Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11635178718545155277 3473 holocube the Summoner (level 10, -10/59 (63) HPs) Began as a Barachi Summoner on Jan 4, 2025. Was a Believer of Hepliaklqana. Mangled by a wight ... wielding a +4 great sword of freezing (12 damage) ... on level 7 of the Dungeon. The game lasted 00:59:14 (8528 turns). holocube the Summoner (Barachi Summoner) Turns: 8528, Time: 00:59:14 HP: -10/59 (63) AC: 3 Str: 16 XL: 10 Next: 6% MP: 21/21 EV: 13 Int: 19 God: Hepliaklqana [**....] Gold: 337 SH: 0 Dex: 19 Spells: 10/24 levels left rFire . . . j - +2 halberd (heavy) rCold . . . (shield currently unavailable) rNeg . . . O - +1 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... g - amulet of magic regeneration Stlth ++ x - +6 ring of strength HPRegen 0.29/turn I - +6 ring of dexterity MPRegen 0.57/turn %: no passive effects @: lightly drained, inugami summoned, slow A: reduced essence, amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 7 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary and Bailey. You collected 337 gold pieces. Inventory: Hand Weapons j - a +2 heavy halberd (weapon) o - the +9 hammer of Exoneration {freeze, rF+ Will- Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will-: It decreases your willpower. E - a +0 longbow S - a +5 morningstar T - a +5 spear of freezing V - a +2 halberd of draining Missiles h - 5 poisoned darts Armour F - a +0 leather armour O - a +1 robe of willpower (worn) R - a +2 buckler Jewellery g - an amulet of magic regeneration (around neck) x - a +6 ring of strength (left hand) I - a +6 ring of dexterity (right hand) Q - a ring of flight Talismans l - a dragon-blood talisman s - a maw talisman Wands H - a wand of digging (5) L - a wand of warping (2) P - a wand of paralysis (10) Scrolls i - 3 scrolls of teleportation k - 4 scrolls of amnesia m - a scroll of silence p - a scroll of brand weapon {unknown} q - 4 scrolls of noise t - 2 scrolls of blinking {unknown} y - a scroll of revelation {unknown} C - a scroll of butterflies {unknown} J - a scroll of immolation {unknown} K - 2 scrolls of enchant weapon {unknown} M - a scroll of poison {unknown} Potions a - a potion of brilliance {unknown} b - a potion of magic c - 2 potions of resistance {unknown} d - 2 potions of cancellation {unknown} e - 2 potions of attraction {unknown} f - 5 potions of curing n - a potion of berserk rage {unknown} r - 5 potions of heal wounds u - 3 potions of lignification {unknown} v - 2 potions of ambrosia {unknown} w - 6 potions of mutation {unknown} z - 2 potions of enlightenment {unknown} A - 3 potions of degeneration {unknown} B - 3 potions of might {unknown} D - 2 potions of invisibility {unknown} N - 4 potions of haste {unknown} Skills: + Level 3.8 Fighting + Level 1.0 Short Blades * Level 6.5 Maces & Flails + Level 0.2 Throwing + Level 3.9 Armour + Level 4.1 Dodging + Level 2.8 Stealth * Level 7.5 Spellcasting * Level 9.4 Summonings + Level 1.4 Fire Magic + Level 1.0 Air Magic * Level 3.6 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Canine Familiar Summ 42% N/A 1% 3 c - Call Imp Summ 84% N/A 1% 2 d - Summon Blazeheart Go Fire/Summ 27% N/A 11% 4 e - Summon Lightning Spi Summ/Air 27% 3d5 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 10% 1 Searing Ray Conj 14% 2d5 14% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 25888 Temple (0/1) D:7 Ossuary (visited) Bailey (visited) Altars: Hepliaklqana Kikubaaqudgha Wu Jian Yredelemnul Zin The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf D:5 3 runed translucent doors, CakeOfDoom's ghost, novice DEHs Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The gnoll closely misses Xeitan. Xeitan hits the gnoll with a +0 dagger of draining. The gnoll dies! There is a fountain of blood here. Things that are here: a +0 halberd; a +0 scale mail; an orc corpse Your lightning spire disappears in a puff of smoke! Things that are here: a +1 halberd of electrocution; a gnoll corpse There is an open door, spattered with blood here. You see here a +1 halberd of electrocution. You swap places. Things that are here: a +1 halberd of electrocution; a gnoll corpse Things that are here: a +0 halberd; a +0 scale mail; an orc corpse You start resting. Your familiar recovers from its injuries. You start resting. HP restored. Casting: Summon Lightning Spire (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. As you open the door, it creaks loudly! Your lightning spire cannot move out of your way! You swap places. Your lightning spire cannot move out of your way! You open the door. An orc comes into view. It is wielding a +0 spear. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc. The orc shouts! The bolt of electricity hits the orc! The orc dies! Found a +0 spear. There is an open door here. Things that are here: a +0 spear; a +0 scale mail; an orc corpse You swap places. There is an open door here. Your lightning spire disappears in a puff of smoke! Things that are here: a +1 halberd of electrocution; a gnoll corpse There is an open door, spattered with blood here. You see here a +1 halberd of electrocution. There is an open door here. Casting: Summon Lightning Spire (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You open the door. An orc, an orc knight and 2 gnolls come into view. A gnoll is wielding a +2 halberd of draining. A gnoll is wielding a +0 halberd of draining. Found six items. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Lightning Spire. You are very lightly contaminated with residual magic. Nothing appears to happen. Xeitan casts a spell at the gnoll. The gnoll resists with significant effort. Casting: Summon Lightning Spire (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The gnoll shouts! You hear a shout! An orc comes into view. It is wielding a +0 halberd. The orc knight roars a battlecry! The orcs go into a battle-frenzy! Your lightning spire shoots out a bolt of lightning at the orc knight! The bolt of electricity hits the gnoll. The bolt of electricity hits the orc knight. The gnoll hits you from afar with a +0 halberd of draining! You feel drained. You swap places. The gnoll hits your lightning spire with a +0 halberd of draining. Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the gnoll! x2 The gnoll dies! The bolt of electricity hits the orc! The orc dies! You hear a shout! Your Maces & Flails skill increases to level 6! There is an open door here. An orc comes into view. It is wielding a +0 spear. The orc knight hits your lightning spire with a +0 halberd! Your lightning spire is destroyed! Your lightning spire disappears in a puff of smoke! Casting: Summon Lightning Spire (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Lightning Spire (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Lightning Spire (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc knight misses your cerulean imp. The orc knight closely misses your cerulean imp. Your cerulean imp barely misses the orc knight. Your magical contamination has completely faded away. The orc knight hits your cerulean imp with a +0 halberd! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 halberd (lightly wounded, 48% to hit) You throw a poisoned dart. Xeitan avoids your attack. The poisoned dart hits the orc knight. The orc knight is poisoned. The orc knight is lightly wounded. The orc knight hits Xeitan with a +0 halberd!! Xeitan is destroyed! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A fiery spirit appears, bound in slag iron. The orc knight hits you from afar with a +0 halberd!! Your blazeheart golem punches the orc knight! Throw: 4 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 halberd (moderately wounded, poisoned, ally target, 48% to hit) You throw a poisoned dart. The poisoned dart barely misses your blazeheart golem. The poisoned dart hits the orc knight. The orc knight looks even sicker. The orc knight is moderately wounded. The orc knight hits you from afar with a +0 halberd. Casting: Summon Blazeheart Golem (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The orc knight hits you from afar with a +0 halberd! Your blazeheart golem punches the orc knight!! You swap places. The orc knight roars a battlecry! Your lightning spire cannot move out of your way! Your lightning spire cannot move out of your way! Hop to where? Press: ? - help, Dir - move target, p - orc knight Boing! Your inugami barely misses the orc knight. The +9 hammer of Exoneration {freeze, rF+ Will- Int+3} stops glowing. E - a +0 longbow (weapon) The orc knight hits your inugami with a +0 halberd!! Fire: E) +0 longbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 halberd (severely wounded, poisoned, ally target, 48% to hit) You shoot an arrow. The arrow hits your lightning spire! Your lightning spire is heavily damaged. Your lightning spire disappears in a puff of smoke! Your inugami hits the orc knight. The orc knight hits your inugami with a +0 halberd. Your inugami hits the orc knight. Fire: E) +0 longbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 