Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 15907443112746244777 46 holocube the Conjurer (level 3, 0/16 HPs) Began as a Felid Conjurer on July 3, 2024. Slain by an orc wizard ... wielding a +0 dagger (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:57 (1028 turns). holocube the Conjurer (Felid Conjurer) Turns: 1028, Time: 00:01:58 Health: 0/16 AC: 1 Str: 3 XL: 3 Next: 46% Magic: 7/7 EV: 17 Int: 23 God: Gold: 29 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Talismans f - a maw talisman Scrolls c - a scroll of teleportation {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of haste {unknown} e - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 3.1 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 22966 Temple (0/1) D:4 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The orc wizard is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc! You kill the orc! Found a staircase to the Ecumenical Temple. The orc barely misses you. You closely miss the orc. The orc is heavily wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. The orc barely misses you. You closely miss the orc. The orc is heavily wounded. The orc closely misses you. You scratch the orc. The orc is almost dead. The orc hits you with a +0 club. You scratch the orc but do no damage. The orc is almost dead. You closely miss the orc wizard. The orc wizard is moderately wounded. You scratch the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. You scratch the orc wizard but do no damage. You bite the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. You resist with some effort. You completely miss the orc wizard. You bite the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You die... .#.>. .. ...# .#.......#. ...# ...#.#.#.. ... #....... ..# . #.#.#.# ..# .#####.....# ..# ........#..#######.$# #.............oo@...# ...###....########.## ........### ... ..)###..# ##.# ........# .# †.......[ # ##.####.# #.# #.# .# #)# You could see an orc wizard (invisible) and an orc. Vanquished Creatures An orc priest (D:4) 3 orcs (D:4) A ball python (D:1) An endoplasm (D:1) 2 goblins 2 hobgoblins 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 639 | D:1 | Reached skill level 4 in Conjurations 846 | D:2 | Reached XP level 2. HP: 13/13 MP: 6/6 849 | D:2 | Learned a level 2 spell: Searing Ray 874 | D:2 | You fall into a shaft and drop 2 floors! 989 | D:4 | Reached XP level 3. HP: 7/16 MP: 1/7 1002 | D:4 | Slain by an orc 1002 | D:4 | Lost a life (0 lives remaining) 1011 | D:4 | Found a staircase to the Ecumenical Temple. 1028 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, nicolae_concentric_dashed_squares_mild D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, minmay_temple_entry_sparse_star Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Stealth | 3 | 3.1 Dodging | | 2.8 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 15 Bite || 2 Cast: Magic Dart || 19 Searing Ray || 2 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 12