Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11356913674924942675 335 holocube the Conjurer (level 6, -1/50 HPs) Began as a Draconian Conjurer on Feb 25, 2025. Slain by an ogre ... wielding a +0 giant spiked club (7 damage) ... on level 4 of the Dungeon. The game lasted 00:14:26 (4119 turns). holocube the Conjurer (Draconian Conjurer) Turns: 4119, Time: 00:14:26 Health: -1/50 AC: 7 Str: 11 XL: 6 Next: 28% Magic: 3/10 EV: 11 Int: 19 God: Gold: 215 SH: 0 Dex: 9 Spells: 4/11 levels left rFire . . . j - staff of alchemy rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . (no cloak) rCorr . v - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ q - ring of poison resistance HPRegen 0.28/turn w - ring of wizardry MPRegen 0.12/turn %: wizardry (x1) @: attractive, enlightened, flying A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons y - a +0 quarterstaff Missiles h - 12 poisoned darts Armour v - a +0 pair of gloves (worn) Magical Staves j - a staff of alchemy (weapon) Jewellery q - a ring of poison resistance (left hand) w - a ring of wizardry (right hand) Talismans l - a beast talisman p - a maw talisman u - a flux talisman Wands t - a wand of charming (14) Scrolls d - a scroll of identify {unknown} e - a scroll of blinking {unknown} f - a scroll of teleportation {unknown} i - 3 scrolls of enchant armour {unknown} o - a scroll of revelation {unknown} r - a scroll of brand weapon {unknown} s - 2 scrolls of amnesia {unknown} x - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of enlightenment c - a potion of curing {unknown} g - a potion of haste {unknown} k - a potion of mutation {unknown} m - a potion of attraction n - a potion of ambrosia {unknown} z - a potion of might {unknown} Skills: * Level 2.4 Fighting * Level 2.0 Staves + Level 2.5 Dodging * Level 3.2 Stealth * Level 3.1 Spellcasting * Level 4.7 Conjurations + Level 1.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 6% 1 Hailstorm Conj/Ice 12% 3d6 7% 3 Sublimation of Blood Necr 3% N/A 9% 2 Frozen Ramparts Ice 6% 1d1 17% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 17% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 22% 4 Ignite Poison Fire/Alch 7% N/A 41% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19865 Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. An orc comes into view. It is wielding a +0 short sword. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. A ball python comes into view. A ball python is nearby! HP restored. You climb downwards. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc shouts! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You shake off some of the fire as you move. You climb upwards. The liquid fire burns you! There is a stone staircase leading down here. You shake off some of the fire as you move. The liquid fire burns you! The ball python hisses angrily. You shake off the liquid fire. The ball python bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (75% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You start resting. HP restored. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. A dart slug comes into view. The helpless dart slug fails to defend itself. You hit the dart slug but do no damage. The dart slug closely misses you. You hit the dart slug. You tail-slap the dart slug. The dart slug is severely wounded. You hit the dart slug but do no damage. You tail-slap the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. You kill the dart slug! Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Things that are here: 5 stones; a +0 short sword; a kobold skeleton Found a stone staircase leading down. An adder comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! Your magical contamination has completely faded away. Magic restored. You see here an adder corpse. There is a stone staircase leading down here. Found a scale mail. You see here a +0 scale mail. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering poisoned darts (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering poisoned darts (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! An orc comes into view. It is wielding a +0 hand axe. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and quivering stones (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! A dart slug is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - dart slug Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! A hobgoblin comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! There is a stone staircase leading down here. You see here a hobgoblin corpse. h - 12 poisoned darts (gained 7) Items here: ( )) †. u - a flux talisman There are no items here. Items here: ( )) †. You see here a dart slug corpse. Found a glowing robe. You see here a +1 robe of fire resistance. A frilled lizard comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) You see here a frilled lizard corpse. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bombardier beetle but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle but does no damage. The orc shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +4 flail (78% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. You finish channelling your searing ray. The bombardier beetle closely misses you. You hit the bombardier beetle. You kill the bombardier beetle! You have reached level 6! Your scales feel tougher. Unknown command. You start resting. Magic restored. You see here a bombardier beetle corpse. You see here a +4 flail. The gnoll shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! Things that are here: a +0 club; a gnoll corpse The orc shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc! You kill the orc! Things that are here: a +0 leather armour; a +2 vampiric whip; an orc skeleton There is an escape hatch in the floor here. A frilled lizard comes into view. Search for what [Enter for "/weapon(?!.*\(\d+ gold\))", or ? for help]? /weapon(?!.