Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1575603619530750839 2919 holocube the Summoner (level 9, -10/61 HPs) Began as a Merfolk Summoner on Jan 12, 2025. Was a Priest of Vehumet. Killed from afar by a steam dragon (17 damage) ... with a ball of steam ... on level 7 of the Dungeon. The game lasted 00:37:40 (8704 turns). holocube the Summoner (Merfolk Summoner) Turns: 8704, Time: 00:37:41 Health: -10/61 AC: 5 Str: 8 XL: 9 Next: 79% Magic: 22/29 EV: 17 Int: 19 God: Vehumet [***...] Gold: 485 SH: 5 Dex: 14 Spells: 10/22 levels left rFire . . . A - +0 rapier (venom) rCold . . . (no shield) rNeg . . . C - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . q - +1 pair of gloves SInv . (no boots) Will ..... H - amulet of reflection Stlth ++ p - ring of magical power HPRegen 0.30/turn w - +5 ring of evasion MPRegen 0.21/turn %: reflection @: unable to call your familiar A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 485 gold pieces. Inventory: Hand Weapons i - a +4 short sword A - a +0 rapier of venom (weapon) F - a +0 shortbow Missiles j - a throwing net k - 34 poisoned darts Armour a - a +0 robe q - a +1 pair of gloves (worn) C - a +0 leather armour (worn) Jewellery p - a ring of magical power (left hand) s - a ring of protection from cold w - a +5 ring of evasion (right hand) x - a +6 ring of dexterity H - an amulet of reflection (around neck) Talismans D - a blade talisman Wands B - a wand of polymorph (10) Scrolls e - 3 scrolls of fear {unknown} g - a scroll of fog {unknown} h - 4 scrolls of teleportation {unknown} n - 2 scrolls of silence {unknown} o - 8 scrolls of identify {unknown} r - 2 scrolls of vulnerability {unknown} t - a scroll of blinking {unknown} y - 2 scrolls of butterflies {unknown} E - a scroll of enchant weapon {unknown} G - a scroll of immolation {unknown} Potions b - 2 potions of magic c - 3 potions of mutation {unknown} d - 3 potions of curing {unknown} f - a potion of enlightenment {unknown} l - 3 potions of ambrosia {unknown} m - a potion of lignification {unknown} u - a potion of haste {unknown} v - a potion of attraction {unknown} z - a potion of might {unknown} Skills: + Level 2.1 Fighting + Level 4.3 Short Blades + Level 0.1 Throwing + Level 0.8 Armour + Level 4.8 Dodging + Level 3.8 Stealth * Level 7.4 Spellcasting + Level 0.1 Conjurations * Level 8.0 Summonings * Level 3.9 Ice Magic * Level 2.4 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 74% N/A 1% 2 c - Call Canine Familiar Summ 37% N/A 1% 3 d - Frozen Ramparts Ice 42% 1d7 2% 3 e - Stone Arrow Conj/Erth 24% 3d8 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 3% 2d(1-17) 32% 4 Sandblast Erth 32% 2d9 1% 1 Magic Dart Conj 28% 1d4 3% 1 Passwall Erth 16% N/A 14% 3 Blink Tloc 14% N/A 21% 2 Summon Blazeheart Golem Fire/Summ 22% N/A 26% 4 Summon Lightning Spire Summ/Air 22% 3d5 26% 4 Chain Lightning Conj/Air 3% 3d4 100% 9 Fire Storm Conj/Fire 3% 8d1 100% 9 Shatter Erth 8% 3d10* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 25995 Temple (0/1) D:5 Altars: Ashenzari Dithmenos Hepliaklqana Makhleb Okawaru Ru Sif Muna Vehumet Yredelemnul Zin The Shining One Annotations: D:7 4 runed translucent doors Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The bullfrog gives a loud, deep croak! Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (ally target, 55% to hit) The stone arrow hits the bullfrog! The bullfrog is heavily wounded. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded, ally target, 55% to hit) The stone arrow hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You see here a bullfrog corpse. An ice beast comes into view. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ice beast Aim: an ice beast (asleep, ally target, 100% to hit) The stone arrow hits the ice beast! The ice beast is heavily wounded. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, ally target, 64% to hit) The stone arrow hits the ice beast! The ice beast is severely wounded. Your inugami disappears in a puff of smoke! You hit the ice beast but do no damage. The ice beast is severely wounded. You hit the ice beast. The ice beast is almost dead. The ice beast completely misses you. You puncture the ice beast! You kill the ice beast! Vehumet accepts your kill. You feel your power returning. Your Earth Magic skill increases to level 2! G - a scroll labelled PIRCHY HAX PURU You now have 445 gold pieces (gained 19). A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. A kobold comes into view. It is wielding a +0 short sword. A kobold brigand comes into view. It is wielding a +2 short sword of venom and quivering poisoned darts. The kobold moves out of view. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Casting: Stone Arrow (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The kobold brigand shouts! The kobold shouts! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your cerulean imp barely misses the kobold brigand. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +2 short sword of venom and quivering poisoned darts (ally target, 60% to hit) The stone arrow misses the kobold brigand. The stone arrow hits the kobold!! You kill the kobold! Vehumet accepts your kill. You feel your power returning. The kobold hits your inugami but does no damage. The kobold brigand hits you with a +2 short sword of venom. You are poisoned. Your cerulean imp hits the kobold brigand but does no damage. Your inugami misses the kobold. You hit the kobold brigand. The kobold brigand is lightly wounded. You feel very sick. The kobold barely misses your inugami. The kobold brigand hits you with a +2 short sword of venom. You are more poisoned. Your cerulean imp hits the kobold brigand but does no damage. Your inugami hits the kobold. You barely miss the kobold brigand. The kobold brigand is lightly wounded. You feel very sick. The kobold closely misses your inugami. The kobold brigand closely misses you. Your cerulean imp closely misses the kobold brigand. Your inugami barely misses the kobold. You hit the kobold brigand but do no damage. The kobold brigand is poisoned. The kobold brigand is lightly wounded. You feel very sick. The kobold hits your inugami but does no damage. The kobold brigand hits you with a +2 short sword of venom. You are more poisoned. Your cerulean imp hits the kobold brigand with a -1 spear. Your inugami hits the kobold. The kobold dies! Vehumet accepts your kill. You hit the kobold brigand. The kobold brigand is moderately wounded. You feel very sick. The kobold brigand misses you. Your cerulean imp barely misses the kobold brigand. Your inugami hits the kobold brigand. You closely miss the kobold brigand. The kobold brigand is severely wounded. You feel very sick. The kobold brigand misses you. Your cerulean imp closely misses the kobold brigand. Your inugami hits the kobold brigand! The kobold brigand dies! Vehumet accepts your kill. Vehumet offers you knowledge of Airstrike. You feel very sick. k - 27 poisoned darts (gained 3) Things that are here: a +2 short sword of venom; a kobold corpse You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. Your cerulean imp disappears in a puff of smoke! You feel sick. You feel sick. You are no longer poisoned. Your inugami disappears in a puff of smoke! k - 34 poisoned darts (gained 7) Things that are here: a +0 whip; a kobold corpse l - 3 orange potions (gained 1) Found a stone staircase leading down. There is a stone staircase leading up, spattered with blood here. You see here a centaur skeleton. There is a stone staircase leading up, spattered with blood here. You see here a centaur skeleton. Found a glowing golden altar of the Shining One. There is an open door here. There is an open door here. You now have 461 gold pieces (gained 16). You now have 471 gold pieces (gained 10). A jelly comes into view. The helpless jelly fails to defend itself. You puncture the jelly! The jelly is poisoned. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly barely misses you. You hit the jelly. You kill the jelly! Vehumet accepts your kill. You are no longer corroded. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 flail. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. An orc comes into view. It is wielding a +0 whip. