Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 2907984928219707930 0 holocube the Conjurer (level 1, 0/7 HPs) Began as a Felid Conjurer on Dec 27, 2023. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (20 turns). holocube the Conjurer (Felid Conjurer) Turns: 20, Time: 00:01:17 Health: 0/7 AC: 1 Str: 3 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5982 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, holocube the Felid Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 4 stones. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Okay, then. Sorry, you're not good enough to have a special ability. Found 5 stones. An endoplasm comes into view. The endoplasm quivers. The endoplasm barely misses you. You scratch the endoplasm but do no damage. The endoplasm closely misses you. You scratch the endoplasm but do no damage. You bite the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You scratch the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You scratch the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.≈§(§≈.# #.≈≈>≈≈.# #.≈≈(≈≈.# #.§§≈≈≈.# #..≈≈≈..# ##.......## ###.........### #.............# #.........@J..# ..#####.#####..... ...# ##... ##### ... You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 20 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 1 Dodge: Dodged || 2