holocube Level 1 of the Dungeon [Shop] Cipnag's General Store a scroll of identify (22 gold) a wand of light (6) (277 gold) a +0 ring mail (44 gold) 3 poisoned darts (19 gold) an orb of wrath (143 gold) 2 scrolls of identify (44 gold) a +2 dagger of venom (158 gold) [Shop] Hurapulu's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of silence (123 gold) a scroll of revelation (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) (0, 0, D:1) a +0 club (5, 14, D:1) 7 stones (9, 1, D:1) 8 stones a +0 robe (19, 37, D:1) a +0 club (22, 20, D:1) a +0 buckler (30, 3, D:1) a +1 dagger of draining (30, 4, D:1) a +0 short sword (37, 20, D:1) 6 stones (39, 17, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (1, 0, D:2) a +0 spear (13, -2, D:2) a +0 trident (15, -28, D:2) a +0 buckler (34, -33, D:2) the +9 whip of Growth {flame, rElec rF- Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (35, -21, D:2) a +0 spear (39, -5, D:2) a +0 whip (43, -36, D:2) a +0 club (47, -17, D:2) a +1 mace of protection (48, -7, D:2) a +0 flail (52, -33, D:2) a +0 cloak (55, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 stones (5, 35, D:3) a +0 leather armour (9, 38, D:3) a +0 hammer (14, 3, D:3) 5 stones (15, 12, D:3) 5 stones (18, 10, D:3) a +0 hand axe (25, -7, D:3) a +0 whip (31, 15, D:3) a +0 heavy flail (44, 23, D:3) a +0 robe Level 4 of the Dungeon [Shop] Guarphase's Jewellery Boutique the ring "Ysmozin" {MP+9 Str+3} (466 gold) [ring of magical power] Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). a +6 ring of intelligence (504 gold) an amulet of magic regeneration (420 gold) an amulet of the acrobat (420 gold) a beast talisman (280 gold) the ring of Zoth {^Contam rPois Dex+4} (417 gold) [ring of poison resistance] Dex+4: It affects your dexterity (+4). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. a ring of fire (350 gold) the amulet of Gunkur {Reflect Int+2 SH+5} (576 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). [Shop] Lapledopt's Antique Weapon Shop a +0 mace (69 gold) a +2 vampiric morningstar (552 gold) a +0 short sword (69 gold) a +0 flail (80 gold) a +0 flail (80 gold) the +7 shortbow "Asus" {freeze, +Blink Dex+4 Stlth-} (1412 gold) Dex+4: It affects your dexterity (+4). +Blink: It lets you blink. Stlth-: It makes you less stealthy. a +0 rapier (92 gold) the +0 shortbow of the Four Spines {freeze, rN++} (526 gold) rN++: It greatly protects you from negative energy. a +2 vampiric long sword (517 gold) [Shop] Subrin's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of fear (44 gold) a scroll of amnesia (44 gold) [Shop] Icroshuh's Antique Weapon Emporium a +0 trident (84 gold) a +0 mace (72 gold) a +0 long sword (84 gold) a +0 dagger (48 gold) a +0 sling (36 gold) a +2 morningstar of holy wrath (460 gold) the +0 halberd of Lies {flame, +Blink Fly SInv Stlth+} (727 gold) SInv: It lets you see invisible. Fly: It grants you flight. +Blink: It lets you blink. Stlth+: It makes you more stealthy. a +0 broad axe (96 gold) (0, 0, D:4) a +0 short sword (2, 5, D:4) 3 javelins (2, 29, D:4) a +0 halberd (2, 31, D:4) a +0 club (8, 18, D:4) a +0 short sword 3 stones (10, 5, D:4) a +0 whip (13, 12, D:4) a +0 giant club (13, 21, D:4) a +0 club a +0 leather armour (14, 20, D:4) a +0 short sword 2 stones (14, 22, D:4) a +0 dagger (15, 9, D:4) a +0 hand axe a +0 leather armour (16, 5, D:4) a +0 dagger (18, 23, D:4) 3 stones (20, 23, D:4) a +0 club (20, 24, D:4) a +0 club (20, 31, D:4) a +0 club (21, 9, D:4) a +0 dagger (23, 24, D:4) a +0 hand axe (24, 20, D:4) a +0 dagger of venom 4 stones (24, 21, D:4) a +0 dagger of venom (24, 22, D:4) a +0 short sword (24, 23, D:4) a +0 short sword (26, 21, D:4) a +0 spear 5 stones (26, 32, D:4) 5 stones a +0 short sword (29, 17, D:4) a +0 trident a +0 leather armour (29, 19, D:4) a +0 dagger of venom a +0 ring mail a +0 flail a +0 robe (30, 16, D:4) a +0 whip (30, 25, D:4) a +0 dagger (31, 14, D:4) a +0 short sword (33, 13, D:4) a +0 war axe a +0 leather armour (34, 8, D:4) a +0 dagger (34, 9, D:4) a +0 dagger (36, 6, D:4) a +0 dagger (40, 35, D:4) a +0 falchion (44, 13, D:4) a +0 giant club (48, 12, D:4) a +0 quarterstaff (61, 27, D:4) a staff of air 2 stones a +0 robe (62, 24, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 1, D:5) a +0 scale mail a +0 short sword a +0 hand axe (2, 2, D:5) a +2 whip of flaming (12, 1, D:5) a +0 robe (22, 6, D:5) a +0 trident (28, 26, D:5) 8 stones (28, 30, D:5) 5 stones (28, 34, D:5) 6 stones (32, 26, D:5) a stone (32, 30, D:5) 7 stones (32, 34, D:5) 3 stones (36, 26, D:5) 3 stones (36, 30, D:5) 4 stones (36, 34, D:5) 5 stones (40, 19, D:5) a +0 mace a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (5, -15, D:6) 4 poisoned darts a +0 club a +0 flail a +0 leather armour a +0 club (6, -15, D:6) a +0 halberd (7, -16, D:6) a +0 robe a +0 club a +0 flail (7, -14, D:6) a +0 quarterstaff (7, -4, D:6) 6 atropa-tipped darts (10, -18, D:6) a +2 flail of protection a +0 leather armour (17, -11, D:6) 8 stones (20, -7, D:6) a +0 giant spiked club (24, 8, D:6) 5 poisoned darts (26, 12, D:6) a +0 leather armour (29, -13, D:6) the +1 plate armour of Zin's Hatred {Harm rF- rN+ Dex+6} Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (31, 3, D:6) a +0 robe a +0 dagger (31, 6, D:6) a +3 plate armour a +2 heavy dire flail (33, 4, D:6) a +0 whip (35, -10, D:6) a +0 ring mail (35, 17, D:6) a +0 short sword (38, -10, D:6) 3 stones (45, -13, D:6) a +0 long sword (46, -14, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) 6 stones (5, 18, D:7) a +0 chain mail (11, 5, D:7) a +0 triple crossbow (12, 14, D:7) the +0 hand axe of Koitic {drain, rF+++ rC+ Int-2} Int-2: It affects your intelligence (-2). rF+++: It renders you almost immune to fire. rC+: It protects you from cold. (18, 18, D:7) a +0 spear (22, 13, D:7) a +2 flail of protection (22, 19, D:7) a +0 flail (22, 20, D:7) a +0 robe a +5 scimitar of freezing (24, 18, D:7) a +0 robe a +0 halberd (27, 20, D:7) a +0 robe a +2 dire flail (29, 22, D:7) a +0 robe a +0 dagger (29, 23, D:7) a +0 club a +0 leather armour a boomerang a +0 club a +0 robe a +0 dagger (29, 24, D:7) a +0 robe a +0 dagger (29, 26, D:7) a +0 glaive a +0 chain mail (44, 14, D:7) a stone a +0 club (46, 5, D:7) a +0 war axe (46, 11, D:7) a curare-tipped dart a +0 dagger (46, 13, D:7) 3 stones a +0 dagger (53, 8, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +1 war axe of venom (12, -23, D:8) a +0 whip (15, 7, D:8) a +0 chain mail (20, 0, D:8) a +0 scimitar of flaming (21, 0, D:8) a +0 short sword a +0 leather armour (22, 2, D:8) a +0 short sword (23, 1, D:8) a +0 dagger (25, 0, D:8) a +0 club (33, -13, D:8) a +1 whip of draining (35, -11, D:8) a +0 dire flail a +0 chain mail (35, -10, D:8) a +0 short sword (41, -19, D:8) a +0 ring mail (45, -26, D:8) a +0 cloak Level 9 of the Dungeon [Shop] Tuuluhuy's Antique Weapon Shoppe a +0 short sword (63 gold) a +0 spear (63 gold) a +0 spear (63 gold) a +0 triple sword (210 gold) a +0 sling (31 gold) (0, 0, D:9) a +0 chain mail a +0 dire flail (4, -14, D:9) a +0 mace of protection a +0 chain mail (4, 14, D:9) +0 acid dragon scales (5, 27, D:9) a +0 whip (6, -14, D:9) a +0 falchion a +0 robe (7, 28, D:9) a +0 flail (8, -14, D:9) a +0 shortbow (8, 27, D:9) a +0 whip (8, 29, D:9) a +2 flail of venom (9, -14, D:9) a +0 hand axe a +0 leather armour (10, 17, D:9) a +0 scimitar (11, 29, D:9) a +0 ring mail a +0 spear (12, 3, D:9) a +0 mace (13, 29, D:9) a +0 spear (16, -10, D:9) a +0 scimitar a +0 