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (72% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (72% to hit) The stone arrow hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. You hear an angry growl. A black bear comes into view. The orc shouts! Casting: Stone Arrow (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The black bear growls angrily. The black bear closely misses your cerulean imp. The black bear claws your cerulean imp. The black bear barely misses your cerulean imp. An orc wizard comes into view. It is wielding a +0 dagger. Unknown command. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The black bear bites your cerulean imp. The black bear barely misses your cerulean imp. The black bear closely misses your cerulean imp. The orc wizard gestures at you while chanting. You easily resist. Your cerulean imp hits the black bear with a -1 spear. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The black bear bites your cerulean imp. The black bear closely misses your cerulean imp. The black bear misses your cerulean imp. Your cerulean imp hits the black bear with a -1 spear. The black bear barely misses you. The black bear completely misses you. The black bear misses you. Your cerulean imp hits the black bear with a -1 spear. You barely miss the black bear. The black bear is lightly wounded. The orc hits you with a +0 whip. The black bear bites you but does no damage. The black bear closely misses you. x2 Your cerulean imp hits the black bear with a -1 spear. You closely miss the black bear. The black bear is moderately wounded. The orc barely misses you. The black bear closely misses you. The black bear claws you but does no damage. The black bear misses you. You hit the black bear. The black bear is poisoned. The black bear is moderately wounded. The orc hits you with a +0 whip. The black bear barely misses you. The black bear claws you. The black bear closely misses you. Your cerulean imp hits the black bear with a -1 spear. You hit the black bear. The black bear is severely wounded. The orc barely misses you. The black bear goes berserk! Something closely misses you. Your cerulean imp barely misses the black bear. Your magical contamination has completely faded away. You hit the black bear but do no damage. The black bear looks even sicker. The black bear is almost dead. The black bear bites you. The black bear misses you. x2 Your inugami hits the black bear. The orc closely misses you. Something hits you. The black bear closely misses your inugami. The black bear claws your inugami. The black bear completely misses your inugami. Your cerulean imp closely misses the black bear. You hit the black bear. The black bear looks as sick as possible! The black bear is almost dead. Your inugami hits the black bear. The black bear dies! Vehumet accepts your kill. The orc closely misses you. Something hits you but does no damage. Your Fighting skill increases to level 2! Something hits you but does no damage. The orc hits your cerulean imp with a +0 whip. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You see here a black bear corpse. You hit something. Your inugami closely misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You hit something. Your inugami hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc misses you. You closely miss the orc. The orc barely misses you. You hit the orc. The orc is poisoned. The orc is moderately wounded. Your inugami hits the orc. The orc dies! Vehumet accepts your kill. Your inugami disappears in a puff of smoke! Things that are here: a +0 flail; a +0 ring mail; an orc corpse Found a scale mail. You now have 485 gold pieces (gained 14). A bullfrog comes into view. Found 3 stones. The bullfrog gives a loud, deep croak! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The bullfrog swells and bulges. You hit the bullfrog. The bullfrog is moderately wounded. The bullfrog barely misses you. x2 Your cerulean imp barely misses the bullfrog. You closely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you but does no damage. Your cerulean imp hits the bullfrog from afar with a -1 spear. You hit the bullfrog. The bullfrog is poisoned. The bullfrog is heavily wounded. The bullfrog misses you. The bullfrog hits you but does no damage. Your cerulean imp hits the bullfrog from afar with a -1 spear. You hit the bullfrog. You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. You