Seeded DCSS version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 6491761133935295065 (custom seed) 21261 holocube the Covert (level 12, -7/89 HPs) Began as an Octopode Summoner on Feb 15, 2025. Was a Plaything of Xom. Mangled by a ten-headed hydra (11 damage) ... on level 2 of the Lair of Beasts on Feb 24, 2025. The game lasted 01:15:03 (11739 turns). holocube the Covert (Octopode Summoner) Turns: 11739, Time: 01:15:04 Health: -7/89 AC: 1 Str: 15 XL: 12 Next: 88% Magic: 30/30 EV: 22 Int: 20 God: Xom [*.....] Gold: 679 SH: 4 Dex: 20 Spells: 12/26 levels left rFire . . . C - +6 hand axe "Tecsire" {heavy, Str+3 Stlth+} rCold + . . (no offhand) rNeg . . . (no helmet) rPois . E - amulet of the acrobat rElec . k - ring of willpower rCorr + x - ring of see invisible SInv + v - ring of magical power Will +.... u - +5 ring of evasion Stlth +++++++ B - ring of resist corrosion HPRegen 1.14/turn L - +6 ring of dexterity MPRegen 0.22/turn (no ring) (no ring) %: acrobat, clarity @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, large bone plates 1, clarity, clever 1, cold resistance 1, low MP 1, regeneration 1, robust 1, strong 1 a: Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Xom. You were a special plaything of Xom. You visited 2 branches of the dungeon, and saw 13 of its levels. You collected 679 gold pieces. Inventory: Hand Weapons d - a +1 hand axe of distortion e - a +0 dagger h - a +0 short sword t - a +0 rapier C - the +6 hand axe "Tecsire" (weapon) {heavy, Str+3 Stlth+} (You found it on level 7 of the Dungeon) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Missiles I - 2 throwing nets Magical Staves p - a staff of death Jewellery k - a ring of willpower (worn) u - a +5 ring of evasion (worn) v - a ring of magical power (worn) x - a ring of see invisible (worn) B - a ring of resist corrosion (worn) E - an amulet of the acrobat (worn) L - a +6 ring of dexterity (worn) Talismans A - a blade talisman K - a maw talisman Wands n - a wand of warping (21) q - a wand of flame (53) s - a wand of quicksilver (6) z - a wand of paralysis (18) F - a wand of polymorph (23) J - a wand of digging (7) Scrolls c - a scroll of blinking f - 2 scrolls of vulnerability g - 5 scrolls of enchant armour i - 5 scrolls of teleportation j - 2 scrolls of fear w - 2 scrolls of fog y - 2 scrolls of revelation {unknown} D - 2 scrolls of amnesia {unknown} G - a scroll of noise {unknown} H - 2 scrolls of poison {unknown} Potions a - 2 potions of magic b - a potion of attraction l - 4 potions of curing m - 5 potions of moonshine o - 4 potions of heal wounds {unknown} r - a potion of ambrosia {unknown} Skills: * Level 7.2 Fighting - Level 5.7 Short Blades * Level 6.9 Axes * Level 8.1 Dodging * Level 11.6 Stealth + Level 2.4 Shields + Level 7.8 Spellcasting * Level 1.0 Conjurations + Level 8.7 Summonings + Level 0.4 Earth Magic * Level 7.6 Evocations * Level 1.3 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 84% N/A 1% 2 c - Call Canine Familiar Summ 42% N/A 1% 3 d - Eringya's Surprising Summ 42% N/A 2% 4 e - Summon Seismosaurus Summ/Erth 26% N/A 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 9% 1 Poisonous Vapours Alch/Air 28% 1d2 9% 1 Mercury Arrow Conj/Alch 18% 2d6 11% 2 Lesser Beckoning Tloc 14% N/A 13% 2 Hailstorm Conj/Ice 9% 3d6 22% 3 Frozen Ramparts Ice 14% 1d3 26% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 26% 3 Ozocubu's Armour Ice 7% N/A 26% 3 Teleport Other Tloc 7% N/A 26% 3 Brom's Barrelling Bould Conj/Erth 10% 2d5 54% 4 Iskenderun's Battlesphe Conj/Frge 9% 2d8 56% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 65% 4 Forge Lightning Spire Air/Frge 7% 3d4 65% 4 Olgreb's Toxic Radiance Alch 7% N/A 65% 4 Arcjolt Conj/Air 4% 1d14 89% 5 Fireball Conj/Fire 4% 3d4 89% 5 Metabolic Englaciation Hex/Ice 3% N/A 94% 5 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Orb of Destruction Conj 5% 9d5 100% 7 Spellspark Servitor Conj/Frge 4% N/A 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 25995 Temple (0/1) D:7 Lair (2/5) D:11 Zot: 10425 Swamp (0/4) Lair:2 Orc (0/2) D:9 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Hepliaklqana Sif Muna Trog Uskayaw Vehumet Xom Zin Beogh Shops: D:3 ! D:6 [ D:7 = D:11 ( Portals: Trove: D:10 (give 5 potions of resistance) Annotations: D:3 2 transporters, mcursa's ghost, amateur OpSu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in large bone plates. (SH +4) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You are cold resistant. (rC+) Your magical capacity is low. (-10% MP) Your natural rate of healing is unusually fast. You are robust. (+10% HP) Your muscles are strong. (Str +4, Int/Dex -1) Message History Your seismosaurus stumbles backwards! The elephant barely misses your rat. The elephant closely misses your rat. You block the elephant's attack. The elephant trunk-slaps you. You slash the elephant! The elephant is heavily wounded. You hit the elephant but do no damage. You slash the elephant! You kill the elephant! Your cerulean imp hits the elephant but does no damage. The elephant tramples you! You hold your ground! The elephant closely misses you. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the elephant but does no damage. The elephant stumbles on the uneven ground. The seismic shockwave hits the elephant! The elephant stumbles on the uneven ground. The seismic shockwave hits the elephant but does no damage. Your rat bites the elephant but does no damage. The elephant barely misses you. x2; Your rat bites the elephant. The blink frog blinks! Your cerulean imp hits the elephant with a +1 spear. Your seismosaurus tail-slaps the elephant! Your rat bites the elephant but does no damage. The elephant closely misses your seismosaurus. The elephant trunk-slaps your seismosaurus but does no damage. The elephant barely misses your rat. The elephant trunk-slaps your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your cerulean imp hits the elephant but does no damage. Your seismosaurus tail-slaps the elephant! You slash the elephant! The elephant is lightly wounded. Your rat bites the elephant but does no damage. The elephant tramples your seismosaurus but does no damage. The elephant trunk-slaps your seismosaurus but does no damage. Your cerulean imp hits the elephant but does no damage. The elephant barely misses you. The elephant misses you. Your seismosaurus barely misses the elephant. Your rat bites the elephant but does no damage. The elephant tramples your seismosaurus but does no damage. The elephant barely misses your seismosaurus. Xom's power almost touches on you for a moment. The floor briefly shifts under you. Your cerulean imp hits the elephant with a +1 spear. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the elephant! The seismic shockwave hits the elephant!! The elephant stumbles on the uneven ground. The seismic shockwave hits the elephant! Your rat bites the elephant but does no damage. The elephant tramples your seismosaurus but does no damage. The elephant trunk-slaps your seismosaurus but does no damage. Your seismosaurus tail-slaps the elephant!! The elephant dies! You hit the elephant. You squeeze the elephant. The elephant is heavily wounded. The elephant barely misses you. The elephant trunk-slaps you. You block the elephant's attack. The elephant trunk-slaps you. You completely miss the elephant. You squeeze the elephant. The elephant is heavily wounded. The elephant tramples you. You stumble backwards! Your rat bites the elephant but does no damage. The blink frog hits your cerulean imp. You hit the elephant. The elephant is heavily wounded. The elephant tramples your seismosaurus! Your seismosaurus holds its ground! The elephant trunk-slaps your seismosaurus but does no damage. The blink frog blinks! The elephant closely misses you. x2 Your cerulean imp hits the elephant but does no damage. Your seismosaurus tail-slaps the elephant! The elephant dies! The elephant closely misses you. x2 Your cerulean imp hits the elephant but does no damage. Your seismosaurus tail-slaps the elephant. Your Dodging skill increases to level 8! Your Shapeshifting skill increases to level 1! You slash the elephant! You squeeze the elephant. The elephant is severely wounded. The elephant tramples you! You hold your ground! The elephant trunk-slaps you. Your cerulean imp hits the elephant from afar with a +1 spear. Your seismosaurus tail-slaps the elephant! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. You block the elephant's attack. The elephant closely misses you. Your seismosaurus tail-slaps the elephant but does no damage. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your canine familiar is too injured to answer your call. You slash the elephant! You kill the elephant! You see here an elephant corpse. You swap places. Your familiar recovers from its injuries. Your rat disappears in a puff of smoke! The blink frog completely misses you. Your cerulean imp hits the blink frog with a +1 spear. The blink frog blinks! The blink frog blinks! You hit the blink frog. Your grab misses the blink frog. The blink frog is severely wounded. The blink frog blinks! Your cerulean imp hits the blink frog from afar with a +1 spear. The blink frog blinks! You swap places. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the blink frog!! The blink frog dies! No target in view! Your seismosaurus disappears in a puff of smoke! You start resting. Magic restored. You start resting. Your cerulean imp disappears in a puff of smoke! HP restored. g - 5 scrolls of enchant armour (gained 1) a - 2 potions of magic (gained 1) You see here a +0 chain mail. L - a +6 ring of dexterity You feel agile. L - a +6 ring of dexterity (worn) You now have 619 gold pieces (gained 16). Xom's attention almost turns to you for a moment. An imperceptible spirit brushes against the floor beside you. Okay, then. Xom's power brushes against you for a moment. Your body is suffused with distortional energy. You feel stupid. You feel less energetic. You regain control of your magic. You feel less energetic. Search for what [Enter for "/armor(?!.*\(\d+ gold\))", or ? for help]? /armor(?!.*\(\d+ gold\)) Unknown command. You see here a +0 heavy spear. You pick up a Young Poisoner's Handbook and begin reading... You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance to your library. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. A yak comes into view. A yak is nearby! A yak comes into view. A yak comes into view. The helpless yak fails to defend itself. You slice the yak!! Your squeeze misses the yak. The yak is severely wounded. The yak closely misses you. The yak gores you. You slash the yak! You kill the yak! The yak bellows! Your Fighting skill increases to level 7! The yak attacks as it pursues you! The yak completely misses you. The yak attacks as it pursues you! The yak completely misses you. The yak completely misses you. The yak attacks as it pursues you! The yak closely misses you. The yak attacks as it pursues you! The yak completely misses you. The yak attacks as it pursues you! The yak completely misses you. The yak attacks as it pursues you! The yak completely misses you. The yak attacks as it pursues you! The yak misses you. The yak attacks as it pursues you! The yak completely misses you. You slash the yak! The yak is moderately wounded. The yak completely misses you. The yak bellows! You hit the yak. You squeeze the yak! The yak is severely wounded. Xom almost notices you. The floor briefly shifts under you. The yak gores you! You barely miss the yak. The yak is severely wounded. The yak gores you! The yak misses you. You slash the yak! The yak is almost dead. The yak gores you! You hit the yak but do no damage. The yak is almost dead. The yak gores you! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The yak misses you. Your cerulean imp hits the yak but does no damage. The yak gores you! The yak attacks as it pursues you! You block the yak's attack. Your cerulean imp hits the yak with a +0 spear. The yak dies! Your inugami hits the yak but does no damage. Your cerulean imp hits the yak from afar with a +0 spear. You hit the yak. You squeeze the yak. The yak is moderately wounded. Your inugami hits the yak! The yak misses you. Your cerulean imp hits the yak from afar with a +0 spear. Your inugami hits the yak. You block the yak's attack. You hit the yak. The yak is severely wounded. Your inugami hits the yak. Your cerulean imp barely misses the yak. The yak misses you. Your inugami hits the yak. Your cerulean imp hits the yak but does no damage. You slash the yak! You kill the yak! You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. You start resting. HP restored. You now have 637 gold pieces (gained 18). Your inugami disappears in a puff of smoke! You now have 664 gold pieces (gained 27). You now have 679 gold pieces (gained 15). o - 4 metallic golden potions (gained 1) You open the door. There is an open translucent door here. There is an open translucent door here. There is an open translucent door here. There is an open translucent door here. There is an open translucent door here. You open the door. There is an open translucent door here. As you open the door, it creaks loudly! There is an open translucent door here. There is an open translucent door here. There is an open translucent door here. You open the door. There is an open translucent door here. You open the door. There is an open door