plate armour (16, 1, D:9) a +0 dagger (16, 14, D:9) a +0 scale mail (17, -10, D:9) a +0 dagger 5 stones (18, 15, D:9) a +0 leather armour (19, -10, D:9) a +0 whip (19, -7, D:9) a +0 club a +2 leather armour of willpower (19, -5, D:9) 4 poisoned darts a +0 club (25, 17, D:9) a +1 dagger of venom a +0 robe (26, 26, D:9) a +0 pair of boots (26, 38, D:9) a +0 short sword (30, 32, D:9) a +0 flail (31, -7, D:9) a +0 dagger (31, -6, D:9) a +0 dagger (31, 17, D:9) a +0 giant club a +0 giant club (34, -8, D:9) a curare-tipped dart a +0 dagger (34, 16, D:9) a +0 hand axe a +0 robe (35, -7, D:9) a +2 dagger of freezing a +0 robe a +0 short sword a +0 robe (36, -6, D:9) a +0 dagger (37, -12, D:9) 4 stones a +0 dagger (37, 17, D:9) a +0 dagger a +0 robe (37, 26, D:9) a +0 short sword a +0 dagger 3 boomerangs a +0 leather armour (38, -11, D:9) a +0 ring mail a +0 flail (38, -6, D:9) a +1 shortbow of freezing (38, 20, D:9) a +0 dagger a +0 shortbow a +0 robe (39, -12, D:9) a +0 whip (39, -10, D:9) a +0 robe a +0 dagger (39, 10, D:9) a +0 hand axe (41, 10, D:9) a +4 short sword a +0 robe an orb of guile (43, -14, D:9) a +0 robe a +2 trident (50, 18, D:9) a +1 dagger of venom a +0 robe Level 10 of the Dungeon (0, 0, D:10) a stone (6, 8, D:10) a +0 club (7, 8, D:10) a +4 battleaxe a +0 chain mail (8, 10, D:10) a +0 dagger a +1 robe of resistance (10, 10, D:10) a +0 club (23, 35, D:10) a +0 rapier (27, 16, D:10) a +0 giant spiked club a +0 giant club (50, 42, D:10) a +0 leather armour (55, 6, D:10) a +0 scimitar (64, 39, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 8 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, -1, Lair:1) 7 stones (3, 0, Lair:1) 7 stones (4, -1, Lair:1) 3 stones (5, -1, Lair:1) 4 stones (5, 0, Lair:1) 4 stones (5, 1, Lair:1) 5 stones (14, -19, Lair:1) a +0 quarterstaff (32, -8, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a throwing net (1, 40, Lair:2) a +0 scale mail (5, 17, Lair:2) a +0 scale mail of cold resistance a +3 long sword of protection (9, 28, Lair:2) a throwing net (10, 41, Lair:2) 4 stones (15, 38, Lair:2) a +0 spear (17, 43, Lair:2) a +0 trident (26, 26, Lair:2) a +1 eveningstar of protection 6 javelins a +0 scale mail of fire resistance (40, 33, Lair:2) a +0 leather armour (41, 40, Lair:2) 7 stones (47, 42, Lair:2) a +0 quarterstaff (52, 39, Lair:2) a +0 plate armour (59, 46, Lair:2) a +0 dagger a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (48, -31, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 great sword of freezing (0, 1, Lair:4) a +0 scale mail (10, 17, Lair:4) 3 stones (16, 5, Lair:4) a +0 ring mail (20, 30, Lair:4) a +0 dagger (54, 6, Lair:4) a +0 flail (70, -15, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (4, 22, Lair:5) a water moccasin corpse (skeletalised by now) (10, 2, Lair:5) a +0 leather armour (27, 19, Lair:5) a yak corpse (28, -14, Lair:5) a +0 scale mail (29, 20, Lair:5) a yak corpse (30, -16, Lair:5) 4 stones (32, 15, Lair:5) a yak corpse (33, 16, Lair:5) a yak corpse (34, 6, Lair:5) a basilisk corpse (skeletalised by now) (34, 17, Lair:5) a yak corpse (35, 12, Lair:5) +0 steam dragon scales a steam dragon skeleton (35, 13, Lair:5) a rime drake skeleton (36, 5, Lair:5) a wyvern corpse (skeletalised by now) (36, 8, Lair:5) a komodo dragon corpse (skeletalised by now) (39, 15, Lair:5) a yak corpse (40, 14, Lair:5) a yak corpse (40, 15, Lair:5) a yak corpse (41, 16, Lair:5) a komodo dragon corpse (42, 16, Lair:5) a rime drake corpse (44, 17, Lair:5) an iguana corpse (45, 17, Lair:5) an iguana corpse (47, 19, Lair:5) +0 acid dragon scales an acid dragon corpse (49, 25, Lair:5) 35 gold pieces (50, 25, Lair:5) a +0 leather armour (51, 26, Lair:5) 16 gold pieces (52, 20, Lair:5) a +0 long sword