halberd (almost dead, poisoned, ally target, 48% to hit) You shoot an arrow. The arrow hits your inugami but does no damage. Your inugami is almost dead. Your inugami disappears in a puff of smoke! You kill the orc knight! Your life force feels restored. Your Summonings skill increases to level 9! You have reached level 10! You are a level 10 Barachi Summoner. You are 0% of the way to level 11. Play time: 00:50:16 (7814 turns). Zot will find you in 5429 turns if you stay in this branch and explore no new floors. Unknown command. Casting: Summon Lightning Spire (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the gnoll. The gnoll dies! There is a fountain of blood here. Casting: Summon Lightning Spire (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A fiery spirit appears, bound in slag iron. Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the gnoll! x2 The gnoll dies! There is a fountain of blood here. Your blazeheart golem's core grows cold and it stops moving. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! Your blazeheart golem's core flares to life once more. The orc hits your blazeheart golem but does no damage. Your blazeheart golem's core grows cold and it stops moving. The orc hits your blazeheart golem with a +0 halberd! Your blazeheart golem's core flares to life once more. Your blazeheart golem punches the orc but does no damage. The orc barely misses you. The orc misses you. Your blazeheart golem punches the orc. The orc hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The orc hits your blazeheart golem but does no damage. Your blazeheart golem punches the orc! The orc dies! Your blazeheart golem falls apart and the last of its fire goes out. There is a fountain of blood here. You start resting. Your lightning spire disappears in a puff of smoke! You are ready to hop once more. You start resting. Magic restored. You start resting. Xeitan emerges from the mists of memory! You start resting. HP restored. Items here: ))) [ ÷. Press: ? - help, v - describe, . - travel, g - get item Items here: ))) [ †. An open door, spattered with blood. Search for what [Enter for "/(brand.*armor|armor.* \+[1-9])(?!.*\(\d+ gold\))", or ? for help]? /weapon(?!.*\(\d+ gold\)) Things that are here: a +0 halberd; a +0 scale mail; an orc skeleton Search for what [Enter for "/weapon(?!.*\(\d+ gold\))", or ? for help]? /(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\)) Items here: ))) [ ÷. There is an open door, spattered with blood here. Items here: ))) [ †. There is an open door, spattered with blood here. Things that are here: a +0 halberd; an orc corpse Found four items. h - 4 poisoned darts (gained 1) There is an open door, spattered with blood here. h - 5 poisoned darts (gained 1); w - 5 emerald potions (gained 2) D - 2 smoky yellow potions (gained 1) Things that are here: a +0 halberd of draining; a gnoll skeleton r - 4 potions of heal wounds (gained 1) a - a lumpy white potion B - 3 fizzy coppery potions (gained 1) c - a black potion d - 2 brown potions N - 3 purple potions (gained 1) c - 2 black potions (gained 1) You swap places. N - 4 purple potions (gained 1) w - 6 emerald potions (gained 1) r - 5 potions of heal wounds (gained 1) Casting: Summon Blazeheart Golem (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You open the door. An orc comes into view. It is wielding a +0 trident. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! Found a +0 trident. You open the door. Found a gate leading back out of this place. You open the door. An orc comes into view. It is wielding a +0 halberd. The orc shouts! The orc hits you but does no damage. You swap places. The orc hits you with a +0 halberd! There is an open door, spattered with blood here. You shoot an arrow. The arrow hits the orc! You kill the orc! There is an open door here. Things that are here: a +0 trident; a +0 ring mail; an orc corpse You swap places. There is an open door here. Your lightning spire disappears in a puff of smoke! There is an open door here. You swap places. There is an open door here. There is an open door here. There is a gate leading back out of this place here. You swap places. There is an open door here. There is a fountain of sparkling water here. Things that are here: a +0 spear; a +0 ring mail; an orc skeleton There is an open door here. You swap places. There is an open door here. There is an open door, spattered with blood here. There is an open door, spattered with blood here. Things that are here: a +0 halberd; an orc skeleton There is an open door, spattered with blood here. Items here: ))) [ ÷. Items here: ))) [ ÷. There is an open door here. You swap places. There is a fountain of blood here. There is an open door here. You swap places. There is an open door here. There is an open door here. There is an open door here. You see here a gnoll skeleton. There is an open door, spattered with blood here. There is an open door here. Things that are here: a +0 trident; a +0 chain mail; an orc skeleton You swap places. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a gate leading back out of this place here. There is an open door here. Things that are here: a +0 halberd; a +0 scale mail; an orc skeleton Done exploring. You swap places. There is an open door here. Search for what [Enter for "/(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\))", or ? for help]? weapon Search for what [Enter for "weapon", or ? for help]? /(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\)) Search for what [Enter for "/(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\))", or ? for help]? /(brand.*armor|armor.*\+[1-9])(?!.*\(\d+ gold\)) Search for what [Enter for "/(brand.*armor|armor.*\+[1-9])(?!.*\(\d+ gold\))", or ? for help]? /(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\)) There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +2 halberd of electrocution; a gnoll skeleton j - a +2 halberd of electrocution Okay, then. You swap places. There is an open door, spattered with blood here. There is a fountain of clear blue water here. Items here: % )) [. There is an open door here. There is an open door here. There is an open door here. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is an empty arch of ancient stone here. You see here a +1 trident. Press: ? - help, v - describe, . - travel The floor. You drop a +1 halberd of electrocution. Okay, then. Things that are here: a +0 robe; a +0 hand axe Items here: )) [[. Okay, then. Things that are here: a +0 robe; a +0 hand axe Okay, then. Items here: )) [[. Things that are here: a +0 robe; a +4 flail Items here: ( ) [[. Okay, then. Press: ? - help, v - describe, . - travel The floor. Things that are here: a +0 robe; a +2 war axe Things that are here: a +0 robe; a +4 halberd You now have 337 gold pieces (gained 14). Items here: )) [[. You swap places. Things that are here: a +0 robe; a +4 halberd Things that are here: a +0 robe; a +2 war axe Found an escape hatch in the ceiling. Things that are here: 4 stones; a +1 robe of willpower; a +1 trident of freezing You swap places. Things that are here: 4 stones; a +1 robe of willpower; a +1 trident of freezing Press: ? - help, v - describe, . - travel, g - get item Items here: 4 stones; a +1 robe of willpower; a +1 trident of freezing. The floor. Unknown command. Okay, then. Unknown command. Okay, then. You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +1 robe of willpower. x5 You finish putting on your +1 robe of willpower. You feel strong-willed. Okay, then. You swap places. Things that are here: 4 stones; a +1 trident of freezing You'd need three hands to do that! Okay, then. You swap places. You swap places. Found a stone staircase leading up. You feel clever. The +9 hammer of Exoneration {freeze, rF+ Will- Int+3} glows with a cold blue light! o - the +9 hammer of Exoneration (weapon) {freeze, rF+ Will- Int+3} There is a stone staircase leading up here. You swap places. You swap places. Found a stone staircase leading down. You drop a +3 falchion of electrocution. There is a stone staircase leading down here. The hornet buzzes angrily. A hornet is nearby! Xeitan points at the hornet and mumbles some strange words. The hornet appears confused. Xeitan casts a spell at the hornet. The hornet appears confused. The hornet closely misses itself. Xeitan hits the hornet with a +0 dagger of draining. Xeitan drains the hornet. Xeitan hits the hornet with a +0 dagger of draining! Xeitan drains the hornet. The hornet buzzes around in tight circles. The hornet stings you. You feel yourself slow down. You catch the helpless hornet completely off-guard! You sock the hornet! You freeze the hornet. You kill the hornet! Your Air Magic skill increases to level 1! You feel yourself speed up. HP restored. Found a stone staircase leading up. Okay, then. Okay, then. You drop a +2 halberd of electrocution. Search for what [Enter for "/(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\))", or ? for help]? /(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\)) Search for what [Enter for "/(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\))", or ? for help]? /(brand.