holocube Level 1 of the Dungeon (20, -9, D:1) a +0 kite shield (21, -22, D:1) a +0 dagger (22, -12, D:1) a +0 whip 5 stones a +0 robe a +0 club (22, -8, D:1) a +0 short sword (23, -9, D:1) a +0 dagger (25, -42, D:1) a +0 dagger 4 stones (38, -32, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 3, D:2) a +0 whip (8, 33, D:2) a +0 leather armour (15, 13, D:2) a +0 whip (24, 47, D:2) a +0 robe (31, 33, D:2) 6 stones (40, 34, D:2) 4 stones (44, 16, D:2) 5 stones (48, 43, D:2) 3 stones Level 3 of the Dungeon [Shop] Efygh's Book Shoppe a book of Air (264 gold) the Parchment of Translocated Incineration (360 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Gell's Gravitas Translocation 3 c - Starburst Conjuration/Fire 6 a book of the Hunter (312 gold) a book of Blood (336 gold) a Young Poisoner's Handbook (240 gold) a manual of Armour (960 gold) a book of the Tundra (360 gold) the Handbook of the Many Yaks (432 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fugue of the Fallen Necromancy 3 c - Ignite Poison Fire/Alchemy 4 d - Animate Dead Necromancy 4 (0, 0, D:3) a +0 short sword (9, -2, D:3) a +0 hand axe (16, -13, D:3) the +8 flail "Vuar" {holy, *Rage Will+ Str+4} Str+4: It affects your strength (+4). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (24, -10, D:3) a stone (25, -23, D:3) a +0 whip (25, -8, D:3) 4 boomerangs (26, -23, D:3) a +0 flail a +0 flail (26, -9, D:3) 5 stones a +0 dagger (27, -23, D:3) a +0 club (29, -12, D:3) 6 poisoned darts a +0 short sword (35, -24, D:3) a staff of death (37, -20, D:3) a +0 dagger a +0 robe (40, -23, D:3) a +0 hand axe (46, -8, D:3) a +0 whip (47, -8, D:3) a +0 short sword 3 poisoned darts (48, -11, D:3) a +0 robe (50, -17, D:3) a +0 dagger (50, -10, D:3) a +0 hand axe (51, -22, D:3) a +0 club (51, -9, D:3) a +0 chain mail a +0 club (51, 11, D:3) 7 stones (53, -10, D:3) a +0 whip (57, -17, D:3) a +0 halberd 2 throwing nets (57, -11, D:3) a +0 flail a +0 ring mail (58, -18, D:3) a +0 war axe a +0 leather armour (62, -10, D:3) a +0 dagger a +0 robe (62, -9, D:3) a +2 morningstar of protection (62, -7, D:3) a +0 flail a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, 1, D:4) a +0 club a +0 leather armour (3, 10, D:4) a +0 spear (5, 11, D:4) a +0 short sword (8, -5, D:4) a +0 flail 2 boomerangs a +0 chain mail (8, 11, D:4) a +0 hand axe (9, 2, D:4) a +0 trident (10, 6, D:4) a +0 short sword (13, 11, D:4) a +0 robe (18, 6, D:4) a +0 leather armour (20, 1, D:4) a +0 dagger of venom (20, 36, D:4) 4 stones (28, 30, D:4) a +0 cloak (33, -1, D:4) a +0 dagger (33, 26, D:4) a +0 leather armour a +0 whip a +0 ring mail a +0 trident (34, 1, D:4) a +0 giant spiked club (34, 25, D:4) a +0 mace (35, 25, D:4) a +0 falchion (40, 7, D:4) a +0 club (41, 6, D:4) a +0 dagger a +0 robe (41, 41, D:4) 3 stones (52, 44, D:4) 5 stones (52, 47, D:4) 5 stones (54, 22, D:4) a +0 club (58, 28, D:4) a +0 robe (62, 24, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -1, D:5) a +2 dagger of draining (5, 13, D:5) a +0 dagger (5, 29, D:5) a +0 short sword of venom (8, 12, D:5) a +0 short sword a +0 leather armour (8, 16, D:5) a +0 dagger (9, 3, D:5) a +0 whip (10, 38, D:5) a +0 robe (15, 28, D:5) a +0 long sword a +3 leather armour of cold resistance (16, 40, D:5) a +0 robe (24, 6, D:5) a +0 helmet (25, -4, D:5) a +0 ring mail (28, -17, D:5) a ring of see invisible (29, 6, D:5) a +0 giant club (40, 6, D:5) a +0 whip (45, 15, D:5) a +0 buckler (48, 7, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Lawniucw's Jewellery Emporium a ring of magical power (300 gold) a