swap places. You see here a bullfrog corpse. Found a long sword. You see here a +0 long sword. Found a large runed translucent door. Found a hand axe. Found 5 stones. You open the door. A scorpion comes into view. Your cerulean imp hits the scorpion from afar with a -1 spear. You swap places. The scorpion misses you. Your cerulean imp closely misses the scorpion. There is an open door here. You barely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. Your cerulean imp hits the scorpion from afar with a -1 spear. You puncture the scorpion! The scorpion is poisoned. The scorpion is heavily wounded. The scorpion closely misses you. Your cerulean imp hits the scorpion from afar with a -1 spear. You hit the scorpion but do no damage. The scorpion looks as sick as possible! The scorpion is severely wounded. You kill the scorpion! Vehumet accepts your kill. You see here a scorpion corpse. Your cerulean imp disappears in a puff of smoke! A white imp comes into view. The white imp shouts! The white imp gestures at you. The puff of frost hits you! You completely miss the white imp. The white imp completely misses you. You closely miss the white imp. A yak comes into view. The white imp gestures at you. The puff of frost hits you! The yak bellows! You hit the white imp. The white imp is poisoned. The white imp is lightly wounded. The white imp closely misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The yak gores your cerulean imp! The white imp gestures at you. The puff of frost hits you. You barely miss the white imp. The white imp is heavily wounded. The yak completely misses your cerulean imp. The white imp hits you but does no damage. Your cerulean imp hits the yak with a -1 spear. You hit the white imp. You kill the white imp! Vehumet accepts your kill. You feel your power returning. The yak barely misses your cerulean imp. Your cerulean imp barely misses the yak. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The yak barely misses your cerulean imp. Your cerulean imp hits the yak but does no damage. You swap places. The yak misses your cerulean imp. Your cerulean imp hits the yak with a -1 spear. You swap places. The yak gores you. Your cerulean imp barely misses the yak. You hit the yak. The yak is poisoned. The yak is lightly wounded. The yak closely misses you. You hit the yak but do no damage. The yak looks as sick as possible! The yak is lightly wounded. The yak gores you. You hit the yak. The yak looks as sick as possible! The yak is lightly wounded. The yak completely misses you. You hit the yak but do no damage. The yak looks as sick as possible! The yak is moderately wounded. The yak gores you! You swap places. The yak gores your inugami. Your inugami hits the yak. The yak gores your inugami but does no damage. Your inugami hits the yak. The yak gores your inugami. Your inugami hits the yak. The yak misses your inugami. Your inugami hits the yak. You swap places. The yak closely misses you. You hit the yak but do no damage. The yak looks as sick as possible! The yak is almost dead. The yak gores you! You hit the yak. You kill the yak! Vehumet accepts your kill. Your Summonings skill increases to level 8! You swap places. You start resting. Your cerulean imp disappears in a puff of smoke! Your inugami disappears in a puff of smoke! HP restored. You see here a yak corpse. y - 2 scrolls labelled KAT EHIYMAEJI (gained 1) H - an amulet of reflection Okay, then. You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. H - an amulet of reflection (around neck) You see here a yak corpse. You see here a scorpion corpse. There is an open door here. Found a war axe. The deep elf pyromancer shouts! Found a large runed translucent door. Found a long sword. You open the door. A white imp comes into view. There is an open door here. A wight comes into view. It is wielding a +0 flail. The white imp shouts! You hear an angry hiss. The white imp gestures at you. The puff of frost hits you. You hit the white imp but do no damage. The white imp gestures at you. The puff of frost misses you. The wight misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The white imp closely misses you. The wight closely misses you. You