3, D) a +4 great sword of freezing (still there?) a +0 robe (still there?) (52, 4, D) a +0 dagger a +0 robe (52, 24, D) the +2 chain mail "Nesom" {^Contam rElec rC- rCorr} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (52, 25, D) a +1 vampiric morningstar (unseen) (52, 29, D) a death drake skeleton a hydra skeleton (52, 37, D) the +3 quarterstaff "Pyjudiot" {speed, Stlth+} Stlth+: It makes you more stealthy. (52, 40, D) a +0 rapier a +0 robe (52, 41, D) a +0 trident (53, 0, D) a +0 robe (53, 3, D) a +0 spear a +0 chain mail of fire resistance (53, 4, D) a +0 long sword a +0 robe a +5 ring of evasion (53, 5, D) a +0 dagger a +0 robe (53, 13, D) a +1 plate armour of fire resistance (53, 24, D) a staff of earth (unseen) (53, 25, D) a +0 spectral quarterstaff (unseen) (53, 29, D) a swamp drake skeleton (53, 37, D) a +0 morningstar of protection (53, 41, D) a +0 trident a merfolk corpse (skeletalised by now) (54, 1, D) a +1 rapier of speed (unseen) (54, 12, D) an amulet of magic regeneration (54, 24, D) a +2 dagger of venom (unseen) (54, 25, D) a staff of earth (unseen) (55, 0, D) a +0 robe (55, 1, D) a +5 heavy quarterstaff (unseen) (55, 12, D) a staff of death (55, 13, D) the +1 robe of Monotheism {Dex+5} Dex+5: It affects your dexterity (+5). (55, 15, D) the ring of Doibresm {rF+ MP+9 Stlth+} [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. +1 pearl dragon scales the ring of Gelu {rF+ Wiz} [ring of wizardry] It improves your spell success rate. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. a ring of magical power an amulet of the acrobat a ring of willpower an amulet of magic regeneration (55, 24, D) a +2 heavy quarterstaff (unseen) (59, 36, D) a staff of cold (unseen) (60, 36, D) a +2 rapier of draining (unseen) (60, 37, D) a +1 sling of flaming (61, 0, D) +1 shadow dragon scales (61, 8, D) a +1 sling of electrocution (unseen) (61, 16, D) a +8 chain mail of ponderousness (unseen) (61, 26, D) a +3 scimitar of draining (unseen) (61, 36, D) a +4 spear of venom (61, 37, D) a +0 heavy sling (62, 0, D) a staff of air (62, 1, D) a +4 falchion of holy wrath (62, 8, D) a +1 sling of flaming (62, 20, D) a wind drake corpse (skeletalised by now) (62, 21, D) a +0 trident (62, 22, D) a wind drake corpse (skeletalised by now) (62, 27, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (62, 29, D) a +0 mace a +0 ring mail a human corpse (skeletalised by now) (62, 30, D) a +0 ring mail (62, 36, D) a +1 ring mail of willpower (63, 8, D) a +0 mace of venom (unseen) (63, 20, D) a +0 trident (63, 26, D) a staff of alchemy (63, 29, D) a +0 great mace a +0 ring mail a +0 flail a +0 ring mail a human corpse (skeletalised by now) (63, 37, D) a staff of air (64, 16, D) the +2 leather armour of the Valley {+Blink Str+5 Dex-3} Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). +Blink: It lets you blink. (64, 20, D) 4 large rocks a cyclops corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (64, 26, D) the +1 hand axe of the Living Dead {flame, rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. (64, 27, D) a +1 morningstar of holy wrath (unseen) (64, 29, D) a +0 arbalest a +0 dagger a +0 robe a +0 arbalest a yaktaur corpse (skeletalised by now) (64, 30, D) a +1 great mace of holy wrath a +0 plate armour (65, 26, D) a +1 morningstar of distortion (unseen) (68, 0, D) a +0 buckler (69, 36, D) a staff of fire (unseen) (69, 39, D) a +3 dagger a +0 robe (70, 8, D) a +6 heavy mace (unseen) (70, 9, D) the +0 troll leather armour of Ignis's Vengeance {rElec rC+ Regen+} rC+: It protects you from cold. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (unseen) (70, 36, D) a +3 shortbow of freezing (unseen) (70, 37, D) a staff of alchemy (unseen) (70, 39, D) a +0 short sword a +0 chain mail a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 16, D) the +11 long sword of Daplip {pain, ^Drain rElec rN+ Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (71, 27, D) a staff of death (71, 28, D) a black bear corpse (skeletalised by now) (71, 37, D) a +5 flail of holy wrath (71, 39, D) a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (72, 8, D) a +4 giant club (72, 28, D) a yak corpse (skeletalised by now) (72, 29, D) a cane toad corpse (skeletalised by now) (72, 36, D) a staff of death (72, 39, D) a +0 flail a +0 club an orc corpse (skeletalised by now) (73, 27, D) a +6 ring of strength a ring of protection from fire a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (73, 29, D) a blink frog corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (73, 36, D) a staff of fire (unseen) (73, 37, D) the +12 mace "Aclam" {freeze, Str+4} Str+4: It affects your strength (+4). (unseen) (73, 39, D) a +0 scimitar a +0 plate armour