Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 4323902770281612231 27 herzog0 the Grave Robber (level 2, -2/19 HPs) Began as a Mummy Necromancer on Nov 30, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (1216 turns). herzog0 the Grave Robber (Mummy Necromancer) Turns: 1216, Time: 00:04:09 Health: -2/19 AC: 3 Str: 11 XL: 2 Next: 93% Magic: 0/5 EV: 11 Int: 14 God: Gold: 43 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 cloak (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of silence {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting * Level 5.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 2% 1 b - Grave Claw Necr 46% 2d10 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 9% 3 Animate Dead Necr 23% N/A 28% 4 Curse of Agony Necr 23% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 whip. You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp touches the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll hits your soul wisp with a +0 spear. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, weak, ally target, soul-splintered) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the gnoll! The gnoll is severely wounded. The gnoll is pinned in place! Your soul wisp completely misses the gnoll. The gnoll misses your soul wisp. The gnoll barely misses you. Your soul wisp barely misses the gnoll. The gnoll hits your soul wisp with a +0 whip. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 59%) You feel a surge of power! The gnoll resists with significant effort. The gnoll hits you with a +0 spear! You die... #### #..# #..# #.<# ##### #.##g..... #.@gb..... ####g..... ..... .... ... ## You could see 3 gnolls and a bat. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 363 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 366 | D:1 | Learned a level 2 spell: Grave Claw 1017 | D:1 | Reached skill level 5 in Necromancy 1216 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_corners D:2: layout_basic, minmay_gold_behind_fungi Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 64 Cast: Soul Splinter || 38 Grave Claw || 2 Armour: Robe || 35 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1215 | 1177 | 38 | 0 | 956 | 2 | 607.5 | Dungeon | 1215 | 1177 | 38 | 0 | 956 | 2 | 607.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:2: 8 daAuts