swap places. The white imp hits your cerulean imp. The white imp freezes your cerulean imp. The wight attacks as it pursues you! The wight hits you with a +0 flail. Your cerulean imp hits the white imp with a -1 spear. There is an open door here. You barely miss the wight. The white imp closely misses your cerulean imp. A steam dragon comes into view. You block the wight's attack. You hit the wight. The wight is lightly damaged. Your cerulean imp closely misses the white imp. The white imp sputters. The white imp gestures at you. The puff of frost hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The wight barely misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The wight barely misses you. Press: ? - help, v - describe, . - travel Here: a steam dragon The floor. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The white imp gestures at you. The puff of frost hits you! A wight comes into view. It is wielding a +0 hand axe of venom. You block the wight's attack. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate An open door. The walls around you are covered in ice. The wall freezes the white imp but does no damage. The white imp hits you but does no damage. The wall freezes the steam dragon. The wall freezes the wight but does no damage. x2 The wight misses you. Your cerulean imp barely misses the wight. You hit the white imp. The white imp is heavily wounded. The wall freezes the white imp but does no damage. The white imp completely misses you. The wall freezes the steam dragon. The steam dragon breathes steam at you. The ball of steam hits the white imp! The white imp dies! The ball of steam misses you. The wall freezes the wight but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you with a +0 flail! Your cerulean imp hits the wight from afar with a -1 spear. You hit the wight but do no damage. The wight is heavily damaged. You are engulfed in a cloud of scalding steam. The wight resists. The wall freezes the wight. The wall freezes the steam dragon but does no damage. The steam dragon breathes steam at you. The ball of steam hits you!! * * * LOW HITPOINT WARNING * * * The wight resists. The wall freezes the wight. The wight hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the wight but does no damage. You swap places. The frozen ramparts melt away as you move. The wight misses your inugami. Your inugami is engulfed in a cloud of scalding steam. Your inugami hits the wight. Your cerulean imp closely misses the wight. Something bites your inugami but does no damage. Something claws your inugami but does no damage. Something hits your inugami but does no damage. Your inugami is engulfed in a cloud of scalding steam. Something bites your inugami. Something closely misses your inugami. The steam dragon breathes steam at you. The ball of steam hits your inugami! Your inugami dies! Your inugami disappears in a puff of smoke! The ball of steam hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The ball of steam hits you! You die... ##..#ß....ß#....# ....##ß))ß##.##.# .....######.....## .###'# #D###D.# ##.#†### #z§D##.# #.#.##.# ##.#z#§# #.###..# .## #§# #.#..### ## #§# #†#.##.# #@# ##....#### #.# .######..######..# ................## ...##.###...##### ......# #.### ###.#####.# ..........####### ##..............# There were no monsters in sight! Vanquished Creatures A yak (D:7) A water moccasin (D:5) A sky beast (D:6) 3 ice beasts A centaur (D:7) 2 kobold brigands (D:3) 3 bullfrogs 5 scorpions 2 howler monkeys A bombardier beetle (D:5) A jelly (D:7) A gnoll bouda (D:5) 2 hounds (D:5) An iguana (D:4) A sleepcap (D:5) An orc wizard (D:5) 7 gnolls 6 adders A shadow imp (D:6) A white imp (D:7) 3 ufetubi 6 orcs 7 endoplasms 2 giant cockroaches (D:1) 5 goblins 4 hobgoblins 2 jackals 4 quokkas 6 ball pythons 6 bats 6 frilled lizards 28 kobolds A rat (D:1) 122 creatures vanquished. Vanquished Creatures (collateral kills) Eustachio (D:4) An ice beast (D:5) An ogre (D:4) A black bear (D:7) A phantom (D:6) 3 kobold brigands A scorpion (D:6) A bombardier beetle (D:3) A jelly (D:5) A hound (D:6) Ijyb (D:5) An orc wizard (D:7) 11 gnolls A white imp (D:5) An ufetubus (D:6) 2 ribbon worms (D:2) A dart slug (D:1) 4 orcs 4 endoplasms 