here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The helpless yak fails to defend itself. You slice the yak!! You squeeze the yak! The yak is almost dead. The yak gores you! The yak misses you. The yak attacks as it pursues you! You block the yak's attack. There is a stone staircase leading up here. You barely miss the yak. You squeeze the yak. You kill the yak! You hit the yak. The yak gores you! The yak misses you. You slash the yak! You squeeze the yak, but do no damage. The yak is heavily wounded. The yak completely misses you. You barely miss the yak. You squeeze the yak! The yak is almost dead. The yak barely misses you. You slash the yak! You kill the yak! The yak closely misses you. You barely miss the yak. You squeeze the yak! The yak is moderately wounded. The yak completely misses you. You hit the yak. The yak is moderately wounded. The yak barely misses you. The yak completely misses you. You barely miss the yak. You squeeze the yak. The yak is moderately wounded. The yak completely misses you. You slash the yak! The yak is severely wounded. The yak completely misses you. The yak barely misses you. You block the yak's attack. You climb upwards. There is a stone staircase leading down here. You barely miss the yak. The yak is severely wounded. The yak gores you! You slash the yak! You squeeze the yak. The yak is almost dead. The yak barely misses you. The yak gores you! You slash the yak! You kill the yak! You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel A stone staircase leading up. Unknown command. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The wolf howls! x2; The bullfrog croaks. Casting: Summon Seismosaurus Egg (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You hear a loud, deep croak! A wolf comes into view. The cane toad stings your seismosaurus egg but does no damage. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The wolf howls! You hear a howl! The wolf completely misses you. A wolf comes into view. The bullfrog hits your inugami but does no damage. The wolf completely misses you. The cane toad stings your seismosaurus egg!! Your seismosaurus egg is poisoned. The cane toad poisons your seismosaurus egg! Your cerulean imp barely misses the wolf. The wolf misses you. The bullfrog barely misses your inugami. The cane toad stings your seismosaurus egg. The six-headed hydra completely misses you. The six-headed hydra bites you. The six-headed hydra completely misses you. The six-headed hydra closely misses you. x2 You block the six-headed hydra's attack. Your inugami hits the bullfrog! The wolf bites you! The bullfrog closely misses your inugami. The wolf closely misses you. Your cerulean imp hits the wolf from afar with a +0 spear. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a six-headed hydra A crocodile bursts forth beneath you and grabs the six-headed hydra in its jaws! Your crocodile bites the six-headed hydra! You dismount your crocodile. The wolf closely misses your crocodile. The wolf bites your crocodile. The six-headed hydra bites your crocodile! The six-headed hydra misses your crocodile. The six-headed hydra closely misses your crocodile. The six-headed hydra barely misses your crocodile. The six-headed hydra bites your crocodile! The six-headed hydra bites your crocodile. Casting: Eringya's Surprising Crocodile (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The wolf barely misses your crocodile. The six-headed hydra barely misses your crocodile. The six-headed hydra bites your crocodile. x3 The six-headed hydra bites your crocodile! Your crocodile dies! Your crocodile's corpse disappears in a puff of smoke! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The wolf bites you. Your cerulean imp hits the six-headed hydra from afar with a +0 spear. You swap places. The wolf misses your cerulean imp. The six-headed hydra bites your cerulean imp. The six-headed hydra closely misses your cerulean imp. The six-headed hydra bites your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The wolf attacks as it pursues you! The wolf completely misses you. Your inugami barely misses the wolf. Your inugami hits the wolf! The wolf completely misses you. You hit the wolf. Your grab misses the wolf. You squeeze the wolf, but do no damage. The wolf is almost dead. The wolf completely misses you. Your inugami barely misses the wolf. You block the wolf's attack. Your inugami misses the wolf. Your inugami hits the wolf but does no damage. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a six-headed hydra (lightly wounded) A crocodile bursts forth beneath you and grabs the six-headed hydra in its jaws! Your crocodile bites the six-headed hydra! You dismount your crocodile. Your inugami barely misses the wolf. The six-headed hydra bites your crocodile. x2 The six-headed hydra bites your crocodile! x2 The six-headed hydra bites your crocodile. The six-headed hydra misses your crocodile. The wolf closely misses your crocodile. The six-headed hydra bites your crocodile! Your crocodile dies! Your crocodile's corpse disappears in a puff of smoke! The six-headed hydra misses your inugami. The six-headed hydra bites your inugami. x2 The six-headed hydra misses your inugami. The six-headed hydra barely misses your inugami. Casting: Eringya's Surprising Crocodile (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your inugami hits the six-headed hydra. Your inugami hits the wolf. The wolf dies! Your cerulean imp hits the six-headed hydra with a +0 spear. Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Your cerulean imp hits the six-headed hydra with a +0 spear. You chop one of the six-headed hydra's heads off! The five-headed hydra grows two more! You slash the seven-headed hydra! The seven-headed hydra is heavily wounded. Your quokka bites the seven-headed hydra. Your cerulean imp hits the seven-headed hydra with a +0 spear. The seven-headed hydra bites you! The seven-headed hydra barely misses you. The seven-headed hydra bites you! The seven-headed hydra misses you. The seven-headed hydra barely misses you. The seven-headed hydra completely misses you. x2 You hack one of the seven-headed hydra's heads off! The six-headed hydra grows two more! You slice the eight-headed hydra!! You squeeze the eight-headed hydra. The eight-headed hydra is severely wounded. Your quokka bites the eight-headed hydra. Your inugami hits the eight-headed hydra. Your cerulean imp hits the eight-headed hydra with a +0 spear. You block the eight-headed hydra's attack. The eight-headed hydra bites you. The eight-headed hydra misses you. The eight-headed hydra bites you! x4 * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the eight-headed hydra. Your inugami hits the eight-headed hydra. Your cerulean imp hits the eight-headed hydra with a +0 spear. Your quokka bites the eight-headed hydra. Your quokka bites the eight-headed hydra. The eight-headed hydra dies! You start resting. Your quokka disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! HP restored. You start resting. Magic restored. Done exploring. You swap places. Your inugami disappears in a puff of smoke! You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. Unknown command. Okay, then. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a staircase to the Swamp. The helpless water moccasin fails to defend itself. You slice the water moccasin!! You grab the water moccasin. You squeeze the water moccasin. The water moccasin is almost dead. You constrict the water moccasin! You kill the water moccasin! Your Conjurations skill increases to level 1! The helpless iguana fails to defend itself. You slice the iguana!! You kill the iguana! The helpless eight-headed hydra fails to defend itself. You hack one of the eight-headed hydra's heads off! The seven-headed hydra grows two more! You slice the nine-headed hydra!! The nine-headed hydra is heavily wounded. The nine-headed hydra bites you. You block the nine-headed hydra's attack. The nine-headed hydra bites you! The nine-headed hydra completely misses you. The nine-headed hydra bites you! The nine-headed hydra completely misses you. x2 The nine-headed hydra bites you! The nine-headed hydra misses you. You slice one of the nine-headed hydra's heads off! The eight-headed hydra grows two more! You slash the ten-headed hydra! You squeeze the ten-headed hydra. The ten-headed hydra is heavily wounded. The ten-headed hydra bites you! The ten-headed hydra bites you. The ten-headed hydra closely misses you. The ten-headed hydra barely misses you. You block the ten-headed hydra's attack. The ten-headed hydra barely misses you. The ten-headed hydra closely misses you. The ten-headed hydra misses you. The ten-headed hydra closely misses you. The ten-headed hydra misses you. The ten-headed hydra bites you!! * * * LOW HITPOINT WARNING * * * The ten-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The ten-headed hydra misses you. The ten-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The ten-headed hydra closely misses you. The ten-headed hydra bites you! You die... Xom giggles madly! #P..