Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11803043862090417151 620 holocube the Chiller (level 7, -5/56 HPs) Began as a Ghoul Ice Elementalist on Oct 19, 2024. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:13:16 (4331 turns). holocube the Chiller (Ghoul Ice Elementalist) Turns: 4331, Time: 00:13:16 Health: -5/56 AC: 9 Str: 12 XL: 7 Next: 46% Magic: 8/12 EV: 11 Int: 14 God: Gold: 206 SH: 0 Dex: 11 Spells: 6/13 levels left rFire . . . g - +5 whip rCold + . . m - orb {*channel} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . k - scarf {repulsion} rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.13/turn %: repel missiles, channel magic (20%) @: ice-armoured, freezing walls, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 206 gold pieces. Inventory: Hand Weapons g - a +5 whip (weapon) Missiles j - 8 boomerangs n - 2 throwing nets Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) k - a scarf of repulsion (worn) m - an orb of energy (worn) Jewellery q - an amulet of faith Wands i - a wand of flame (21) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} l - a scroll of blinking {unknown} o - a scroll of fear {unknown} r - a scroll of noise {unknown} t - a scroll of fog {unknown} Potions b - a potion of magic h - a potion of attraction {unknown} p - 2 potions of heal wounds {unknown} s - a potion of cancellation {unknown} Skills: * Level 2.3 Fighting * Level 2.5 Maces & Flails * Level 3.0 Dodging * Level 4.0 Stealth + Level 0.1 Unarmed Combat * Level 3.5 Spellcasting * Level 6.1 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 7% 1 b - Frozen Ramparts Ice 38% 1d6 14% 3 c - Ozocubu's Armour Ice 19% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 11% N/A 36% 3 Magic Dart Conj 8% 1d3 41% 1 Blink Tloc 4% N/A 52% 2 Call Imp Summ 4% N/A 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20694 Sewer (visited) Temple: D:4-7 Altars: Kikubaaqudgha Nemelex Xobeh Trog Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The river rat bites you. Casting: Ozocubu's Armour (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 19% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. The wall freezes the river rat but does no damage. The river rat barely misses you. Your unstable footing causes you to fumble your attack. The wall freezes the river rat but does no damage. The river rat bites you but does no damage. The wall freezes the kobold brigand but does no damage. You hit the river rat. The river rat is heavily wounded. Your unstable footing causes you to fumble your attack. The wall freezes the river rat. The river rat bites you! The wall freezes the kobold brigand. Your unstable footing causes you to fumble your attack. The wall freezes the river rat but does no damage. The river rat closely misses you. The wall freezes the kobold brigand but does no damage. You hit the river rat but do no damage. The river rat is almost dead. The wall freezes the river rat but does no damage. The river rat bites you but does no damage. The wall freezes the kobold brigand. You hit the river rat. You kill the river rat! You feel better. The wall freezes the kobold brigand but does no damage. Your unstable footing causes you to fumble your attack. The frozen ramparts melt away. Your unstable footing causes you to fumble your attack. The kobold brigand splashes around in the water. Your unstable footing causes you to fumble your attack. The kobold brigand hits you with a +0 short sword. Casting: Frozen Ramparts (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 19% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. The wall freezes the kobold brigand. The kobold brigand closely misses you. You hit the kobold brigand. The kobold brigand is heavily wounded. The wall freezes the kobold brigand. The kobold brigand hits you with a +0 short sword. You whack the kobold brigand! The kobold brigand is severely wounded. The wall freezes the kobold brigand. The kobold brigand closely misses you. You hit the kobold brigand. You kill the kobold brigand! You feel better. You hear a splash. x2 Your Fighting skill increases to level 2! Unknown command. The frozen ramparts melt away as you move. Items here: ( ) ††. A jackal comes into view. The jackal barks! You hear a loud squeak. You hear an angry hiss. You hear a loud squeak. A river rat comes into view. A brain worm comes into view. The jackal bites you. The jackal barely misses you. The brain worm moves out of view. Casting: Frozen Ramparts (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. The wall freezes the jackal but does no damage. The jackal completely misses you. A frilled lizard comes into view. The wall freezes the river rat. The wall freezes the jackal. The jackal splashes around in the water. Your unstable footing causes you to fumble your attack. The wall freezes the river rat but does no damage. The wall freezes the jackal. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The wall freezes the jackal. You kill the jackal! You feel better. The wall freezes the river rat. Your unstable footing causes you to fumble your attack. The wall freezes the frilled lizard. You kill the frilled lizard! The wall freezes the river rat. You kill the river rat! You feel better. The frozen ramparts melt away as you move. You see here a river rat corpse. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. Casting: Frozen Ramparts (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. Magical energy flows into your mind! The wall freezes the brain worm. Your unstable footing causes you to fumble your attack. The wall freezes the brain worm. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. Your unstable footing causes you to fumble your attack. The wall freezes the brain worm. The brain worm splashes around in the water. Your unstable footing causes you to fumble your attack. The wall freezes the brain worm! The brain worm bites you. Your unstable footing causes you to fumble your attack. The wall freezes the brain worm. The brain worm splashes around in the water. You hit the brain worm. The brain worm is severely wounded. The wall freezes the brain worm. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. You barely miss the brain worm. The brain worm is almost dead. The frozen ramparts melt away. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Magic courses through your body. The brain worm bites you but does no damage. Casting: Frozen Ramparts (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. Magical energy flows into your mind! The wall freezes the brain worm. The brain worm's bulging head throbs. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Casting: Frozen Ramparts (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Magical energy flows into your mind! The wall freezes the brain worm. You kill the brain worm! You have reached level 7! The frozen ramparts melt away. A kobold comes into view. It is wielding a +0 short sword. Okay, then. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The kobold splashes around in the water. You hit the kobold. You kill the kobold! You feel better. You hear a splash. Something bites the plant! The plant begins to die. A river rat comes into view. The river rat squeaks loudly. A nearby plant withers and dies. Your unstable footing causes you to fumble your attack. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. The river rat is lightly wounded. The river rat misses you. You hit the river rat. The river rat is moderately wounded. The river rat closely misses you. You hit the river rat. The river rat is severely wounded. The river rat bites you but does no damage. Your unstable footing causes you to fumble your attack. The river rat barely misses you. You hit the river rat. You kill the river rat! Your icy armour starts to melt. Your icy armour evaporates. Items here: ) ÷ ††. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Your unstable footing causes you to fumble your attack. The ball python bites you. The ball python constricts you. The ball python completely misses you. The ball python constricts you. Casting: Ozocubu's Armour (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. The wall freezes the ball python. The ball python bites you but does no damage. The ball python constricts you. Your unstable footing causes you to fumble your attack. The wall freezes the ball python. You kill the ball python! The frozen ramparts melt away as you move. You see here a ball python corpse. You enter the shallow water. Moving in this stuff is going to be slow. You see here a ball python corpse. You enter the shallow water. Moving in this stuff is going to be slow. Found a gate leading back out of this place. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. The wall freezes the frilled lizard. You kill the frilled lizard! The frozen ramparts melt away as you move. You see here a frilled lizard corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard corpse. You enter the shallow water. Moving in this stuff is going to be slow. Items here: ) ÷÷÷. You see here a river rat skeleton. Items here: ( ) ÷÷. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 dagger. Found a potion of magic. A brain worm comes into view. The kobold shouts! The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. Your unstable footing causes you to fumble your attack. The wall freezes the kobold but does no damage. The kobold hits you with a +0 dagger. You barely miss the kobold. The wall freezes the brain worm. The brain worm bites the plant. The plant begins to die. The wall freezes the kobold. The kobold closely misses you. You whack the kobold! You kill the kobold! You feel better. You hear a splash. The wall freezes the brain worm. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The wall freezes the brain worm. The brain worm bites you. You hit the brain worm. The brain worm is severely wounded. The wall freezes the brain worm. The brain worm closely misses you. You whack the brain worm! You kill the brain worm! You feel better. A nearby plant withers and dies. Your Ice Magic skill increases to level 6! The frozen ramparts melt away. Your magical contamination has completely faded away. You see here a +0 dagger. You enter the shallow water. Moving in this stuff is going to be slow. b - a potion of magic You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 dagger. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A kobold brigand comes into view. It is wielding a +0 whip and quivering poisoned darts. The kobold brigand shouts! The kobold brigand throws a poisoned dart. The poisoned dart is repelled. Casting: Ozocubu's Armour (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. The wall freezes the kobold brigand but does no damage. The wall freezes the kobold brigand but does no damage. Something bites the plant. The plant begins to die. You miss the kobold brigand. The wall freezes the kobold brigand. The kobold brigand hits you with a +0 whip. You barely miss the kobold brigand. The kobold brigand is lightly wounded. The wall freezes the kobold brigand! The kobold brigand splashes around in the water. You hit the kobold brigand. The kobold brigand is heavily wounded. The wall freezes the kobold brigand. The kobold brigand hits you with a +0 whip. You closely miss the kobold brigand. The kobold brigand is heavily wounded. A nearby plant withers and dies. The wall freezes the kobold brigand. The kobold brigand hits you with a +0 whip. You hit the kobold brigand. The kobold brigand is almost dead. The wall freezes the kobold brigand. You kill the kobold brigand! You feel better. You hear a splash. x2 Your Dodging skill increases to level 3! Your Stealth skill increases to level 4! The frozen ramparts melt away as you move. Things that are here: a +0 whip; 6 poisoned darts A jackal comes into view. The jackal barks! The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal misses you. You whack the jackal! You kill the jackal! You feel better. You see here a jackal corpse. Unknown command. Unknown command. Search for what [Enter for "/armor(?!.