Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 20240605 (custom seed) 88 holocube the Conjurer (level 4, 21/21 HPs) Began as a Felid Conjurer on June 5, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:06:29 (2048 turns). holocube the Conjurer (Felid Conjurer) Turns: 2048, Time: 00:06:29 Health: 21/21 AC: 1 Str: 3 XL: 4 Next: 29% Magic: 9/9 EV: 17 Int: 23 God: Gold: 58 SH: 0 Dex: 15 Spells: 5/8 levels left Lives: 0 Deaths: 2 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. You spent 55 gold pieces at shops. Inventory: Scrolls b - a scroll of fear {unknown} c - 2 scrolls of teleportation d - a scroll of enchant armour {unknown} e - a scroll of blinking {unknown} f - a scroll of immolation {unknown} h - 2 scrolls of identify j - a scroll of poison {unknown} Potions a - a potion of magic g - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: + Level 3.1 Dodging + Level 3.3 Stealth + Level 0.6 Unarmed Combat + Level 2.6 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Anguish Hex/Necr 1% N/A 77% 4 Cause Fear Hex 1% N/A 77% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 27000 Altars: Trog Shops: D:2 ? Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The adder hisses angrily. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 63% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The adder completely misses you. The searing ray hits the adder. You kill the adder! Magic restored. You now have 58 gold pieces (gained 13). Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Jessica shouts! You hear a shout! You hear an angry hiss. An orc comes into view. It is wielding a +1 flail of draining. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 flail of draining and wearing a +0 leather armour (78% to hit) The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The orc hits you with a +1 flail of draining! Ouch! That really hurt! You feel drained. Jessica points at you and mumbles some strange words. Pain shoots through your body! You die... You rejoin the land of the living... Found a polished sling and 17 gold pieces. Found a bloodstained altar of Trog. An adder, a rat and a black bear come into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#... ##.# <..o....o####..# .... #.@.†....## #..######.##### #..S. # ### #... .# #.. ..# #######.#._.### ....h..@....... ######..#.P.##. #.## ..# .. ... ... ... ..). #. .$... ....r. You could see a black bear (wandering), an adder (wandering), an orc and a rat (asleep). Vanquished Creatures 6 adders 3 ribbon worms (D:2) 3 endoplasms A goblin (D:1) 4 hobgoblins A quokka (D:1) 3 ball pythons 2 bats A frilled lizard (D:2) 4 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 424 | D:1 | Found a faded altar of an unknown god. 509 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 512 | D:1 | Learned a level 2 spell: Searing Ray 840 | D:2 | Reached skill level 4 in Conjurations 891 | D:2 | Found Ynkec's Magic Scroll Boutique. 949 | D:2 | Bought a scroll of teleportation for 33 gold pieces 1026 | D:2 | Bought a scroll of identify for 22 gold pieces 1035 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/7 1451 | D:2 | Slain by a ribbon worm 1451 | D:2 | Lost a life (0 lives remaining) 1900 | D:3 | Reached XP level 4. HP: 21/21 MP: 2/9 1900 | D:3 | Gained a life (1 life remaining) 2043 | D:3 | Noticed Jessica 2047 | D:3 | Killed from afar by Jessica 2047 | D:3 | Lost a life (0 lives remaining) 2048 | D:3 | Found a bloodstained altar of Trog. 2048 | D:3 | Noticed a black bear 2048 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, serial_shops, shop D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, mainiacjoe_overflow_tiny_flanked, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Conjurations | 4 | 4.5 Dodging | 3 | 3.1 Unarmed Combat | | 0.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | 1 || 24 Bite | 5 | || 5 Punch | 1 | || 1 Cast: Magic Dart | 48 | 5 || 53 Searing Ray | 7 | 2 || 9 Stab: Sleeping | 2 | || 2 Armour: Skin | 14 | 1 || 15 Dodge: Dodged | 22 | 1 || 23