#P.### ....< .... P..##..# #..#..# #....P# #.§P.# #§§§.# ##§§l§# #P§§@D# #...§§.§.# #.......... ########..... #.###.. ## . You could see a ten-headed hydra and an iguana. Vanquished Creatures A two-headed ogre (D:7) 4 elephants (Lair:1) 2 cane toads (Lair:1) 2 shadowghasts (D:10) 2 wyverns 9 yaks A basilisk (D:11) 4 vampire mosquitoes 3 acid dragons (D:11) 5 water moccasins 4 orc warriors 2 ice beasts (D:7) A sky beast (D:8) A black bear (D:6) 2 ogres 4 centaurs 2 kobold brigands A gnoll sergeant (D:5) 2 bullfrogs 3 scorpions 2 marrowcudas 11 wights 6 killer bees An electric eel (D:10) A howler monkey (D:7) A hound (D:7) 2 gnoll boudas 4 orc priests 7 iguanas 5 orc wizards 2 sleepcaps 3 adders 7 gnolls 3 ribbon worms 2 dart slugs (D:1) 27 orcs 11 ball pythons 6 bats 11 endoplasms A giant cockroach (D:3) 9 goblins 6 hobgoblins 7 kobolds 4 quokkas 2 frilled lizards (D:2) 7 rats 203 creatures vanquished. Vanquished Creatures (collateral kills) Snorg (D:10) A hydra (Lair:1) 2 two-headed ogres (D:10) A boulder beetle (D:7) Pikel (D:7) 4 elephants (Lair:1) A komodo dragon (D:7) 4 blink frogs (Lair:1) A troll (D:7) A slime creature (D:7) A vampire (D:10) A wyvern (D:11) 24 yaks A basilisk (D:11) 2 water moccasins Duvessa (D:6) An ogre (D:7) 2 centaurs (D:10) A wolf (Lair:1) 2 gnoll sergeants 4 wights Dowan (D:6) 6 killer bees 3 jellies A hound (D:6) An orc priest (D:10) An iguana (D:4) 7 orc wizards 17 gnolls An adder (D:6) An ufetubus (D:7) A dart slug (D:1) 11 orcs 3 bats 3 endoplasms A goblin (D:4) A hobgoblin (D:4) A kobold (D:7) 117 creatures vanquished. Vanquished Creatures (others) Sigmund (D:4) An orc priest (D:3) 3 orcs (D:3) 5 creatures vanquished. Grand Total: 325 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 64 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 393 | D:1 | Reached XP level 3. HP: 18/21 MP: 6/6 538 | D:1 | Reached skill level 3 in Stealth 874 | D:2 | Upgraded the game from 0.33-a0-838-ga4bcbd7fdb to | 0.33-a0-1003-ge20181a0a6 1150 | D:2 | Reached XP level 4. HP: 20/27 MP: 2/8 1322 | D:2 | Learned a level 2 spell: Call Imp 1592 | D:3 | Found a faded altar of an unknown god. 1600 | D:3 | Prayed at the altar of an unknown god. 1600 | D:3 | Became a worshipper of Xom of Malevolent Giggling 1602 | D:3 | Found a bloodstained altar of Trog. 1603 | D:3 | Found a glowing silver altar of Zin. 1604 | D:3 | Found a hazy altar of Hepliaklqana. 1604 | D:3 | Found a radiant altar of Vehumet. 1607 | D:3 | Found a shimmering blue altar of Sif Muna. 1639 | D:3 | Reached skill level 1 in Fighting 1696 | D:3 | XOM: destruction 1711 | D:3 | XOM: give mutation 1711 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [Xom's mischief] 1849 | D:3 | Found a transporter. 1849 | D:3 | Found a transporter. 1850 | D:3 | Noticed an ogre 1850 | D:3 | Noticed mcursa's ghost (amateur OpSu) 1851 | D:3 | Identified the +6 dire flail of Fortitude {holy, *Corrode | rF+ Int+3} 1851 | D:3 | Noticed an ogre 1852 | D:3 | Noticed an ogre 1955 | D:3 | Found Vafowkax's Distillery. 2096 | D:3 | XOM: silly message 2325 | D:3 | XOM: silly message 2331 | D:3 | Learned a level 3 spell: Call Canine Familiar 2425 | D:3 | Reached XP level 5. HP: 33/33 MP: 3/9 2595 | D:4 | Noticed Sigmund 2598 | D:4 | XOM: cast spell 'Summon Hydra' 2599 | D:4 | Killed Sigmund 2600 | D:4 | Reached skill level 1 in Short Blades 2600 | D:4 | Reached skill level 4 in Stealth 2600 | D:4 | Reached XP level 6. HP: 26/38 MP: 9/11 2999 | D:4 | XOM: give mutations 2999 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [Xom's mischief] 2999 | D:4 | Gained mutation: You are vulnerable to heat. (rF-) [Xom's | mischief] 2999 | D:4 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [Xom's mischief] 2999 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [Xom's mischief] 3016 | D:4 | Reached skill level 5 in Summonings 3111 | D:4 | Reached XP level 7. HP: 45/45 MP: 13/13 3127 | D:4 | XOM: confuse monster(s) 3132 | D:4 | Reached skill level 5 in Stealth 3222 | D:4 | Found the +1 Delatra's gloves {ID++} 3271 | D:4 | XOM: give mutations 3271 | D:4 | Gained mutation: You are cold resistant. (rC+) [Xom's | grace] 3271 | D:4 | Gained mutation: You are robust. (+10% HP) [Xom's grace] 3271 | D:4 | Gained mutation: You have hidden genetic potential. [Xom's | grace] 3433 | D:5 | Entered Level 5 of the Dungeon 3446 | D:5 | Learned a