Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15585813148565936341 140 holocube the Chiller (level 5, -7/40 HPs) Began as a Ghoul Ice Elementalist on Oct 18, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:08:05 (2287 turns). holocube the Chiller (Ghoul Ice Elementalist) Turns: 2287, Time: 00:08:05 Health: -7/40 AC: 2 Str: 12 XL: 5 Next: 22% Magic: 1/9 EV: 11 Int: 14 God: Gold: 82 SH: 0 Dex: 11 Spells: 5/9 levels left rFire . . . d - +0 club rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of summoning {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of revelation {unknown} j - a scroll of blinking {unknown} k - a scroll of noise {unknown} Potions c - a potion of berserk rage {unknown} g - a potion of degeneration {unknown} h - a potion of ambrosia {unknown} l - a potion of heal wounds {unknown} m - a potion of lignification {unknown} Skills: * Level 1.2 Fighting + Level 0.3 Maces & Flails + Level 1.9 Dodging + Level 2.3 Stealth * Level 2.8 Spellcasting * Level 5.5 Ice Magic * Level 0.8 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 7% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Summon Ice Beast Ice/Summ 9% N/A 21% 3 Swiftness Air 4% N/A 41% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Fugue of the Fallen Necr 2% N/A 54% 3 Passwall Erth 2% N/A 54% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 88% 4 Anguish Hex/Necr 1% N/A 91% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 94% 5 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15692 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The quokka closely misses you. You barely miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. x2 Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (almost dead) You freeze the quokka! You kill the quokka! You feel better. Found a beast talisman. Found a club. You see here a beast talisman. A hobgoblin comes into view. The hobgoblin shouts! A quokka comes into view. The hobgoblin hits you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin! You kill the hobgoblin! The quokka misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka You freeze the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded) You freeze the quokka. The quokka is moderately wounded. The quokka bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded) You freeze the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded) You freeze the quokka. The quokka is almost dead. The quokka misses you. The quokka bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) You freeze the quokka. You kill the quokka! A rat comes into view. The rat squeaks loudly. You hit the rat. You kill the rat! You feel better. You open the door. Found a ring mail. Found Pillack's Armour Boutique. Found 8 gold pieces. There is an open door here. There is an entrance to Pillack's Armour Boutique here. You now have 66 gold pieces (gained 8). You open the door. There is an open door here. Found 8 stones. Found a pair of gloves. Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 club. Found a stone staircase leading down. You see here a scroll labelled OZXOLE GIWNUM. k - a scroll labelled OZXOLE GIWNUM A kobold is nearby! A goblin comes into view. It is wielding a +0 dagger. You see here a +0 pair of gloves. The kobold shouts! You barely miss the kobold. The kobold barely misses you. x2 Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club You freeze the kobold! You kill the kobold! A goblin is nearby! You see here 8 stones. The goblin shouts! You closely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You freeze the goblin. You kill the goblin! You see here a +0 dagger. An endoplasm comes into view. Found a stone staircase leading down. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (severely wounded) You freeze the endoplasm. You kill the endoplasm! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Search for what [Enter for "armor", or ? for help]? armor Search for what [Enter for "armor", or ? for help]? /armor(?!.*\(\d+ gold\)) Search for what [Enter for "/armor(?!.*\(\d+ gold\))", or ? for help]? weapon Unknown command. Search for what [Enter for "weapon", or ? for help]? /weapon(?!.*\(\d+ gold\)) Search for what [Enter for "/weapon(?!.*\(\d+ gold\))", or ? for help]? /armor(?!.*\(\d+ gold\)) Search for what [Enter for "/armor(?!.*\(\d+ gold\))", or ? for help]? /weapon(?!.*\(\d+ gold\)) Search for what [Enter for "/weapon(?!.*\(\d+ gold\))", or ? for help]? weapon Search for what [Enter for "weapon", or ? for help]? armor Search for what [Enter for "armor", or ? for help]? /armor(?!.*\(\d+ gold\)) Search for what [Enter for "/armor(?!.*\(\d+ gold\))", or ? for help]? armor Search for what [Enter for "armor", or ? for help]? /armor(?!.*\(\d+ gold\)) The goblin shouts! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (moderately wounded) You freeze the goblin. The goblin is heavily wounded. The goblin barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded) You freeze the goblin. You kill the goblin! You feel better. You see here a +0 club. Found 8 stones. Found a pair of boots. A ball python comes into view. A goblin comes into view. It is wielding a +0 dagger. The ball python closely misses you. You hit the ball python. You kill the ball python! You see here a ball python corpse. The helpless goblin fails to defend itself. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin completely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the goblin. You kill the goblin! The frozen ramparts melt away as you move. You see here a +0 dagger. Your magical contamination has completely faded away. You see here a +0 dagger. You see here a ball python corpse. You now have 82 gold pieces (gained 16). A hobgoblin comes into view. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hobgoblin. You kill the hobgoblin! The frozen ramparts melt away as you move. You see here a hobgoblin corpse. Found an escape hatch in the floor. Found a rapier. l - an amethyst potion Found a scale mail. You see here a +0 scale mail. Found a chain mail. Found a stone staircase leading up. You see here a +0 scale mail. You see here a +0 club. Found a dagger. You see here a +0 dagger. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a falchion. An adder comes into view. There is an open door here. The adder hisses angrily. The adder barely misses you. You barely miss the adder. The adder misses you. The adder bites you. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. The adder bites you. You miss the adder. The adder is moderately wounded. The wall freezes the adder. The adder barely misses you. The wall freezes the adder. The adder bites you. You hit the adder but do no damage. The adder is heavily wounded. The wall freezes the adder. The adder completely misses you. The wall freezes the adder but does no damage. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. The wall freezes the adder. You kill the adder! You feel better. The frozen ramparts melt away. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. The adder misses you. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder but does no damage. The adder bites you. The wall freezes the adder. The adder barely misses you. You miss the adder. The adder is lightly wounded. The wall freezes the adder. The adder bites you. You hit the adder. The adder is heavily wounded. The wall freezes the adder but does no damage. The adder closely misses you. The wall freezes the adder. The adder seems to slow down. The adder bites you. You miss the adder. The adder is heavily wounded. The wall freezes the adder. The adder bites you. You hit the adder. You kill the adder! You feel better. You have reached level 4! The frozen ramparts melt away. You see here an adder corpse. There is an open door here. There is an open door here. A ball python comes into view. Found 9 stones. The ball python hisses angrily. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ball python. You kill the ball python! The frozen ramparts melt away. You open the door. There is an open door here. There is an open door here. You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. Okay, then. Okay, then. Okay, then. As you open the door, it creaks loudly! Found an escape hatch in the ceiling. There is an open door here. There is an escape hatch in the ceiling here. m - a fuming orange potion Done exploring. Done exploring. You see here 8 stones. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found 5 poisoned darts. A giant cockroach comes into view. You see here a book of Dreams. You pick up a book of Dreams and begin reading... You add the spells Fugue of the Fallen and Anguish to your library. The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (severely wounded) You freeze the giant cockroach. You kill the giant cockroach! You feel better. Magic restored. e - 2 scrolls labelled ITUN BALYTUKH (gained 1) A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. You hear a shout! x2 You hear an angry hiss. An adder comes into view. The goblin hits you with a +0 dagger. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You freeze the goblin! You kill the goblin! You feel better. The adder hisses angrily. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. The adder seems to slow down. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. The wall freezes the adder. The adder bites you. You hit the adder. The adder is almost dead. The wall freezes the adder. You kill the adder! The frozen ramparts melt away as you move. An adder and an orc wizard come into view. The orc wizard shouts! You hear a shout! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder hisses angrily. Things that are here: a +0 dagger; a goblin corpse An adder is nearby! An adder and 2 orcs come into view. Found an escape hatch in the floor. The adder hisses angrily. The orc shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 club. Things that are here: a +0 dagger; a goblin corpse An orc wizard comes into view. It is wielding a +0 dagger. The adder attacks as it pursues you! The adder bites you. x2 The adder attacks as it pursues you! The adder completely misses you. The adder attacks as it pursues you! The adder bites you. The adder barely misses you. The adder attacks as it pursues you! The adder bites you. The adder barely misses you. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. The adder seems to slow down. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. The adder is no longer moving slowly. The wall freezes the orc. The wall freezes the adder. The adder seems to slow down. The adder closely misses you. The wall freezes the orc. You kill the orc! You hit the adder. The adder is heavily wounded. The wall freezes the adder. The adder seems to slow down. The adder misses you. You closely miss the adder. The adder is almost dead. The wall freezes the adder. You kill the adder! You feel better. The frozen ramparts melt away. You start resting. An orc wizard is nearby! Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc wizard but does no damage. The orc wizard hits you with a +0 dagger. The wall freezes the orc wizard. You closely miss the orc wizard. The wall freezes the orc wizard. The orc wizard hits you with a +0 dagger. The wall freezes the orc wizard but does no damage. x2 The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard is lightly wounded. The wall freezes the orc wizard. x2 The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! The wall freezes the orc wizard but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Okay, then. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You freeze something. The wall freezes something but does no damage. Something hits you. The wall freezes something but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You freeze something. The wall freezes something but does no damage. Something hits you but does no damage. The wall freezes something. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You freeze something. The wall freezes something. You hear some strange, mumbled words. You are confused. The wall freezes something. You hear some strange, mumbled words. You're too confused to cast spells. Okay, then. You completely miss something. The wall freezes something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The wall freezes something but does no damage. Your magical contamination has completely faded away. You bump into the rock wall. The wall freezes something but does no damage. Something completely misses you. The wall freezes something. You feel better. Reactivating autopickup. You feel a bit more experienced. Your Fighting skill increases to level 1! Deactivating autopickup; reactivate with Ctrl-A. You miss something. The frozen ramparts melt away. You hear some strange, mumbled words. You are more confused. Something hits you. You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. Something hits you but does no damage. You're too confused to cast spells. You're too confused to cast spells. You bump into the rock wall. Something hits you. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. The orc priest shouts! You hear a shout! Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. You hear an angry hiss. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes something. Reactivating autopickup. You feel a bit more experienced. The wall freezes the orc priest but does no damage. You have reached level 5! You feel stronger. Okay, then. The frozen ramparts melt away as you move. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ########### ..........############# ..........)).o..@.....# #########.###########.# #......# #.###..# #......###### #...†..o....#####.# #.........o........ ##.....####.###.#.. #.....##.......# You could see an orc priest. Vanquished Creatures 2 orc wizards (D:3) 4 adders A ribbon worm (D:2) A dart slug (D:1) An orc (D:3) 3 endoplasms 5 giant cockroaches 6 goblins 6 hobgoblins 2 kobolds (D:2) 3 quokkas (D:2) 4 ball pythons 2 bats (D:1) 2 frilled lizards 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 13/20 MP: 2/4 479 | D:1 | Reached skill level 5 in Ice Magic 910 | D:2 | Reached XP level 3. HP: 13/26 MP: 0/6 970 | D:2 | Learned a level 3 spell: Frozen Ramparts 1287 | D:2 | Found Pillack's Armour Boutique. 1861 | D:2 | Reached XP level 4. HP: 26/34 MP: 3/7 2275 | D:3 | Reached skill level 1 in Fighting 2284 | D:3 | Reached XP level 5. HP: 4/40 MP: 0/9 2287 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_rolling_square D:3: layout_loops_ring, minmay_vboxes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.8 Ice Magic | 5 | 5.5 Fighting | 1 | 1.2 Maces & Flails | | 0.3 Dodging | | 1.9 Stealth | | 2.3 Air Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Club | 57 | 13 || 70 Cast: Freeze | 43 | 5 || 48 Frozen Ramparts | 4 | 5 || 9 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | 1 || 4 Armour: Robe | 54 | 21 || 75 Dodge: Dodged | 68 | 7 || 75