Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 12610427989597604328 4 holocube the Conjurer (level 1, 9/9 HPs) Began as a Felid Conjurer on Aug 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (155 turns). holocube the Conjurer (Felid Conjurer) Turns: 155, Time: 00:00:52 Health: 9/9 AC: 1 Str: 3 XL: 1 Next: 58% Magic: 4/4 EV: 17 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery c - a ring of wizardry (left paw) Scrolls b - a scroll of vulnerability {unknown} Potions a - a potion of magic Skills: * Level 2.6 Dodging + Level 2.6 Stealth * Level 2.0 Spellcasting * Level 3.7 Conjurations * Level 0.8 Translocations * Level 0.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 1% 2 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 22% 4 Fulminant Prism Conj/Alch 5% 3d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11845 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You don't have enough magic to cast this spell. You barely miss the jackal. The jackal completely misses you. The jackal misses you. You scratch the jackal. The jackal is severely wounded. The jackal completely misses you. You scratch the jackal. You kill the jackal! Things that are here: a jackal corpse; a hobgoblin corpse 2 jackals come into view. A jackal comes into view. The jackal barks! x2 A goblin comes into view. It is wielding a +0 club. The goblin moves out of view. You see here a scroll labelled GIRYN EPLYGIDAJ. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal misses you. The jackal barks! You scratch the jackal but do no damage. Your bite misses the jackal. The jackal misses you. The jackal bites you. You scratch the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... The jackal bites you. You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...###.#.#g# #.....#...... #####...#.#....h.. #...†...#.#....... #.###...#.#....... #.# #...+......... #.# #...####...... #.# #..... #@# #...##. #.# #.[.# # #.# ##+## #######.### ..........##### # .###....#.....#######.# ......................## ........................ #####.#.............)... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 154 | D:1 | Slain by a jackal 154 | D:1 | Lost a life (0 lives remaining) 155 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, minmay_tripent Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 8 Stab: Sleeping || 2 Armour: Skin || 6 Dodge: Dodged || 11