Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5315441775162179313 86 holocube the Conjurer (level 4, 21/21 HPs) Began as a Felid Conjurer on June 30, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:05:51 (2082 turns). holocube the Conjurer (Felid Conjurer) Turns: 2082, Time: 00:05:52 Health: 21/21 AC: 1 Str: 3 XL: 4 Next: 27% Magic: 8/8 EV: 17 Int: 24 God: Gold: 115 SH: 0 Dex: 14 Spells: 1/8 levels left Lives: 0 Deaths: 2 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Scrolls e - a scroll of poison {unknown} f - a scroll of teleportation {unknown} g - a scroll of amnesia {unknown} i - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} c - a potion of berserk rage {unknown} d - 3 potions of curing {unknown} h - a potion of invisibility {unknown} Skills: + Level 2.9 Dodging + Level 3.7 Stealth + Level 0.6 Unarmed Combat + Level 2.5 Spellcasting + Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 21917 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) The goblin closely misses you. A goblin comes into view. It is wielding a +0 dagger. Robin laughs in a distinctly smug fashion. Robin throws the goblin at you! The searing ray hits Robin. Robin is almost dead. The goblin closely misses you. x2 The searing ray hits Robin but does no damage. Robin is almost dead. The goblin misses you. The goblin hits you with a +0 club! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. Robin says, "Bow before me, strongest of all the hobgoblins!" Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The searing ray misses Robin. You finish channelling your searing ray. The goblin barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (almost dead, 85% to hit) The searing ray hits Robin! You kill Robin! (Press . to maintain the ray.) The goblin hits you with a +0 dagger. You die... The goblin misses you. The goblin hits you with a +0 dagger. You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ### #######.# #.# ######.......########.# #.....................##### ##.###.###.#.########.##... #.# #.# #.#.########.##.## #.# #.# #..........#..)... #.# #.# #@#.#........##.## #.# #.# #.#.#.####.#.##.## #.# #.###.#.#.........#.## #.# #.#>..#.#...##.#..#.## #.# #.#.....#.........#.## #.# #..........<....#.#.#. #.# ###........O##..#.#... #.# #.##......##..#.###. #.# #.####........#.#.#. There were no monsters in sight! Vanquished Creatures Robin (D:2) 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 ball pythons (D:1) 4 bats 5 endoplasms (D:2) 3 giant cockroaches 4 goblins 6 hobgoblins 3 jackals (D:1) 2 quokkas 4 frilled lizards 3 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 118 | D:1 | Reached XP level 2. HP: 5/13 MP: 0/6 121 | D:1 | Learned a level 2 spell: Searing Ray 180 | D:1 | Reached skill level 4 in Conjurations 761 | D:1 | Reached XP level 3. HP: 12/16 MP: 3/7 1262 | D:2 | Noticed an ogre 1624 | D:2 | Reached XP level 4. HP: 21/21 MP: 5/8 1624 | D:2 | Gained a life (2 lives remaining) 1863 | D:2 | Learned a level 4 spell: Fulminant Prism 1934 | D:2 | Mangled by an ogre 1934 | D:2 | Lost a life (1 life remaining) 2072 | D:2 | Noticed Robin 2081 | D:2 | Killed Robin 2081 | D:2 | Slain by a goblin 2081 | D:2 | Lost a life (0 lives remaining) 2082 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_basic, minivault_26, minmay_split_cup_large, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.5 Stealth | 3 | 3.7 Dodging | | 2.9 Unarmed Combat | | 0.6 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 38 | 2 || 40 Bite | 5 | || 5 Cast: Magic Dart | 35 | 3 || 38 Searing Ray | 18 | 5 || 23 Stab: Sleeping | 4 | || 4 Armour: Skin | 15 | 15 || 30 Dodge: Dodged | 20 | 14 || 34