*\(\d+ gold\))", or ? for help]? /armor(?!.*\(\d+ gold\)) Search for what [Enter for "/armor(?!.*\(\d+ gold\))", or ? for help]? /weapon(?!.*\(\d+ gold\)) Search for what [Enter for "/weapon(?!.*\(\d+ gold\))", or ? for help]? /armor(?!.*\(\d+ gold\)) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 whip; 6 poisoned darts You enter the shallow water. Moving in this stuff is going to be slow. You see here a river rat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 short sword; 2 stones; a kobold skeleton You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a jackal skeleton; a ball python skeleton Things that are here: a +0 short sword; 4 stones; a kobold skeleton You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 club; a kobold skeleton You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 short sword; 2 stones; a kobold skeleton You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 dagger. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 dagger. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Items here: ( ) ÷÷. You see here a river rat skeleton. Items here: ) ÷÷÷. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Okay, then. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard skeleton. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. Found a chain mail. There is an open door here. You see here a +0 chain mail. A quokka comes into view. The quokka barely misses you. You whack the quokka! You kill the quokka! You see here a quokka corpse. You see here a quokka corpse. Found a stone staircase leading down. Found 4 stones. There is a stone staircase leading down here. You see here 4 stones. An ogre comes into view. It is wielding a +0 giant club. Found three items. Found a stone staircase leading up. Casting: Frozen Ramparts (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep) You freeze the ogre. The ogre shouts! The ogre is lightly wounded. A ball python comes into view. The ogre hits you with a +0 giant club!! The ogre attacks as it pursues you! The ogre barely misses you. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Magical energy flows into your mind! Casting: Frozen Ramparts (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the ogre. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club!! You die... #.......# #........ #........ #........ #...<.... #.....%.. #........ # #O.....!. ..# #@.S....# ....#+#.......# ......#.......# #.?..........# ###..#.####### ################.# #...........>.##.# #...#########.##.# #...# #.#.##.# You could see an ogre and a ball python. Vanquished Creatures A phantom (D:3) 2 kobold brigands (Sewer) 2 brain worms (Sewer) Natasha (thrice) (D:3) 3 adders 5 river rats (Sewer) 4 dart slugs A ribbon worm (D:2) 5 orcs 9 ball pythons 5 endoplasms 5 giant cockroaches 10 goblins 2 hobgoblins 11 jackals 17 kobolds 5 quokkas 5 bats 4 frilled lizards 27 rats 126 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 612 | D:1 | Reached XP level 3. HP: 22/26 MP: 6/6 1137 | D:1 | Learned a level 3 spell: Frozen Ramparts 1376 | D:2 | Reached XP level 4. HP: 29/34 MP: 3/7 1831 | D:2 | Reached skill level 1 in Fighting 2084 | D:3 | Reached skill level 1 in Maces & Flails 2315 | D:3 | Reached skill level 5 in Ice Magic 2372 | D:3 | Reached XP level 5. HP: 40/40 MP: 8/8 2580 | D:3 | Noticed Natasha 2589 | D:3 | Killed Natasha 2622 | D:3 | Noticed a phantom 2649 | D:3 | HP: 1/40 [phantom (2)] 2651 | D:3 | Killed a phantom 2856 | D:3 | Noticed Natasha 2981 | D:3 | Killed Natasha 2982 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/10 3009 | D:3 | Noticed Natasha 3012 | D:3 | Killed Natasha 3047 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3094 | D:4 | Found a bloodstained altar of Trog. 3097 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3097 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3124 | D:4 | Found a glowing drain. 3164 | Sewer | Entered a sewer 3470 | Sewer | Reached XP level 7. HP: 4/55 MP: 8/11 3812 | Sewer | Reached skill level 6 in Ice Magic 4331 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, minmay_split_cup_small D:2: layout_basic, dreamdust_wishing_well, grunt_decor_resistance D:3: layout_loops_ring, elyvilon_altar_3, minmay_rat_hole, uniq_natasha D:4: minmay_razor_zed, layout_basic, grunt_temple_overflow_open, portal_sewer_entry_f Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.0 Spellcasting | 2 3 | 3.5 Fighting | 1 2 | 2.3 Stealth | 3 4 | 4.0 Maces & Flails | 1 2 | 2.5 Ice Magic | 5 6 | 6.1 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 36 | | || 36 Whip | 61 | 132 | 25 || 218 Short sword | 2 | | || 2 Punch | 1 | | || 1 Cast: Freeze | 13 | 9 | 1 || 23 Frozen Ramparts | 2 | 20 | 5 || 27 Ozocubu's Armour | | 2 | 1 || 3 Use: Potion | | 2 | || 2 Stab: Sleeping | 4 | 4 | || 8 Armour: Robe | 62 | 82 | 17 || 161 Dodge: Dodged | 67 | 73 | 11 || 151 Repelled | | 1 | 1 || 2