Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1864975887003204856 1 holocube the Chiller (level 1, 0/14 HPs) Began as a Ghoul Ice Elementalist on Oct 11, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (60 turns). holocube the Chiller (Ghoul Ice Elementalist) Turns: 60, Time: 00:00:16 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 2.2 Stealth + Level 1.8 Spellcasting + Level 4.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5939 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, holocube the Ghoul Ice Elementalist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! You hear a bark! You hear a shout! A bat comes into view. Something unseen opens the door. You hear a bark! You hear a shout! Found a scroll labelled CIXZEA XAXAZ. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. The bat barely misses you. There is an open door here. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat! You kill the bat! Magic restored. A jackal comes into view. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you) You freeze the jackal. The jackal barks! The jackal is moderately wounded. You hear a bark! x2 The jackal barely misses you. You hear a bark! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You freeze the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. A jackal comes into view. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You scratch the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. x2 The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. A jackal comes into view. There is an open door here. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.. #.. #.# #.# #.# #.# #.##+###.# #........########## ###'#.#####.h@........# #.......###h#########.# #......†'.h.# #.# #.......##### #.# ###### ##?..#### #.# #..... #... #.# #..... #.. #.# #..... ## #.###..... #........ß You could see 3 jackals. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 60 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, serial_shops, shop, nrook_loot_triangle, nrook_mini_vaults Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Freeze || 4 Armour: Robe || 10 Dodge: Dodged || 14