level 4 spell: Eringya's Surprising Crocodile 3523 | D:5 | XOM: god gift: scroll of vulnerability 3561 | D:5 | XOM: god gift: rapier {god gift} 3573 | D:5 | Reached skill level 1 in Evocations 3951 | D:5 | XOM: god gift: 35 gold pieces 4225 | D:5 | XOM: give mutations 4225 | D:5 | Lost mutation: You are resistant to electric shocks. | (rElec) [Xom's mischief] 4225 | D:5 | Lost mutation: You are vulnerable to heat. (rF-) [Xom's | mischief] 4678 | D:6 | Reached XP level 8. HP: 36/56 MP: 8/15 4700 | D:6 | XOM: give mutations 4700 | D:6 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [Xom's grace] 4700 | D:6 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [Xom's grace] 4700 | D:6 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [Xom's grace] 4795 | D:6 | Gained mutation: You possess an exceptional clarity of | mind. [hidden potential] 4947 | D:6 | Found Canimoergh's Armour Shop. 4978 | D:6 | Noticed Dowan 5118 | D:6 | Noticed Duvessa 5132 | D:6 | XOM: smoke on damage 5143 | D:6 | Killed Duvessa 5147 | D:6 | Killed Dowan 5326 | D:6 | Reached skill level 6 in Stealth 5430 | D:7 | XOM: potion effect (might) 5441 | D:7 | XOM: confuse monster(s) 5516 | D:7 | Noticed Pikel 5540 | D:7 | XOM: summons 6 living force lances 5541 | D:7 | Killed Pikel 5542 | D:7 | Reached skill level 5 in Spellcasting 5542 | D:7 | Reached XP level 9. HP: 29/62 MP: 18/18 5561 | D:7 | Gained mutation: Your natural rate of healing is unusually | fast. [hidden potential] 5561 | D:7 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 5807 | D:7 | Found Xima's Jewellery Shop. 5938 | D:7 | Found a staircase to the Ecumenical Temple. 6089 | D:7 | Reached skill level 7 in Stealth 6189 | D:7 | Found a hide-covered altar of Uskayaw. 6189 | D:7 | XOM: 2-stop teleportation journey 6275 | D:7 | Learned a level 4 spell: Summon Seismosaurus Egg 6373 | D:7 | XOM: cast spell 'Summon Small Mammal' 6386 | D:7 | Reached skill level 5 in Short Blades 6445 | D:7 | Reached skill level 1 in Shields 6498 | D:7 | Reached skill level 5 in Dodging 6617 | D:7 | XOM: smoke on damage 6623 | D:7 | Noticed a two-headed ogre 6623 | D:7 | Noticed a troll 6623 | D:7 | Noticed a komodo dragon 6623 | D:7 | Noticed a boulder beetle 6667 | D:7 | XOM: enchant monsters (good, paralysed) 6683 | D:7 | XOM: summons friendly raiju 6685 | D:7 | XOM: good polymorph raiju -> shapeshifter 6709 | D:7 | XOM: summons 7 living force lances 6710 | D:7 | XOM: potion effect (ambrosia) 6746 | D:7 | XOM: summons 4 friends 6753 | D:7 | XOM: potion effect (invisibility) 6755 | D:7 | XOM: summons 3 friends 6756 | D:7 | Killed a komodo dragon 6757 | D:7 | Reached XP level 10. HP: 48/70 MP: 20/20 6765 | D:7 | Killed a boulder beetle 6766 | D:7 | Reached skill level 8 in Stealth 6838 | D:7 | XOM: fake destruction 6840 | D:7 | XOM: enchant monsters (good, fragile as glass) 6845 | D:7 | Reached skill level 5 in Evocations 6847 | D:7 | Killed a two-headed ogre 6914 | D:7 | Identified the +6 hand axe "Tecsire" {heavy, Str+3 Stlth+} 7039 | D:8 | XOM: smoke on damage 7143 | D:8 | XOM: 3-stop teleportation journey 7362 | D:8 | XOM: 1-stop teleportation journey 7437 | D:8 | XOM: summons 3 hostile chaos creatures 7765 | D:9 | Reached skill level 9 in Stealth 7768 | D:9 | Reached skill level 1 in Axes 7840 | D:9 | XOM: cloud trail 7841 | D:9 | Found a staircase to the Orcish Mines. 7854 | D:9 | Found a roughly hewn altar of Beogh. 7894 | D:9 | XOM: 2-stop teleportation journey 8001 | D:9 | XOM: potion effect (ambrosia) 8009 | D:9 | Reached skill level 5 in Fighting 8421 | D:10 | Entered Level 10 of the Dungeon 8521 | D:10 | Noticed Snorg 8608 | D:10 | Reached XP level 11. HP: 54/79 MP: 22/22 8747 | D:10 | XOM: summons friendly boggart 8770 | D:10 | XOM: blink monster(s) 8801 | D:10 | XOM: divination: all 8810 | D:10 | Killed Snorg 8919 | D:10 | Found a portal to a secret trove of treasure. 8992 | D:10 | Noticed a two-headed ogre 9000 | D:10 | XOM: smoke on damage 9018 | D:10 | Killed a two-headed ogre 9019 | D:10 | Reached skill level 10 in Stealth 9069 | D:10 | Noticed a two-headed ogre 9079 | D:10 | Killed a two-headed ogre 9368 | D:10 | XOM is BORED! 9368 | D:10 | XOM: silly message 9392 | D:11 | Reached skill level 5 in Axes 9401 | D:11 | Found Huqoqanuq's Weapon Emporium. 