*\(\d+ gold\)) Search for what [Enter for "/weapon(?!.*\(\d+ gold\))", or ? for help]? /armor(?!.*\(\d+ gold\)) Search for what [Enter for "/armor(?!.*\(\d+ gold\))", or ? for help]? /weapon(?!.*\(\d+ gold\)) Unknown command. Found an escape hatch in the ceiling. The frilled lizard hisses angrily. The frilled lizard completely misses you. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard closely misses you. You completely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. Your tail-slap misses the frilled lizard. The frilled lizard bites you. You closely miss the frilled lizard. You tail-slap the frilled lizard. You kill the frilled lizard! HP restored. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. The orc shouts! An orc is nearby! A bat comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat! You kill the bat! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc hits you with a +0 short sword. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 short sword. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Things that are here: a +0 short sword; a +0 leather armour Magic restored. Found a stone staircase leading up. Done exploring. Done exploring. Search for what [Enter for "/weapon(?!.*\(\d+ gold\))", or ? for help]? /armor(?!.*\(\d+ gold\)) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 pair of gloves. You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. You see here a +0 whip. Things that are here: a +0 short sword; a ball python skeleton; a kobold skeleton Things that are here: a +0 spear; a gnoll skeleton There is a stone staircase leading down here. You climb downwards. Found a notched peridot ring, a war axe and a mace. Found a glowing golden altar of the Shining One. Found a stone staircase leading down. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Found 18 gold pieces. Found a grey potion. w - a ring of wizardry w - a ring of wizardry (right hand) There is a stone staircase leading up here. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Magic restored. You now have 189 gold pieces (gained 18). Found a robe. Found a stone staircase leading down. m - 2 grey potions (gained 1) You see here a +0 mace. x - a scroll labelled JUDICU UMUVYOVIUH Okay, then. z - a purple potion Found 6 stones. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. 2 orcs come into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! The orc shouts! An orc priest comes into view. It is wielding a +0 flail. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc priest shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (lightly wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (lightly wounded, 78% to hit) The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The searing ray hits the orc priest. You kill the orc priest! Your Staves skill increases to level 2! HP restored. Things that are here: a +0 flail; a +0 leather armour; an orc corpse Things that are here: a +0 dagger; a +0 hand axe; a +0 leather armour You see here a +0 war axe. Found a quarterstaff. You see here a +0 quarterstaff. Found a quarterstaff. Found a plate armour and 3 stones. i - 3 scrolls labelled ZAOSUTZ GETWO (gained 1) You see here a +0 quarterstaff. Press: ? - help, v - describe, . - travel The floor. You see here a +0 quarterstaff. y - a +0 quarterstaff You open the door. There is an open door here. You now have 197 gold pieces (gained 8). You now have 215 gold pieces (gained 18). An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. Magic restored. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The ogre shouts! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre! The ogre is heavily wounded. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. You hear an explosion! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. It was a potion of attraction. You feel attractive to monsters. The ogre hits you with a +0 giant spiked club! You die... .........## #...... .........+.......# .........##.#...# #....[.(###...*# ## ##.....## #.## #.# ##...## #..## #.# #+## #.#.###..# #.# #...O#...# #.# ####@.#### ##.## #.## ##...## #.# ##.....#########.# #................# .....############# ##.### ### You could see an ogre. Vanquished Creatures A scorpion (D:3) A bombardier beetle (D:3) 2 orc priests Jessica (D:3) 5 gnolls 3 adders (D:3) 4 dart slugs A ribbon worm (D:2) 8 orcs 5 endoplasms A giant cockroach (D:3) 3 goblins 6 hobgoblins 2 jackals (D:3) 6 kobolds 4 quokkas 5 ball pythons 5 bats 6 frilled lizards 5 rats 74 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms (D:4) 4 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 648 | D:1 | Found a faded altar of an unknown god. 836 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/6 1406 | D:2 | Learned a level 2 spell: Searing Ray 1767 | D:2 | Reached skill level 1 in Fighting 1990 | D:3 | Reached XP level 4. HP: 33/35 MP: 2/7 2145 | D:3 | Noticed Jessica 2149 | D:3 | Killed Jessica 2207 | D:3 | Reached skill level 1 in Staves 2503 | D:3 | Noticed a scorpion 2529 | D:3 | Killed a scorpion 2530 | D:3 | Reached XP level 5. HP: 35/41 MP: 1/9 2632 | D:3 | Reached skill level 1 in Alchemy 3324 | D:3 | Reached XP level 6. HP: 48/48 MP: 0/10 3721 | D:4 | Found a glowing golden altar of the Shining One. 3735 | D:4 | Learned a level 4 spell: Fulminant Prism 4119 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_rooms D:3: layout_loops_ring, minmay_distorted, uniq_jessica D:4: layout_loops_corners, mainiacjoe_overflow_catwalk Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.5 Stealth | 2 3 | 3.2 Fighting | 1 2 | 2.4 Staves | 1 2 | 2.0 Spellcasting | 3 | 3.1 Alchemy | 1 | 1.2 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 65 | || 65 Tailslap | 10 | 4 || 14 Staff | 18 | 24 || 42 Cast: Magic Dart | 67 | 53 || 120 Searing Ray | | 14 || 14 Fulminant Prism | | 4 || 4 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | 1 || 3 Armour: Skin | 53 | 13 || 66 Dodge: Dodged | 59 | 26 || 85