Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 12184302427975769690 255 holocube the Conjurer (level 5, 24/24 HPs) Began as a Felid Conjurer on July 2, 2024. Was a Priest of Fedhas. Quit the game in a sewer. The game lasted 00:09:27 (3855 turns). holocube the Conjurer (Felid Conjurer) Turns: 3855, Time: 00:09:28 Health: 24/24 AC: 1 Str: 3 XL: 5 Next: 91% Magic: 10/10 EV: 18 Int: 24 God: Fedhas [***...] Gold: 169 SH: 0 Dex: 14 Spells: 3/10 levels left Lives: 0 Deaths: 2 rFire x . . - Unarmed rCold + . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of ice HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Wall of Briars, Grow Ballistomycete You were in a sewer. You worshipped Fedhas. Fedhas was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 169 gold pieces. Inventory: Jewellery g - a ring of ice (left paw) Scrolls d - 8 scrolls of identify {unknown} e - a scroll of fear {unknown} f - a scroll of amnesia {unknown} i - a scroll of poison {unknown} k - 2 scrolls of fog {unknown} n - a scroll of silence {unknown} Potions a - a potion of magic b - a potion of berserk rage {unknown} c - a potion of haste {unknown} h - a potion of enlightenment j - a potion of cancellation {unknown} l - a potion of curing m - 2 potions of lignification {unknown} o - a potion of attraction {unknown} Skills: + Level 0.2 Fighting + Level 3.6 Dodging + Level 3.8 Stealth + Level 1.1 Unarmed Combat + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 32% 3d8 5% 2 Slow Hex 12% N/A 11% 1 Blink Tloc 6% N/A 16% 2 Lesser Beckoning Tloc 6% N/A 16% 2 Confusing Touch Hex 3% N/A 32% 3 Gell's Gravitas Tloc 3% N/A 32% 3 Sigil of Binding Hex 3% N/A 32% 3 Teleport Other Tloc 3% N/A 32% 3 Vampiric Draining Necr 3% 2d6 32% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 26298 Sewer (1/1) Zot: 11842 Temple: D:4-7 Altars: Fedhas Zin Annotations: D:4 2 transporters, maaav's ghost, amateur HOFi Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the crocodile! The crocodile is moderately wounded. Casting: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (moderately wounded, 74% to hit) The searing ray hits the crocodile! The crocodile is heavily wounded. (Press . to maintain the ray.) The crocodile bites you. The crocodile drags you backwards! The crocodile bites you. The crocodile drags you backwards! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, 74% to hit) The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you! Ouch! That really hurt! You die... The crocodile drags you backwards! Splash! You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##~.~## #..~..# #.~...## #...#...# ##.~###~.## #.~~ #~..# #..# ##.~# #..# #..# #@~# #~.# #~.# ##.~# #..~# #.~.# ##..###~.## #...#...# #.....## #~.~†.# ##.~~## #..l# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An orc wizard (D:4) Natasha (thrice) (D:2) 2 adders (D:3) 2 river rats (D:4) A ribbon worm (D:3) 2 dart slugs 5 orcs 5 ball pythons 5 bats 7 endoplasms 5 giant cockroaches 7 goblins 3 hobgoblins 3 jackals (Sewer) 9 kobolds 3 quokkas 4 frilled lizards 6 rats 74 creatures vanquished. Vanquished Creatures (others) A sleepcap (D:4) A fulminant prism (Sewer) 2 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 178 | D:1 | Reached XP level 2. HP: 10/13 MP: 4/6 181 | D:1 | Learned a level 2 spell: Searing Ray 274 | D:1 | Reached skill level 4 in Conjurations 304 | D:1 | Found a faded altar of an unknown god. 506 | D:1 | Prayed at the altar of an unknown god. 506 | D:1 | Became a worshipper of Fedhas Madash 506 | D:1 | Reached * piety under Fedhas 958 | D:1 | Reached XP level 3. HP: 16/16 MP: 7/7 1284 | D:2 | Found a glowing silver altar of Zin. 1754 | D:2 | Noticed Natasha 1758 | D:2 | Killed Natasha 1779 | D:2 | Noticed Natasha 1791 | D:2 | Killed Natasha 1791 | D:2 | Reached ** piety under Fedhas 1792 | D:2 | Reached XP level 4. HP: 7/21 MP: 1/8 1792 | D:2 | Gained a life (2 lives remaining) 1933 | D:2 | Learned a level 4 spell: Fulminant Prism 1972 | D:2 | Noticed Natasha 1976 | D:2 | Killed Natasha 1977 | D:2 | Reached skill level 1 in Unarmed Combat 2664 | D:3 | Reached XP level 5. HP: 24/24 MP: 5/9 3052 | D:3 | Reached skill level 5 in Conjurations 3453 | D:4 | Found a transporter. 3459 | D:4 | Found a transporter. 3459 | D:4 | Noticed maaav's ghost (amateur HOFi) 3582 | D:4 | Slain by a river rat 3582 | D:4 | Lost a life (1 life remaining) 3680 | D:4 | Noticed a phantom 3693 | D:4 | Found a glowing drain. 3702 | Sewer | Entered a sewer 3720 | Sewer | Reached *** piety under Fedhas 3788 | Sewer | Noticed a crocodile 3854 | Sewer | Slain by a crocodile 3854 | Sewer | Lost a life (0 lives remaining) 3855 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_corners, hellmonk_ecumenical_altar_lost_god, minmay_ruptured D:2: layout_loops_cross, basic_altar, uniq_natasha D:3: layout_basic, hangedman_decor_riveting D:4: layout_layer_cave, gammafunk_ghost_arena, portal_sewer_entry_b, uniq_crazy_yiuf_cottage Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.8 Conjurations | 4 5 | 5.2 Dodging | 3 | 3.6 Unarmed Combat | 1 | 1.1 Spellcasting | 3 | 3.2 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | 11 || 34 Bite | 1 | 1 || 2 Cast: Magic Dart | 60 | 45 || 105 Searing Ray | 1 | 19 || 20 Fulminant Prism | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Skin | 7 | 12 || 19 Dodge: Dodged | 20 | 10 || 30