ring of ice (375 gold) an amulet of magic regeneration (450 gold) the ring "Kisuef" {Ice rCorr Str+3 Dex+3} (753 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. an amulet of the acrobat (450 gold) a blade talisman (450 gold) a ring of fire (375 gold) a ring of willpower (375 gold) (0, 0, D:6) a +0 club (2, -18, D:6) +0 steam dragon scales a +0 giant club (7, -3, D:6) a +0 dagger (11, -16, D:6) a +0 club (13, -30, D:6) the +0 spear "Murmur" {speed, *Noise ^Drain rElec rCorr} rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (14, -34, D:6) a +0 flail 6 stones a +0 ring mail (15, -34, D:6) a +0 flail a +0 robe (16, -24, D:6) a +0 hand axe (25, -36, D:6) a +0 robe (42, -35, D:6) a +0 scale mail 3 boomerangs a +0 short sword (50, -23, D:6) a +0 hand axe (50, -18, D:6) a +0 robe (52, -20, D:6) a serpent talisman Level 7 of the Dungeon (0, 0, D:7) 3 stones (9, 6, D:7) a +0 spear (15, 43, D:7) a +0 battleaxe (19, 34, D:7) a throwing net (20, 43, D:7) a +0 flail (22, 42, D:7) a +0 dagger 4 stones (26, 48, D:7) a +0 mace a +0 leather armour (32, 15, D:7) a +0 club (44, 4, D:7) a +0 whip (45, 57, D:7) a +0 robe (46, 20, D:7) a +2 trident of freezing (56, 18, D:7) a +0 shortbow (66, 33, D:7) a +0 hand axe (68, 47, D:7) a +1 hat (68, 48, D:7) a +0 dagger of protection Level 8 of the Dungeon [Shop] Zuaheg's Antique Weapon Boutique a +0 trident (80 gold) a +0 dagger (46 gold) a +1 mace of draining (285 gold) a +2 trident of venom (372 gold) a +1 flail of protection (257 gold) a +0 morningstar (92 gold) a +0 long sword (80 gold) a +0 sling (34 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (802 gold) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +2 dagger of venom (331 gold) (0, 0, D:8) a +0 leather armour (2, -2, D:8) a +0 ring mail (5, -1, D:8) a +0 battleaxe (9, -1, D:8) a +0 orcbow (11, 5, D:8) a +0 dagger (11, 7, D:8) a +0 dagger a +0 club (12, 6, D:8) 5 stones a +0 whip (13, 5, D:8) a +0 dagger (13, 6, D:8) 5 poisoned darts a +0 dagger (22, 14, D:8) a +0 spear (38, 4, D:8) a +0 flail (48, 17, D:8) a +0 robe (49, 6, D:8) a +0 ring mail (54, 42, D:8) a +0 hand axe (64, 33, D:8) 4 stones Level 9 of the Dungeon (5, 12, D:9) 3 stones (8, 13, D:9) 6 stones (22, -34, D:9) a +3 ring mail (28, -13, D:9) a +0 orcbow (34, -11, D:9) a +0 ring mail (37, -1, D:9) a +0 whip (38, -1, D:9) a +0 trident a +0 scale mail a +2 kite shield a +0 halberd (39, -1, D:9) a +0 club Level 10 of the Dungeon [Shop] Weig Miy's Self-Improvement Boutique a manual of Shields (1200 gold) a manual of Stealth (1200 gold) a manual of Throwing (1200 gold) a manual of Throwing (1200 gold) (0, 0, D:10) a +0 quarterstaff (2, -5, D:10) a +0 whip (3, -21, D:10) 6 stones (20, 4, D:10) a +0 flail (20, 12, D:10) a +0 cloak a +0 short sword (23, 17, D:10) a +4 scimitar of flaming (24, 3, D:10) 8 stones (24, 13, D:10) a +0 mace (25, 12, D:10) a +0 ring mail (29, 2, D:10) a +0 hand axe a +0 animal skin (30, -5, D:10) a +0 scale mail (37, -22, D:10) a +0 falchion (38, 26, D:10) a +0 flail 5 poisoned darts a +0 leather armour (42, -8, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) a +0 orcbow (12, 2, D:11) a +0 troll leather armour a yak corpse a troll corpse (12, 20, D:11) a killer bee corpse (12, 21, D:11) a killer bee corpse a warg corpse a killer bee corpse a killer bee corpse (13, -5, D:11) a +0 whip (15, 19, D:11) a scroll of blinking (15, 20, D:11) a +0 sling (20, -1, D:11) a +0 scale mail (24, -3, D:11) a komodo dragon corpse (29, 3, D:11) a +0 flail (32, 9, D:11) a troll corpse (skeletalised by now) the Ecumenical Temple