Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 20240331 (custom seed) 7 holocube the Conjurer (level 1, 9/9 HPs) Began as a Felid Conjurer on Mar 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (313 turns). holocube the Conjurer (Felid Conjurer) Turns: 313, Time: 00:01:18 Health: 9/9 AC: 1 Str: 3 XL: 1 Next: 83% Magic: 4/4 EV: 17 Int: 21 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} e - a scroll of blinking {unknown} f - a scroll of vulnerability {unknown} Potions a - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11687 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka completely misses you. The quokka barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The quokka attacks as it pursues you! The quokka misses you. The quokka closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka completely misses you. The quokka misses you. You scratch the quokka but do no damage. The quokka is almost dead. The quokka misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you. You scratch the quokka. You kill the quokka! You start resting. A dart slug is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! You die... You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..# #######.#..## #...........# ##...#.###...# #......###...# # #.......÷....#####. #......##.......... ##...#.##.##.##.##. #@.##.......#..### #..#####.####..... #..# #.# #..≈≈≈ #..# #.####.≈≈≈≈ #..# #......≈≈<> #..# ##.#.#.≈.≈≈ #... #.#.#..≈≈≈ ##.# #......... ###.##..#. There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 312 | D:1 | Killed from afar by a dart slug 312 | D:1 | Lost a life (0 lives remaining) 313 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 16 Armour: Skin || 5 Dodge: Dodged || 12