4 goblins 3 hobgoblins 4 jackals A quokka (D:5) 3 ball pythons (D:1) 2 bats A frilled lizard (D:1) 19 kobolds A rat (D:1) 76 creatures vanquished. Vanquished Creatures (others) A white imp (D:7) 1 creature vanquished. Grand Total: 199 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 357 | D:1 | Learned a level 2 spell: Call Imp 574 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/6 1331 | D:2 | Learned a level 3 spell: Call Canine Familiar 1858 | D:2 | Reached XP level 4. HP: 24/30 MP: 4/8 2232 | D:3 | Reached skill level 1 in Short Blades 2341 | D:3 | Found a sacrificial altar of Ru. 2354 | D:3 | Found a radiant altar of Vehumet. 2385 | D:3 | Became a worshipper of Vehumet 3090 | D:3 | Noticed a kobold brigand 3103 | D:3 | Killed a kobold brigand 3104 | D:3 | Reached skill level 5 in Summonings 3104 | D:3 | Reached XP level 5. HP: 32/36 MP: 10/10 3244 | D:3 | Reached XP level 6. HP: 30/42 MP: 11/11 3247 | D:3 | Reached * piety under Vehumet 3247 | D:3 | Offered knowledge of Freeze by Vehumet. 3746 | D:3 | Reached XP level 7. HP: 47/47 MP: 14/14 3766 | D:3 | Offered knowledge of Hailstorm by Vehumet. 3767 | D:3 | Reached skill level 1 in Fighting 3769 | D:3 | Reached ** piety under Vehumet 3984 | D:4 | Reached skill level 5 in Spellcasting 4155 | D:4 | Noticed Eustachio 4175 | D:4 | Reached skill level 6 in Summonings 4253 | D:4 | Found a shimmering blue altar of Sif Muna. 4475 | D:4 | Killed Eustachio 4476 | D:4 | Reached XP level 8. HP: 14/54 MP: 16/16 4801 | D:5 | Entered Level 5 of the Dungeon 4827 | D:5 | Noticed Ijyb 5030 | D:5 | Killed Ijyb 5072 | D:5 | Found an iron altar of Okawaru. 5096 | D:5 | Offered knowledge of Frozen Ramparts by Vehumet. 5101 | D:5 | Learned a level 3 spell: Frozen Ramparts 5202 | D:5 | Found a hazy altar of Hepliaklqana. 5520 | D:5 | Found a broken altar of Ashenzari. 5536 | D:5 | Reached skill level 7 in Summonings 5540 | D:5 | Reached skill level 1 in Ice Magic 5680 | D:5 | Reached *** piety under Vehumet 6195 | D:5 | Found a staircase to the Ecumenical Temple. 6684 | D:6 | Reached XP level 9. HP: 36/59 MP: 19/19 6688 | D:6 | Learned a level 3 spell: Stone Arrow 6877 | D:6 | Found a basalt altar of Yredelemnul. 6886 | D:6 | Found a shadowy altar of Dithmenos. 7268 | D:6 | Found a burning altar of Makhleb. 7274 | D:6 | Found a glowing silver altar of Zin. 7704 | D:7 | Reached skill level 1 in Earth Magic 8001 | D:7 | Offered knowledge of Airstrike by Vehumet. 8241 | D:7 | Found a glowing golden altar of the Shining One. 8445 | D:7 | Found a large runed translucent door. 8446 | D:7 | Found a large runed translucent door. 8448 | D:7 | Noticed a deep elf pyromancer 8481 | D:7 | Reached skill level 8 in Summonings 8659 | D:7 | Found a large runed translucent door. 8659 | D:7 | Found a large runed translucent door. 8704 | D:7 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, chequers_arboretum, minmay_pentomino_s4 D:2: kennysheep_six_static_rooms, layout_basic, st_stairs_12, minmay_vboxes D:3: minmay_goblin_kobold_castle, layout_basic, mainiacjoe_overflow_cross_hatched, general_overflow_altar, feat_on_display D:4: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, uniq_eustachio D:5: layout_layer_cave, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_paths, okawaru_ov_weapons_minmay, temple_hall, uniq_ijyb D:6: layout_basic, grunt_temple_overflow_order_and_chaos_2, mainiacjoe_overflow_swirl, minmay_misc_feat_ornament D:7: layout_loops_ring, tso_metal_star, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 | 4.8 Spellcasting | 3 4 5 6 7 | 7.4 Short Blades | 1 2 3 4 | 4.3 Summonings | 5 6 7 8 | 8.0 Stealth | 3 | 3.8 Fighting | 1 2 | 2.1 Ice Magic | 2 3 | 3.9 Earth Magic | 2 | 2.4 Throwing | | 0.1 Armour | | 0.8 Conjurations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 51 | | || 51 Short sword | 71 | 107 | 55 || 233 Rapier | | | 193 || 193 Throw: Dart | | | 7 || 7 Cast: Summon Small Mamm | 39 | 22 | 24 || 85 Call Imp | 5 | 14 | 27 || 46 Call Canine Famil | | 8 | 15 || 23 Frozen Ramparts | | | 12 || 12 Stone Arrow | | | 6 || 6 Stab: Sleeping | 4 | 2 | 7 || 13 Armour: Robe | 79 | 59 | 64 || 202 Leather armour | | | 68 || 68 Dodge: Dodged | 95 | 124 | 246 || 465 Block: Other | | | 2 || 2