Dungeon Crawl Stone Soup version 0.33-a0-525-gc082a88ec8 (webtiles) character file. Game seed: 3152139991218171293 2 herzog0 the Vexing (level 1, 0/15 HPs) Began as a Human Hexslinger on Dec 14, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (42 turns). herzog0 the Vexing (Human Hexslinger) Turns: 42, Time: 00:00:21 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a ring of fire Scrolls b - a scroll of poison e - a scroll of teleportation {unknown} f - a scroll of fear {unknown} Skills: - Level 1.0 Fighting * Level 2.2 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. x2; The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal completely misses you. The jackal barely misses you. The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 50% to hit) You shoot a sling bullet. The sling bullet misses the jackal. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ############## .....#?..#.... #....#...# ### #####...#.#?.#####..... #......#...#..h@h.....# #.#####.....#####.##.## ##..#...........#..# #....#.........#....# #....#....<....#..#.# #...#...........#..... #..#####.....#####....# #.(.....#...#.......#.# #........#.#...... You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 42 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, minmay_pentomino_t2 Action || total ---------------------------++------- Fire: Sling || 11 Armour: Robe || 15 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 40 | 5 | 0 | 17 | 1 | 45.0 | Dungeon | 45 | 40 | 5 | 0 | 17 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts