Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 20240413 (custom seed) 23 holocube the Caller (level 2, 13/13 HPs) Began as a Felid Summoner on Apr 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:20 (470 turns). holocube the Caller (Felid Summoner) Turns: 470, Time: 00:01:20 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 72% Magic: 6/6 EV: 17 Int: 18 God: Gold: 15 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Jewellery d - a ring of resist corrosion (left paw) Scrolls b - 3 scrolls of teleportation {unknown} Potions a - a potion of magic c - a potion of enlightenment {unknown} Skills: + Level 2.7 Dodging + Level 2.9 Stealth + Level 0.2 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11530 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The endoplasm freezes you. You are frozen. Your rat bites the goblin. You swap places. Your cerulean imp hits the goblin with a -3 spear. The goblin completely misses you. The endoplasm hits your rat. The kobold closely misses your rat. Something bites the bush but does no damage. Your rat closely misses the goblin. Something bites the bush but does no damage. The goblin misses you. Your cerulean imp hits the goblin but does no damage. The endoplasm hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You scratch the goblin. You kill the goblin! Your cerulean imp closely misses the kobold. The kobold closely misses you. You closely miss the kobold. Your cerulean imp barely misses the kobold. The endoplasm completely misses you. The kobold completely misses you. You closely miss the kobold. Your cerulean imp closely misses the kobold. The endoplasm closely misses you. The kobold hits you with a +0 short sword. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp closely misses the kobold. The endoplasm freezes you. You are frozen. The kobold closely misses you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp barely misses the kobold. The endoplasm barely misses you. The kobold hits you with a +0 short sword. You die... The ball python bites your bat but does no damage. The ball python barely misses your bat. You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ## .# ###### .# #....# .# ♣.♣#.# .# ♣.♣#.# .# ♣.♣#@# .# ♣.♣#.# .# ♣.♣#.# .######## ♣.♣#.########### ...(..... ♣.♣............# ########### ♣.♣###########.# ..........##♣.♣.#####.####.# ...>#####.#...)..........#.# #.#...# #.#.############.#.# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 8 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 91 | D:1 | Reached XP level 2. HP: 10/13 MP: 3/6 94 | D:1 | Learned a level 2 spell: Call Imp 469 | D:1 | Slain by a kobold 469 | D:1 | Lost a life (0 lives remaining) 470 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_forest, infiniplex_forest_split, infiniplex_forest_lined_room_2, infiniplex_forest_clump_C, infiniplex_forest_lined_1, infiniplex_forest_zigzag_2, infiniplex_forest_lined_room_, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, infiniplex_forest_clump_small Action || total ---------------------------++------- Melee: Unarmed || 29 Cast: Summon Small Mamm || 12 Call Imp || 2 Armour: Skin || 12 Dodge: Dodged || 36