9429 | D:11 | XOM: summons 9 living force lances 9538 | D:11 | XOM: charmed 2 monsters 9539 | D:10 | XOM: summons friendly chaos spawn 9585 | D:11 | XOM: 1-stop teleportation journey 9611 | D:11 | XOM: divination: all 9672 | D:11 | Reached XP level 12. HP: 86/86 MP: 24/24 9857 | D:11 | Found a staircase to the Lair. 9857 | D:11 | XOM: 2-stop teleportation journey 10208 | Lair:1 | Entered Level 1 of the Lair of Beasts 10297 | Lair:1 | Reached skill level 11 in Stealth 10568 | Lair:1 | XOM: enchant monsters (bad, unusually resistant) 10654 | Lair:1 | XOM: potion effect (might) 10667 | Lair:1 | XOM: enchant monsters (bad, regenerating) 10685 | Lair:1 | XOM: made a ring of doors, pushed 2 others out 10741 | Lair:1 | XOM: confuse monster(s) 10761 | Lair:1 | XOM: silly message 10771 | Lair:1 | XOM: silly message 10776 | Lair:1 | Reached skill level 1 in Shapeshifting 10916 | Lair:1 | XOM: silly message 10917 | Lair:1 | XOM: give mutations 10917 | Lair:1 | Lost mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [Xom's mischief] 10917 | Lair:1 | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [Xom's mischief] 10917 | Lair:1 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [Xom's mischief] 10917 | Lair:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [Xom's mischief] 11074 | Lair:1 | XOM: silly message 11514 | Lair:2 | Noticed a skyshark 11572 | Lair:2 | Noticed a six-headed hydra 11595 | Lair:1 | Killed an eight-headed hydra 11732 | Lair:2 | Noticed an eight-headed hydra 11732 | Lair:2 | Found a staircase to the Swamp. 11734 | Lair:2 | Reached skill level 1 in Conjurations 11739 | Lair:2 | HP: 4/89 [ten-headed hydra (6)] 11739 | Lair:2 | Mangled by a ten-headed hydra Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_ring D:2: layout_basic, minmay_hexomino_r4 D:3: layout_loops_ring, grunt_temple_overflow_open, serial_shops, nicolae_shop_waterfront, gammafunk_ghost_smash, chequers_ecumenical_altar_simple_redux, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_b, minivault_26, corexii_item_surrounded_by_moat, minmay_distorted D:4: layout_cave_pools, uniq_sigmund D:5: layout_cave_pools D:6: layout_rooms, serial_shops, shop, uniq_duvessa D:7: minmay_the_grid_triangle_9x9_rhombus_thin [minmay_the_grid_triangle_9x9_dagger, minmay_the_grid_triangle_9x9_prize_top_heavy, minmay_the_grid_triangle_9x9_corruption, minmay_the_grid_triangle_9x9_skeleton], layout_loops_corners, marbit_many_paths, minmay_temple_entry_proselytizer, serial_shops, nicolae_shop_tiny_glass, uniq_pikel D:8: layout_loops_ring, amcnicky_mini_rare_corridor_liquid, kennysheep_generic_room_16 D:9: layout_long_grid, minmay_orc_entry_temple_small, lemuel_flamethrower_2 D:10: minmay_recursive_quarters, layout_basic, enter_trove_3, uniq_snorg D:11: layout_cave_pools, minmay_lair_entry_grove, serial_shops, shop, serial_column_ruins, column_ruins_open_tiny, column_ruins_open_medium, column_ruins_open_tiny, column_ruins_columns_corner, column_ruins_open_tiny, grunt_ogre_cave Lair:1: layout_regular_city Lair:2: dragon1_lemuel, layout_small_grid, minmay_swamp_entry_reptiles, basic_altar, grunt_megastairs_2 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 3 4 5 6 7 9 10 11 | 11.6 Fighting | 1 2 3 4 5 6 7 | 7.2 Spellcasting | 3 4 5 6 7 | 7.8 Short Blades | 1 2 4 5 | 5.7 Dodging | 3 4 5 6 7 8 | 8.1 Summonings | 5 6 7 8 | 8.7 Evocations | 1 3 4 5 6 7 | 7.6 Shields | 1 2 | 2.4 Axes | 2 5 6 | 6.9 Shapeshifting | 1 | 1.3 Conjurations | 1 | 1.0 Earth Magic | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 22 | | | || 22 Constrict | 18 | 22 | 30 | 38 || 108 Tentacles | 13 | 19 | 57 | 79 || 168 Dagger | 23 | | | || 23 Short sword | 20 | 76 | 9 | || 105 Rapier | | | 154 | 17 || 171 Hand axe | | | | 269 || 269 Cast: Summon Small Mamm | 18 | 22 | 47 | 41 || 128 Call Imp | | 11 | 26 | 34 || 71 Call Canine Famil | | 1 | 17 | 25 || 43 Eringya's Surpris | | | 2 | 3 || 5 Summon Seismosaur | | | | 3 || 3 Evoke: Wand | | | 2 | 11 || 13 Use: Scroll | | 5 | 5 | || 10 Potion | | | | 2 || 2 Stab: Sleeping | 11 | 16 | 6 | 23 || 56 Confused | | | 2 | || 2 Distracted | | | 1 | || 1 Invisible | | | | 2 || 2 Armour: Skin | 34 | 36 | 78 | 203 || 351 Dodge: Dodged | 46 | 45 | 124 | 484 || 699 Block: Other | | | 23 | 73 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11904 | 11364 | 540 | 1098 | 6719 | 13 | 915.7 | Dungeon | 10331 | 9887 | 444 | 822 | 5980 | 11 | 939.2 | Lair | 1573 | 1477 | 96 | 276 | 739 | 2 | 786.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 1541 daAuts D:7: 1535 daAuts D:4: 1043 daAuts D:3: 1002 daAuts D:10: 962 daAuts D:6: 914 daAuts D:5: 910 daAuts D:11: 853 daAuts D:1: 835 daAuts D:8: 781 daAuts D:2: 755 daAuts D:9: 737 daAuts Lair:2: 32 daAuts