*armor|armor.*\+[1-9])(?!.*\(\d+ gold\)) Search for what [Enter for "/(brand.*armor|armor.*\+[1-9])(?!.*\(\d+ gold\))", or ? for help]? /(brand.*weapon|weapon.*\+[1-9])(?!.*\(\d+ gold\)) Things that are here: a +0 robe; a +4 halberd Items here: )) [[. j - a +2 heavy halberd The +9 hammer of Exoneration {freeze, rF+ Will- Int+3} stops glowing. j - a +2 heavy halberd (weapon) You swap places. Things that are here: a +0 robe of fire resistance; a +0 robe; a +0 halberd of venom Things that are here: a +0 robe; a +4 halberd You see here a +1 halberd of electrocution. You see here a +1 trident. 2 wights come into view. A wight is wielding a +4 great sword of freezing. Casting: Summon Lightning Spire (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Unknown command. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Unknown command. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight misses your quokka. Unknown command. The wight closely misses your quokka. Your quokka closely misses the wight. The wight hits your quokka with a +4 great sword of freezing! The wight freezes your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Xeitan gestures at the wight while chanting. The wight resists with some effort. You swap places. The wight closely misses you. Your cerulean imp hits the wight from afar with a +0 spear. You hit the wight but do no damage. The wight is lightly damaged. The wight closely misses you. Your cerulean imp closely misses the wight. The wight hits you with a +4 great sword of freezing! You feel drained. The wight freezes you. Xeitan casts a spell at the wight. The wight resists with some effort. Your cerulean imp hits the wight from afar with a +0 spear. You hit the wight. The wight is moderately damaged. The wight misses you. Your cerulean imp hits the wight from afar with a +0 spear. The wight hits you with a +4 great sword of freezing! You feel drained. The wight freezes you. Your cerulean imp barely misses the wight. You barely miss the wight. The wight is severely damaged. The wight hits you with a +4 great sword of freezing. You feel drained. The wight freezes you. Your cerulean imp hits the wight but does no damage. The wight hits you with a +4 great sword of freezing!! * * * LOW HITPOINT WARNING * * * The wight freezes you! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the wight from afar with a +0 spear. The wight hits you with a +4 great sword of freezing! You die... Hepliaklqana delivers you to your ancestors. .######.....##.....##.##.#...#... .# ####............##......... <# #.###.....########....#. ## #.# #.....# ####.#. #.# ###..## #.#. #.# ##.# #.#. #.# #.# #.#. #.######.# ##########.#. #....zz@R##...........#. ########5##..########..< #.h....# #..## ### #########......# #..# ..# #.........)∩)..# #..# ..# #.#######.))..## #..# ..# #.# #..[..# #..# .## #.# ##..[.########..# .### ###.### #..............# You could see the friendly Xeitan the hexer, 2 wights, a friendly cerulean imp (summoned) and a friendly inugami (summoned). Vanquished Creatures An orc knight (Bailey) A hornet (D:7) Sigmund (D:5) A black bear (D:5) A centaur (D:7) 4 phantoms A scorpion (D:4) 5 wights (D:7) 3 bullfrog zombies (Ossuary) 3 hounds An orc priest (D:5) An iguana (D:4) 4 mummies (Ossuary) A killer bee zombie (Ossuary) A crocodile zombie (Ossuary) A hound zombie (Ossuary) 2 howler monkey zombies (Ossuary) Robin (D:2) 7 gnolls 8 adders A river rat (D:4) A white imp (D:6) 5 ufetubi A dart slug (D:1) A ribbon worm (D:2) 18 orcs 11 endoplasms 7 goblins 4 hobgoblins 2 jackals (D:3) 4 quokkas 7 ball pythons A ball python zombie (Ossuary) 3 bats 3 kobolds A kobold zombie (D:4) 5 rats 123 creatures vanquished. Vanquished Creatures (collateral kills) Eustachio (D:5) A centaur (D:7) 9 wights (D:7) A scorpion (D:7) An orc priest (D:5) A hound (D:5) 2 sleepcaps Jessica (D:2) An iguana (D:4) 4 mummies (Ossuary) An orc wizard (D:5) 2 crocodile zombies (Ossuary) A hound zombie (Ossuary) A howler monkey zombie (Ossuary) 9 gnolls A white imp (D:5) An ufetubus (D:3) A ribbon worm (D:5) 6 orcs (Bailey) An endoplasm (D:1) 4 goblins 3 ball pythons 5 ball python zombies (Ossuary) A frilled lizard (D:1) 4 kobolds 63 creatures vanquished. Vanquished Creatures (others) 4 hexers 4 creatures vanquished. Grand Total: 190 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Reached skill level 5 in Summonings 113 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 1004 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1008 | D:2 | Learned a level 3 spell: Call Canine Familiar 1011 | D:2 | Learned a level 2 spell: Call Imp 1101 | D:2 | Identified the +9 hammer of Exoneration {freeze, rF+ Will- | Int+3} 1104 | D:2 | Found a runed translucent door. 1109 | D:2 | Noticed Crazy Yiuf 1244 | D:2 | Found an ornate altar of the Wu Jian Council. 1256 | D:2 | Noticed Jessica 1260 | D:2 | Killed Jessica 1261 | D:2 | Reached XP level 4. HP: 26/30 MP: 6/8 1308 | D:2 | Reached skill level 1 in Short Blades 1530 | D:2 | Noticed Robin 1535 | D:2 | Killed Robin 2066 | D:3 | Reached skill level 1 in Maces & Flails 2066 | D:3 | Reached XP level 5. HP: 36/36 MP: 9/9 2261 | D:3 | Found a glowing golden altar of the Shining One. 2261 | D:3 | Found a hazy altar of Hepliaklqana. 2508 | D:4 | Reached skill level 1 in Fighting 2508 | D:4 | Reached skill level 6 in Summonings 2598 | D:4 | Found a sand-covered staircase. 2609 | Ossuary | Entered an ossuary 2658 | Ossuary | Reached XP level 6. HP: 29/43 MP: 11/11 2796 | Ossuary | Reached XP level 7. HP: 48/48 MP: 13/13 3029 | Ossuary | Reached skill level 1 in Shapeshifting 3505 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 3964 | D:4 | Reached skill level 5 in Spellcasting 4436 | D:3 | Learned a level 4 spell: Summon Blazeheart Golem 4524 | D:5 | Entered Level 5 of the Dungeon 4524 | D:5 | Noticed Eustachio 4537 | D:5 | Killed Eustachio 4538 | D:5 | Reached skill level 7 in Summonings 4538 | D:5 | Reached XP level 8. HP: 45/57 MP: 8/15 4691 | D:5 | Noticed CakeOfDoom's ghost (novice DEHs) 4697 | D:5 | Found a runed translucent gate. 4697 | D:5 | Found a runed translucent gate. 4699 | D:5 | Found a runed translucent gate. 4911 | D:5 | Reached * piety under Hepliaklqana 4932 | D:5 | Reached skill level 1 in Armour 5240 | D:5 | Reached skill level 5 in Maces & Flails 5433 | D:5 | Noticed Sigmund 5442 | D:5 | Killed Sigmund 5823 | D:6 | Found a basalt altar of Yredelemnul. 6029 | D:6 | Found a glowing silver altar of Zin. 6127 | D:6 | Reached XP level 9. HP: 48/57 MP: 16/18 6132 | D:6 | Learned a level 4 spell: Summon Lightning Spire 6192 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6224 | D:6 | Reached ** piety under Hepliaklqana 6225 | D:6 | Remembered your ancestor Xeitan as a hexer 6764 | D:7 | Reached skill level 8 in Summonings 6911 | D:7 | Noticed a hornet 6968 | D:7 | Found a staircase to the Ecumenical Temple. 7174 | D:7 | Reached skill level 1 in Fire Magic 7216 | D:7 | Found a flagged portal. 7284 | Bailey | Entered a bailey 7789 | Bailey | Noticed an orc knight 7813 | Bailey | Killed an orc knight 7814 | Bailey | Reached skill level 9 in Summonings 7814 | Bailey | Reached XP level 10. HP: 21/63 MP: 13/21 8428 | D:7 | Reached skill level 1 in Air Magic 8528 | D:7 | HP: 2/59 [wight/+4 great sword of freezing (8)] 8528 | D:7 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_loops_ring, basic_altar, uniq_jessica, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_rooms, gammafunk_temple_overflow_pools D:4: minmay_wonky_spiral, layout_gridville, gup_sewer_entry_bowl, enter_ossuary_3 D:5: layout_gridville, gammafunk_ghost_split, minivault_11, uniq_eustachio, uniq_sigmund D:6: layout_layer_cave, old_standard_altar, mainiacjoe_overflow_cross_hatched, old_standard_altar D:7: layout_loops_ring, minmay_temple_entry_slanted, enter_bailey_2 Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Summonings | 5 6 7 9 | 9.4 Stealth | 2 | 2.8 Spellcasting | 3 4 5 6 7 | 7.5 Short Blades | 1 | 1.0 Maces & Flails | 1 2 4 5 6 | 6.5 Fighting | 1 2 3 | 3.8 Dodging | 3 4 | 4.1 Shapeshifting | 1 2 3 | 3.6 Armour | 2 3 | 3.9 Fire Magic | 1 | 1.4 Air Magic | 1 | 1.0 Throwing | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 43 | | | || 43 Whip | 2 | | | || 2 Mace | 10 | 86 | 183 | 1 || 280 Halberd | | | | 3 || 3 Fire: Longbow | | | 2 | 1 || 3 Throw: Dart | | | 2 | || 2 Cast: Summon Small Mamm | 13 | 2 | 14 | 1 || 30 Call Canine Famil | 2 | 8 | 24 | 1 || 35 Call Imp | 1 | 5 | 16 | 1 || 23 Summon Blazeheart | | | 6 | 1 || 7 Summon Lightning | | | 8 | 2 || 10 Invoke: Ancestor Identity | | | 1 | || 1 Ancestor Life: He | | | 1 | || 1 Ability: Hop | | | 1 | || 1 Use: Scroll | | | 7 | || 7 Potion | | | 1 | || 1 Stab: Sleeping | 1 | 1 | 4 | || 6 Confused | | | 1 | 1 || 2 Armour: Robe | 36 | 57 | 35 | 6 || 134 Leather armour | | | 113 | 3 || 116 Dodge: Dodged | 41 | 63 | 157 | 5 || 266