Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 15027204259268308377 51 herzog0 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 28, 2025. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1056 turns). herzog0 the Conjurer (Deep Elf Conjurer) Turns: 1056, Time: 00:02:07 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 58% Magic: 10/10 EV: 11 Int: 24 God: Gold: 17 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking f - a scroll of enchant weapon Potions b - a potion of magic g - a potion of resistance h - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Construct Spike Launche Frge 8% 2d3 16% 2 Sigil of Binding Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence hits you with a +0 falchion. The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. The magic dart hits Terence. Terence is heavily wounded. Terence misses you. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Terence hits you with a +0 falchion. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 falchion. Magic courses through your body. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......#####.#.†.# . ......'j.##.#...# .. ......##..#.#...# ... .#### ..... ##.#.#...#..... ..... #### #...##.##..... .#### ###.w.....# ##j#.#..# #@#.#..# #@#.#..# #####......# ###### ..(........# #..... ...........# #.#### ).......#.># #.# ........#)## #.# ........#.# #.# .........#.# #.# ........#.# #.# You could see Terence, a gnoll and a dart slug. Vanquished Creatures A gnoll (D:1) 2 ribbon worms (D:2) 6 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas 5 ball pythons (D:1) 6 bats (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 158 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 209 | D:1 | Reached skill level 5 in Conjurations 618 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1037 | D:2 | Noticed Terence 1056 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, nicolae_kite_square_tiling_tiny, hangedman_decor_push, nicolae_grassy_gnolls D:2: layout_basic, minmay_hexomino_f4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 96 Use: Scroll || 3 Potion || 2 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1055 | 1055 | 0 | 0 | 857 | 2 | 527.5 | Dungeon | 1055 | 1055 | 0 | 0 | 857 | 2 | 527.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:2: 167 daAuts