Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12891620614207225382 908 holocube the Conjurer (level 7, 32/32 HPs) Began as a Felid Conjurer on Oct 8, 2024. Quit the game on level 5 of the Dungeon on Oct 9, 2024. The game lasted 00:23:39 (7671 turns). holocube the Conjurer (Felid Conjurer) Turns: 7671, Time: 00:23:40 Health: 32/32 AC: 2 Str: 3 XL: 7 Next: 81% Magic: 14/14 EV: 18 Int: 23 God: Gold: 250 SH: 0 Dex: 15 Spells: 4/15 levels left Lives: 0 Deaths: 2 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Wands j - a wand of digging (2) t - a wand of paralysis (6) Scrolls d - a scroll of brand weapon g - a scroll of silence {unknown} i - 2 scrolls of poison m - 3 scrolls of identify {unknown} n - a scroll of enchant weapon {unknown} p - 2 scrolls of revelation {unknown} q - a scroll of noise {unknown} r - 2 scrolls of teleportation {unknown} Potions b - a potion of berserk rage {unknown} c - 3 potions of heal wounds e - a potion of brilliance {unknown} f - a potion of experience {unknown} h - a potion of haste {unknown} k - a potion of might {unknown} l - a potion of cancellation {unknown} o - a potion of curing {unknown} s - a potion of attraction {unknown} Skills: + Level 0.6 Fighting * Level 4.8 Dodging + Level 4.4 Stealth * Level 4.6 Spellcasting * Level 6.0 Conjurations * Level 3.2 Translocations * Level 2.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Hailstorm Conj/Ice 19% 3d7 9% 3 Freeze Ice 20% 1d4 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Call Imp Summ 10% N/A 16% 2 Scorch Fire 10% 2d5 16% 2 Flame Wave Conj/Fire 19% 2d7 28% 4 Call Canine Familiar Summ 5% N/A 30% 3 Frozen Ramparts Ice 10% 1d2 30% 3 Swiftness Air 5% N/A 30% 3 Airstrike Air 2% 2d(1-17) 69% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 69% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 27000 Temple: D:4-7 Altars: Cheibriados Gozag Vehumet Zin Annotations: D:3 Ijyb D:4 3 runed translucent doors, xeon11's ghost, amateur MfSh D:5 1 runed translucent door, Blorkula the orcula; Crazy Yiuf Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You climb downwards. Level annotation: Blorkula the orcula Blorkula the Orcula gestures at you while chanting. The blast of sand misses you. There is a stone staircase leading up, spattered with blood here. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (moderately damaged, 83% to hit) The searing ray hits Blorkula the Orcula. Blorkula the Orcula is moderately damaged. (Press . to maintain the ray.) The searing ray hits Blorkula the Orcula. Blorkula the Orcula is moderately damaged. The searing ray hits Blorkula the Orcula! Blorkula the Orcula is severely damaged. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Blorkula the Orcula. Blorkula the Orcula is severely damaged. Blorkula the Orcula is knocked back by the mystic blast. Blorkula the Orcula gestures wildly while chanting. Blorkula the Orcula seems to speed up. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (severely damaged, fast, 83% to hit) The searing ray hits Blorkula the Orcula! Blorkula the Orcula avoids the killing blow by scattering into a rainbow of bats! (Press . to maintain the ray.) The vampire bat completely misses you. The vampire bat misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat barely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! You climb upwards. Level annotation: 3 runed translucent doors, xeon11's ghost, amateur MfSh There is a stone staircase leading down, spattered with blood here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The bats swarm back together and Blorkula the Orcula reappears in a puff of iridescent mist. The orc closely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc. The orc is heavily wounded. The orc is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (catching his breath, 83% to hit) The searing ray hits Blorkula the Orcula! Blorkula the Orcula is moderately damaged. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Blorkula the Orcula. Blorkula the Orcula is heavily damaged. Blorkula the Orcula is knocked back by the mystic blast. The mystic blast hits the orc! You kill the orc! You climb upwards. Level annotation: 3 runed translucent doors, xeon11's ghost, amateur MfSh There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You climb downwards. Level annotation: Blorkula the orcula Blorkula the Orcula gestures at you while chanting. The puff of flame misses you. There is a stone staircase leading up, spattered with blood here. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits Blorkula the Orcula. Blorkula the Orcula is heavily damaged. Blorkula the Orcula casts a spell at you. The puff of flame hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits Blorkula the Orcula! Blorkula the Orcula is severely damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits Blorkula the Orcula. Blorkula the Orcula is severely damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (severely damaged, 83% to hit) The searing ray hits Blorkula the Orcula. Blorkula the Orcula is severely damaged. (Press . to maintain the ray.) The searing ray hits Blorkula the Orcula. Blorkula the Orcula is almost destroyed. Blorkula the Orcula mumbles some strange words. Blorkula the Orcula seems to speed up. The searing ray hits Blorkula the Orcula! Blorkula the Orcula avoids the killing blow by scattering into a rainbow of bats! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (71% to hit) The searing ray hits the vampire bat! The vampire bat is almost destroyed. (Press . to maintain the ray.) The vampire bat misses you. x2 The searing ray hits the vampire bat! The vampire bat is heavily damaged. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat closely misses you. The vampire bat bites you but does no damage. The vampire bat completely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire bat! The vampire bat is heavily damaged. The vampire bat is knocked back by the mystic blast. The vampire bat slams into the rock wall. The vampire bat is heavily damaged. The mystic blast hits the vampire bat! The vampire bat is heavily damaged. The vampire bat is knocked back by the mystic blast. The vampire bat slams into the rock wall. The vampire bat is severely damaged. The mystic blast hits the vampire bat! The vampire bat is severely damaged. The vampire bat is knocked back by the mystic blast. The mystic blast hits the vampire bat. The vampire bat is almost destroyed. The vampire bat is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (almost destroyed, 100% to hit) The magic dart hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat barely misses you. The vampire bat misses you. The vampire bat closely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You closely miss the vampire bat. The vampire bat is heavily damaged. The vampire bat closely misses you. The vampire bat barely misses you. The vampire bat completely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat misses you. You scratch the vampire bat. The vampire bat is severely damaged. The vampire bat barely misses you. The vampire bat misses you. The vampire bat completely misses you. You barely miss the vampire bat. Your bite misses the vampire bat. The vampire bat is heavily damaged. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat completely misses you. You scratch the vampire bat. The vampire bat is heavily damaged. The vampire bat misses you. x2; The vampire bat closely misses you. You closely miss the vampire bat. The vampire bat is moderately damaged. The vampire bat misses you. x2; The vampire bat completely misses you. You barely miss the vampire bat. The vampire bat is heavily damaged. The vampire bat misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat closely misses you. The vampire bat attacks as it pursues you! The vampire bat closely misses you. x2; The vampire bat completely misses you. The vampire bat closely misses you. The vampire bat closely misses you. x2 You scratch the vampire bat but do no damage. The vampire bat is moderately damaged. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat completely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat barely misses you. The vampire bat misses you. The vampire bat completely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat attacks as it pursues you! The vampire bat misses you. The vampire bat closely misses you. The vampire bat completely misses you. x2 There is a stone staircase leading up, spattered with blood here. The vampire bat bites you. You stop ascending the stairs. You die... The vampire bat draws vitality from your injuries! The bats swarm back together and Blorkula the Orcula reappears in a puff of iridescent mist. You rejoin the land of the living... There is a stone staircase leading down here. t - a wand of paralysis (6) Found a radiant altar of Vehumet and a glowing silver altar of Zin. You now have 250 gold pieces (gained 14). Found a runed hammer. Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf screams, "Millenium! Whippet fast noodlescoop." Blorkula the Orcula is nearby! You see here a +0 cloak. There is an escape hatch in the ceiling here. You start waiting. Blorkula the Orcula is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You are blasted with magical energy! Blorkula the Orcula shouts! A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 3 runed translucent doors, xeon11's ghost, amateur MfSh You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Level annotation: 3 runed translucent doors, xeon11's ghost, amateur MfSh Welcome back, holocube the Felid Conjurer. Press ? for a list of commands and other information. Could not explore, unopened runed door. There is a stone staircase leading down, spattered with blood here. Okay, then. You climb downwards. Level annotation: 1 runed translucent door, Blorkula the orcula; Crazy Yiuf There is a stone staircase leading up, spattered with blood here. You see here the felid skeleton of holocube. r - 2 scrolls labelled MOERPH GUOSUFA (gained 1) 2 kobolds come into view. A kobold is wielding a +0 short sword and quivering poisoned darts. Found a faintly humming leather armour. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You hear a shout! x2 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. You kill the kobold! A kobold brigand comes into view. It is wielding a +0 dagger and quivering 2 throwing nets. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering 2 throwing nets (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a throwing net. The throwing net barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering a throwing net (lightly wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand throws a throwing net. The throwing net hits you. You become entangled in the net! A kobold comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold brigand! The kobold brigand is heavily wounded. You struggle against the net. You struggle against the net. You shred the net and break free! The kobold hits something with a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - kobold brigand Aim: a kobold, wielding a +0 dagger and quivering stones (76% to hit) The searing ray hits the kobold brigand! The kobold brigand is almost dead. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The searing ray hits the kobold brigand! You kill the kobold brigand! Your Conjurations skill increases to level 6! You start resting. You hear a shout! A kobold comes into view. It is wielding a +0 whip. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! Magic restored. Things that are here: a +0 dagger; a kobold corpse A rat comes into view. Things that are here: a +0 dagger; a stone Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! A rat comes into view. The rat moves out of view. Things that are here: a +0 whip; 3 stones; a kobold corpse A frilled lizard comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! A rat is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat! You kill the rat! You see here a rat corpse. Items here: ( )) †. Things that are here: a +0 whip; 3 stones; a kobold corpse Things that are here: a +0 dagger; a stone Things that are here: a +0 dagger; a kobold corpse Found a flail. You see here a +0 flail. You see here a +0 flail. Blorkula the Orcula is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Blorkula the Orcula shouts! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Blorkula the Orcula!! Blorkula the Orcula is severely damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits Blorkula the Orcula but does no damage. Blorkula the Orcula is severely damaged. Blorkula the Orcula sings a few bars from the Orcish anthem. Blorkula the Orcula gestures at you while chanting. The puff of frost misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits Blorkula the Orcula. Blorkula the Orcula is almost destroyed. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (almost destroyed, 100% to hit) The magic dart hits Blorkula the Orcula. Blorkula the Orcula is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword of distortion and wearing a +0 robe (almost destroyed, 83% to hit) The searing ray hits Blorkula the Orcula. Blorkula the Orcula avoids the killing blow by scattering into a rainbow of bats! (Press . to maintain the ray.) The searing ray hits the vampire bat! The vampire bat is heavily damaged. The searing ray hits the vampire bat! The vampire bat is severely damaged. The vampire bat closely misses you. The vampire bat closely misses you. The vampire bat barely misses you. The vampire bat misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. You finish channelling your searing ray. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat closely misses you. The vampire bat bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (moderately damaged, 71% to hit) The searing ray hits the vampire bat! The vampire bat is almost destroyed. (Press . to maintain the ray.) The vampire bat closely misses you. The vampire bat misses you. A vampire bat comes into view. The vampire bat misses you. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! You scratch the vampire bat but do no damage. Your bite misses the vampire bat. The vampire bat misses you. You scratch the vampire bat but do no damage. The vampire bat bites you. The vampire bat draws vitality from your injuries! You barely miss the vampire bat. Your bite misses the vampire bat. The vampire bat misses you. The vampire bat barely misses you. You scratch the vampire bat. The vampire bat is moderately damaged. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Magic courses through your body. The vampire bat closely misses you. The vampire bat completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (71% to hit) The searing ray hits the vampire bat! The vampire bat is heavily damaged. (Press . to maintain the ray.) The vampire bat misses you. The vampire bat barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire bat Aim: a vampire bat (heavily damaged, 71% to hit) The searing ray hits the vampire bat. The vampire bat is severely damaged. (Press . to maintain the ray.) The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat closely misses you. The vampire bat misses you. The searing ray hits the vampire bat. The vampire bat is severely damaged. The vampire bat closely misses you. The vampire bat misses you. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (71% to hit) The searing ray misses the vampire bat. (Press . to maintain the ray.) The vampire bat misses you. The bats swarm back together and Blorkula the Orcula reappears in a puff of iridescent mist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Blorkula the Orcula gestures at you while chanting. The sting hits you!! You are lethally poisoned! Ouch! That really hurt! You die... You rejoin the land of the living... Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........#..#####.### .............# #.# ......<.####.# #.# ........# #.# #.# ....)...# #.# #.### ........####.#####...# #.#....###........##.## #...##...#........##..## ...###(#........@.#....# .#.# #..............#.## ...# ##..#)........##.# ..####..............#.# .####....#........#.#.# .###...#.#........#)#.# .....###.#........#.#.# ...÷.# #.##########.#.# #..### #..# #...## There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) Pargi (D:4) A black bear (D:5) A phantom (D:5) A kobold brigand (D:5) 5 vampire bats (D:5) 2 bombardier beetles (D:4) A gnoll bouda (D:5) Natasha (thrice) (D:4) 2 iguanas (D:5) 2 orc wizards (D:4) 4 gnolls (D:5) 4 adders A white imp (D:5) 7 dart slugs 2 ribbon worms (D:3) 10 orcs 10 ball pythons 11 endoplasms 3 giant cockroaches 5 goblins 9 hobgoblins 4 jackals 9 kobolds 3 quokkas 7 bats 3 frilled lizards 10 rats 122 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:5) 3 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 234 | D:1 | Reached skill level 4 in Conjurations 234 | D:1 | Reached XP level 2. HP: 8/13 MP: 1/6 609 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/7 612 | D:1 | Learned a level 2 spell: Searing Ray 2158 | D:3 | Reached XP level 4. HP: 21/21 MP: 6/8 2158 | D:3 | Gained a life (2 lives remaining) 2355 | D:3 | Noticed Ijyb 2401 | D:3 | Found a snail-covered altar of Cheibriados. 2784 | D:3 | Found an opulent altar of Gozag. 2968 | D:4 | Noticed Natasha 3011 | D:4 | Reached skill level 1 in Translocations 3230 | D:4 | Reached XP level 5. HP: 24/24 MP: 5/10 3379 | D:4 | Reached skill level 5 in Conjurations 3684 | D:4 | Noticed Pargi 3838 | D:4 | Killed Natasha 3840 | D:4 | Noticed Natasha 3854 | D:4 | Killed Natasha 4045 | D:4 | Found a runed translucent gate. 4045 | D:4 | Found a runed translucent gate. 4045 | D:4 | Found a runed translucent gate. 4189 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 4189 | D:4 | Reached XP level 6. HP: 28/28 MP: 5/11 4194 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4309 | D:4 | Noticed Natasha 4431 | D:5 | Entered Level 5 of the Dungeon 4573 | D:4 | Killed Natasha 4574 | D:4 | Reached skill level 1 in Alchemy 4706 | D:3 | Learned a level 4 spell: Fulminant Prism 4729 | D:3 | HP: 1/28 [poison] 4883 | D:4 | Killed Pargi 5062 | D:4 | Noticed xeon11's ghost (amateur MfSh) 5062 | D:4 | Noticed an ice beast 5232 | D:4 | Noticed an ice beast 5297 | D:5 | Noticed Blorkula the Orcula 5505 | D:5 | Reached XP level 7. HP: 24/32 MP: 0/13 7143 | D:5 | Slain by a vampire bat 7143 | D:5 | Lost a life (1 life remaining) 7175 | D:5 | Found a radiant altar of Vehumet. 7175 | D:5 | Found a glowing silver altar of Zin. 7207 | D:5 | Found a runed translucent door. 7208 | D:5 | Noticed Crazy Yiuf 7479 | D:5 | Reached skill level 6 in Conjurations 7670 | D:5 | Killed from afar by Blorkula the Orcula 7670 | D:5 | Lost a life (0 lives remaining) 7671 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms D:2: layout_basic D:3: layout_basic, grunt_gozag_statues, mainiacjoe_overflow_cross_hatched, nicolae_figureground_pulse, uniq_ijyb D:4: layout_basic, gammafunk_ghost_icy, uniq_natasha, uniq_pargi D:5: layout_rooms, gammafunk_temple_overflow_wave, lexackson_kobold_supper, uniq_blorkula_the_orcula, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 | 6.0 Dodging | 3 4 | 4.8 Stealth | 3 4 | 4.4 Translocations | 1 2 3 | 3.2 Spellcasting | 3 4 | 4.6 Alchemy | 1 2 | 2.1 Fighting | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | 2 | 11 || 19 Cast: Magic Dart | 89 | 69 | 27 || 185 Searing Ray | 6 | 32 | 25 || 63 Iskenderun's Myst | | 4 | 12 || 16 Fulminant Prism | | | 3 || 3 Use: Scroll | | 3 | || 3 Potion | | 2 | 1 || 3 Armour: Skin | 3 | 33 | 31 || 67 Dodge: Dodged | 13 | 60 | 91 || 164