Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1186991938297491669 282 holocube the Chiller (level 6, 0/47 HPs) Began as a Ghoul Ice Elementalist on Oct 18, 2024. Was a Follower of Wu Jian. Slain by a jelly (2 damage) ... on level 4 of the Dungeon. The game lasted 00:18:57 (3646 turns). holocube the Chiller (Ghoul Ice Elementalist) Turns: 3646, Time: 00:18:58 Health: 0/47 AC: -5 Str: 12 XL: 6 Next: 28% Magic: 0/10 EV: 11 Int: 14 God: Wu Jian [*.....] Gold: 156 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . c - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn %: no passive effects @: corroded, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Wu Jian. Wu Jian was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Wands g - a wand of iceblast (13) Scrolls b - 5 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} k - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - a scroll of noise {unknown} p - a scroll of vulnerability {unknown} s - a scroll of blinking {unknown} Potions d - 3 potions of degeneration {unknown} h - 2 potions of curing {unknown} i - 2 potions of heal wounds {unknown} l - 3 potions of magic m - a potion of haste {unknown} q - a potion of attraction {unknown} r - a potion of lignification {unknown} Skills: * Level 1.0 Fighting * Level 0.8 Short Blades * Level 2.8 Dodging * Level 3.9 Stealth * Level 3.1 Spellcasting * Level 5.4 Ice Magic * Level 0.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 7% 3 c - Ozocubu's Armour Ice 17% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 21% 3 Tukima's Dance Hex 2% N/A 54% 3 Dimensional Bullseye Hex/Tloc 1% N/A 91% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20350 Temple: D:4-7 Altars: Wu Jian Shops: D:1 [ D:4 [ Annotations: D:3 2 transporters, enarc13's ghost, amateur OpAl Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You can now lightly attack monsters by moving around them. Okay, then. Okay, then. You lunge at the ball python. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! The Council accepts your kill. You see here a ball python corpse. Found a scroll labelled ISAIJE DOSUAWK. A ball python comes into view. The ball python hisses angrily. A bat comes into view. Found a scroll labelled TOT EPPEMU. The ball python barely misses you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (severely wounded, constricting you) You freeze the ball python. You kill the ball python! The Council accepts your kill. The bat hits you but does no damage. x2 You hit the bat but do no damage. The bat hits you but does no damage. You hit the bat. The bat is moderately wounded. The bat closely misses you. You miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You lunge at the bat. You miss the bat. The bat barely misses you. The bat hits you. x2 Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! The Council accepts your kill. You feel better. Magic restored. HP restored. A rat comes into view. Found a book of Weapons. The rat squeaks loudly. You see here a scroll labelled ISAIJE DOSUAWK. You lunge at the rat. You hit the rat. You kill the rat! The Council accepts your kill. n - a scroll labelled TOT EPPEMU You see here a rat corpse. o - a scroll labelled ISAIJE DOSUAWK You see here a rat corpse. You pick up a book of Weapons and begin reading... You add the spells Tukima's Dance, Dimensional Bullseye and Iskenderun's Mystic Blast to your library. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Hit: c) +0 dagger Press: ? - help, Dir - move target, f - you Okay, then. Okay, then. You see here a rat corpse. p - a scroll labelled QYWATW RALLITEMO A rat comes into view. The rat squeaks loudly. The rat barely misses you. You hit the rat. You kill the rat! The Council accepts your kill. Found a whip. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You lunge at the kobold. You hit the kobold. You kill the kobold! The Council accepts your kill. You now have 122 gold pieces (gained 9). A scorpion comes into view. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the scorpion. You hit the scorpion but do no damage. The scorpion is lightly wounded. The wall freezes the scorpion. The scorpion barely misses you. You hit the scorpion. The scorpion is moderately wounded. The wall freezes the scorpion but does no damage. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The wall freezes the scorpion. The scorpion stings you but does no damage. The wall freezes the scorpion. The scorpion barely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (heavily wounded) You freeze the scorpion! The scorpion is almost dead. The wall freezes the scorpion but does no damage. The scorpion closely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead) You freeze the scorpion. The scorpion is almost dead. The wall freezes the scorpion. You kill the scorpion! The Council accepts your kill. You have reached level 5! You feel stronger. The frozen ramparts melt away. You see here a scorpion corpse. Found a transporter. Found 11 gold pieces, a ring mail and a +6 ring of dexterity. There is a transporter here. The quasit gives a chilling moan. x2 Enarc13's ghost turns its malevolent gaze towards you. Found a transporter. A bat comes into view. The bat moves out of view. The bat hits you but does no damage. You completely miss the bat. The bat barely misses you. The bat hits you. The bat hits you but does no damage. You hit the bat. The bat is heavily wounded. The bat barely misses you. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. You lunge at the bat. You hit the bat. You kill the bat! The Council accepts your kill. You feel better. A rat comes into view. Found a stone staircase leading up. The rat squeaks loudly. You hit the rat. The rat is moderately wounded. The rat barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (moderately wounded) You freeze the rat! You kill the rat! The Council accepts your kill. An adder comes into view. The adder hisses angrily. You hit the adder but do no damage. The adder bites you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder You freeze the adder. The adder is moderately wounded. The adder seems to slow down. The adder bites you. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder is no longer moving slowly. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. The adder bites you. You hit the adder but do no damage. The adder is moderately wounded. The adder closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You freeze the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder misses you. You miss the adder. The adder is heavily wounded. The adder bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You freeze the adder. The adder is severely wounded. The adder seems to slow down. The adder bites you. You hit the adder. The adder is severely wounded. The adder closely misses you. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. The adder closely misses you. You hit the adder. The adder is almost dead. The adder is no longer moving slowly. You hit the adder. You kill the adder! The Council accepts your kill. You feel better. You see here an adder corpse. q - a ruby potion Found a stone staircase leading down. Found an escape hatch in the floor. There is a stone staircase leading down here. r - a metallic coppery potion l - 2 potions of magic (gained 1) A dart slug comes into view. You lunge at the dart slug. The helpless dart slug fails to defend itself. You puncture the dart slug! You kill the dart slug! The Council accepts your kill. Found an escape hatch in the ceiling. You see here a +0 club. You now have 132 gold pieces (gained 10). An adder comes into view. The adder hisses angrily. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder You freeze the adder! The adder is severely wounded. The adder seems to slow down. The adder bites you. You miss the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The adder bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow) You freeze the adder. You kill the adder! The Council accepts your kill. You feel better. i - 2 black potions (gained 1) b - 5 scrolls labelled VIPHAF GOXZIA (gained 1) There is a stone staircase leading down here. There is an escape hatch in the floor here. Partly explored, unvisited transporter. Partly explored, unvisited transporter. You see here a rat skeleton. You see here a ball python skeleton. There is a stone staircase leading down here. You see here the +1 trident of Zuseytug {antimagic, rPois Str+5 Int-4}. There is a stone staircase leading down here. You climb downwards. Found a club and a scale mail. There is a stone staircase leading up here. Found a stone staircase leading up. Found a leather armour. You now have 143 gold pieces (gained 11). s - a scroll labelled XEON OSOFOMY A giant cockroach comes into view. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. The giant cockroach closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach You freeze the giant cockroach. You kill the giant cockroach! The Council accepts your kill. Magic restored. A ball python comes into view. The ball python barely misses you. You hit the ball python but do no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python You freeze the ball python. You kill the ball python! The Council accepts your kill. Found a stone staircase leading down. Found a hand axe. l - 3 potions of magic (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 club. The kobold throws a stone. The stone closely misses you. The kobold closely misses you. The kobold splashes around in the water. You hit the kobold. The kobold is heavily wounded. The kobold splashes around in the water. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded) You freeze the kobold. You kill the kobold! The Council accepts your kill. You hear a splash. You hear a splash. A kobold comes into view. It is wielding a +0 whip. You lunge at the kobold. You barely miss the kobold. The kobold hits you with a +0 whip. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip You freeze the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (heavily wounded) You freeze the kobold. You kill the kobold! The Council accepts your kill. You feel better. HP restored. An adder comes into view. Okay, then. An adder is nearby! Things that are here: a +0 whip; a kobold corpse The adder hisses angrily. You closely miss the adder. The adder bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder You freeze the adder. The adder is lightly wounded. The adder seems to slow down. The adder is no longer moving slowly. The adder closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You freeze the adder! The adder is severely wounded. The adder bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You freeze the adder! You kill the adder! The Council accepts your kill. An iguana comes into view. The iguana hisses angrily. You lunge at the iguana. You barely miss the iguana. The iguana closely misses you. You hit the iguana but do no damage. The iguana bites you! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana You freeze the iguana. The iguana is lightly wounded. The iguana barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You freeze the iguana! The iguana is heavily wounded. The iguana seems to slow down. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, slow) You freeze the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, slow) You freeze the iguana. The iguana is almost dead. The iguana bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, slow) You freeze the iguana. You kill the iguana! The Council accepts your kill. Okay, then. Found Guypt's Armour Shoppe. You see here an iguana corpse. Okay, then. d - 3 clear potions (gained 1) Found a stone staircase leading down. You now have 156 gold pieces (gained 13). A jelly and a hound come into view. A jelly comes into view. The jelly quivers. The hound barks! The jelly quivers. There is an entrance to Guypt's Armour Shoppe here. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hound Aim: a hound You freeze the hound. The hound is moderately wounded. The hound bites you. The hound bites you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You freeze the hound. The hound is heavily wounded. The hound closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Guypt's Armour Shoppe. You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. The hound bites you. x2 Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Guypt's Armour Shoppe. The walls around you are covered in ice. The wall freezes the hound. The hound bites you. The wall freezes the jelly. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the hound. The hound is heavily wounded. The wall freezes the hound but does no damage. The hound bites you but does no damage. The wall freezes the hound. The hound misses you. The wall freezes the jelly. You hit the hound. The hound is almost dead. The wall freezes the hound. The hound bites you but does no damage. The wall freezes the jelly. x2 You hit the hound. You kill the hound! The Council accepts your kill. You feel better. The wall freezes the jelly. x2 Your Spellcasting skill increases to level 3! You have reached level 6! You hit the jelly but do no damage. The acid corrodes you! Your claws burn! The jelly is lightly wounded. The wall freezes the jelly. The jelly hits you. The acid corrodes you! You are splashed with acid! The wall freezes the jelly! You kill the jelly! The Council accepts your kill. You feel better. Your Fighting skill increases to level 1! You hit the jelly but do no damage. Your claws burn! The jelly is moderately wounded. The wall freezes the jelly. The jelly hits you. You are splashed with acid. You hit the jelly but do no damage. Your claws burn! The jelly is moderately wounded. You hit the jelly but do no damage. Your claws burn! The jelly is moderately wounded. The frozen ramparts melt away. The jelly misses you. Your magical contamination has completely faded away. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jelly Aim: a jelly (moderately wounded) You freeze the jelly! The jelly is severely wounded. The jelly hits you. You are splashed with acid! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded) You freeze the jelly. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly. Your claws burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. You die... .?# #.# #### #.# .... .#### #####.# ..... ......##.....##...> ..........J@.#........ ....[.....#.......# #....#### #.......# #..... #.......# #...# #.......# #...# #<......# ### ###...#######.......###.###### #...................†......... ####.##...............#.#..#..### You could see a jelly. Vanquished Creatures A scorpion (D:3) A hound (D:4) A jelly (D:4) An iguana (D:4) 7 adders A ribbon worm (D:2) A dart slug (D:3) 7 ball pythons 4 bats 3 endoplasms 4 giant cockroaches 4 goblins 8 hobgoblins 2 jackals (D:1) 11 kobolds 4 quokkas A frilled lizard (D:1) 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/4 725 | D:1 | Found Ummam's Armour Shop. 900 | D:1 | Reached XP level 3. HP: 23/26 MP: 6/6 913 | D:1 | Learned a level 3 spell: Frozen Ramparts 1467 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 2109 | D:2 | Reached skill level 5 in Ice Magic 2278 | D:3 | Identified the +1 trident of Zuseytug {antimagic, rPois | Str+5 Int-4} 2470 | D:3 | Found a faded altar of an unknown god. 2475 | D:3 | Prayed at the altar of an unknown god. 2475 | D:3 | Became a worshipper of the Wu Jian Council 2475 | D:3 | Reached * piety under Wu Jian 2551 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2633 | D:3 | Noticed a scorpion 2640 | D:3 | Killed a scorpion 2641 | D:3 | Reached XP level 5. HP: 33/39 MP: 2/9 2704 | D:3 | Found a transporter. 2708 | D:3 | Noticed enarc13's ghost (amateur OpAl) 2740 | D:3 | Found a transporter. 3620 | D:4 | Found Guypt's Armour Shoppe. 3640 | D:4 | Reached XP level 6. HP: 45/46 MP: 1/10 3641 | D:4 | Reached skill level 1 in Fighting 3646 | D:4 | HP: 2/47 [acid (4)] 3646 | D:4 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, serial_shops, shop, minmay_nonomino_d4 D:2: layout_basic D:3: layout_loops_ring, ebering_ecumenical_altar_webs, gammafunk_ghost_stat_death D:4: layout_loops_cross, minmay_temple_entry_tees, serial_shops, shop, serial_bayou_ford_a, chequers_mini_garden, uniq_pargi Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.8 Spellcasting | 2 3 | 3.1 Stealth | 3 | 3.9 Ice Magic | 5 | 5.4 Fighting | 1 | 1.0 Short Blades | | 0.8 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 63 | 86 || 149 Cast: Freeze | 37 | 45 || 82 Frozen Ramparts | 1 | 2 || 3 Ability: Lunge | | 8 || 8 Use: Potion | 1 | || 1 Stab: Sleeping | 2 | 7 || 9 Armour: Robe | 58 | 82 || 140 Dodge: Dodged | 66 | 49 || 115