herzog0 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 18, D:1) a jackal skeleton (4, 22, D:1) a +0 leather armour (6, 17, D:1) a +0 short sword a kobold skeleton (6, 18, D:1) a jackal skeleton (7, 19, D:1) a +0 whip (9, -1, D:1) a ball python skeleton (9, 9, D:1) a bat corpse (skeletalised by now) (16, -2, D:1) a +0 sling (17, 27, D:1) a quokka skeleton (18, 13, D:1) a +0 leather armour (19, -6, D:1) a +0 hand axe (20, -6, D:1) a stone (21, 34, D:1) 4 stones (22, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -3, D:1) a +0 short sword (28, 30, D:1) a +0 club (33, 0, D:1) a bat skeleton (36, -4, D:1) a +0 helmet (37, 5, D:1) a +0 whip of venom 5 stones a kobold skeleton (37, 7, D:1) a +0 club a goblin skeleton (37, 30, D:1) a stone (38, 33, D:1) a +0 robe (39, 8, D:1) a ball python skeleton (50, 7, D:1) a +0 club (55, -5, D:1) a +0 robe Level 2 of the Dungeon [Shop] Sanyur Quka's Jewellery Emporium a ring of positive energy (unknown) (280 gold) a ring of protection from fire (unknown) (350 gold) the ring "Quubemnu" {Int+4 SInv} (425 gold) [ring of see invisible] Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a ring of fire (unknown) (350 gold) a flux talisman (350 gold) an amulet of reflection (unknown) (420 gold) a ring of flight (245 gold) a ring of poison resistance (unknown) (280 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 9, D:2) a +0 leather armour (0, 27, D:2) a +0 hand axe (11, 17, D:2) 8 stones (15, -4, D:2) a ball python corpse (skeletalised by now) (18, -13, D:2) a +0 leather armour (19, -10, D:2) a +0 short sword (21, 23, D:2) a hobgoblin corpse (skeletalised by now) (22, 16, D:2) a +0 broad axe (38, 1, D:2) a hobgoblin skeleton (38, 2, D:2) a +0 whip (39, 1, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 trident (22, 23, D:3) a +0 hand axe (26, 11, D:3) a +0 falchion (30, 15, D:3) 3 stones