Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1787962837317916351 52906 holocube the Thaumaturge (level 14, -4/148 HPs) Began as an Oni Fire Elementalist on Apr 10, 2025. Was an Elder of Sif Muna. Slain by Rupert ... wielding a +1 triple sword of protection (43 damage) ... on level 1 of the Orcish Mines. The game lasted 02:17:03 (31299 turns). holocube the Thaumaturge (Oni Fire Elementalist) Turns: 31299, Time: 02:17:04 Health: -4/148 AC: 13 Str: 17 XL: 14 Next: 66% Magic: 21/31 EV: 25 Int: 35 God: Sif Muna [****..] Gold: 573 SH: 0 Dex: 9 Spells: 12/40 levels left rFire . . . g - +7 dire flail rCold . . . (shield currently unavailable) rNeg . . . I - +3 steam dragon scales rPois . c - +1 hat rElec . M - +2 cloak of Fortification {Int+5} rCorr . (gloves unavailable) SInv . (boots unavailable) Will ++... L - amulet "Daeph" {Acrobat Slay+3} Stlth +++ y - +6 ring of intelligence HPRegen 0.44/turn A - +6 ring of intelligence MPRegen 0.22/turn %: acrobat @: acrobatic, enlightened, flying, studying Fighting A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 1 of the Orcish Mines. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 3 branches of the dungeon, and saw 21 of its levels. You also visited: Bailey. You collected 1423 gold pieces. You spent 850 gold pieces at shops. Inventory: Hand Weapons g - a +7 dire flail (weapon) Missiles b - a curare-tipped dart h - 27 poisoned darts Armour c - a +1 hat (worn) I - +3 steam dragon scales (worn) M - the +2 cloak of Fortification (worn) {Int+5} (You found it on level 1 of the Lair of Beasts) Int+5: It affects your intelligence (+5). Jewellery a - a ring of ice i - an amulet of reflection x - a +6 ring of intelligence y - a +6 ring of intelligence (left hand) A - a +6 ring of intelligence (right hand) F - a ring of resist corrosion L - the amulet "Daeph" (around neck) {Acrobat Slay+3} (You found it on level 10 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). P - a ring of protection from cold Q - the ring "Otaqeh" {rF- rCorr Str-2 Int+6 Dex+7} (You found it on level 13 of the Dungeon) [ring of intelligence] Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Talismans q - a blade talisman Wands t - a wand of flame (39) v - a wand of charming (4) D - a wand of iceblast (16) Scrolls d - 3 scrolls of revelation j - 3 scrolls of noise m - 4 scrolls of poison r - a scroll of amnesia u - a scroll of silence C - 3 scrolls of vulnerability K - 2 scrolls of torment N - 3 scrolls of fear Potions e - a potion of curing f - a potion of mutation k - 7 potions of enlightenment l - 2 potions of magic n - 2 potions of lignification o - a potion of invisibility {unknown} w - 3 potions of might {unknown} z - 5 potions of attraction {unknown} B - 2 potions of berserk rage {unknown} E - 2 potions of cancellation {unknown} G - 3 potions of haste {unknown} J - a potion of degeneration {unknown} O - a potion of brilliance {unknown} Skills: + Level 11.7 Fighting + Level 7.1 Maces & Flails + Level 0.6 Throwing + Level 7.1 Dodging + Level 5.0 Stealth + Level 13.9 Spellcasting + Level 9.1 Conjurations + Level 1.5 Translocations + Level 11.1 Fire Magic + Level 2.4 Air Magic + Level 0.1 Earth Magic + Level 8.0 Invocations + Level 0.1 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 77% 2d17 1% 4 d - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 e - Starburst Conj/Fire 38% 6d11 4% 6 f - Plasma Beam Fire/Air 32% 2x1d45 16% 6 g - Dazzling Flash Hex/Fire 100% N/A 1% 3 h - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 96% 1d10 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sandblast Erth 50% 2d12 1% 1 Blink Tloc 70% N/A 1% 2 Hailstorm Conj/Ice 54% 3d11 1% 3 Inner Flame Hex/Fire 59% N/A 1% 3 Call Imp Summ 48% N/A 2% 2 Frozen Ramparts Ice 48% 1d8 4% 3 Passwall Erth 25% N/A 4% 3 Leda's Liquefaction Alch/Erth 12% N/A 16% 4 Summon Forest Summ/Tloc 14% N/A 34% 5 Lee's Rapid Deconstruct Erth 12% 3d9* 41% 5 Summon Mana Viper Hex/Summ 24% N/A 43% 5 Ignition Fire 40% 3d12 73% 8 Hellfire Mortar Fire/Erth 29% 3d13 80% 7 Summon Cactus Giant Summ 12% N/A 95% 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 21217 Temple (0/1) D:7 Lair (4/5) D:8 Zot: 17291 Swamp (0/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Zot: 10746 Vaults (0/5) D:13 Bailey (visited) Elf: Orc:2 Depths: D:15 Altars: Cheibriados Gozag Hepliaklqana Makhleb Qazlal Sif Muna Uskayaw Wu Jian Xom Jiyva Shops: D:11 * D:13 * Annotations: D:14 1 runed translucent door, fimo's ghost, journeyman MiFi Lair:2 3 runed translucent doors, topgsoup's ghost, journeyman DsSh Orc:1 Rupert Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History An orc comes into view. It is wielding a +0 hand axe. The orc knight hits you with a +0 battleaxe. The orc knight shoots a bolt. The bolt closely misses you. The orc warrior shoots a bolt. The bolt hits you. The orc knight hits you with a +0 battleaxe! The orc warrior shoots a bolt. The bolt hits you! The orc knight roars a battlecry! The orc goes into a battle-frenzy! You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Starburst (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Starburst (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of lightning hits the orc knight but does no damage. The orc knight is moderately wounded. The fiery plasma hits the orc knight!! The orc knight is severely wounded. The orc knight hits you with a +0 battleaxe!! Casting: Plasma Beam (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Plasma Beam. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc knight hits you with a +0 battleaxe!!! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Throw: 2 darts (disperse) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour (heavily wounded, strong, 62% to hit) You throw a dart of dispersal. The dart of dispersal hits the orc knight. The orc knight blinks! The orc knight is heavily wounded. Throw: dart (disperse) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour (heavily wounded, strong, 62% to hit) You throw a dart of dispersal. The dart of dispersal hits the orc knight. The orc knight blinks! The orc knight is heavily wounded. Your magical contamination has completely faded away. Items here: )))))) [[[ ÷÷. Items here: ( )))) [[[ ÷. There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. You start resting. Magic restored. You start resting. HP restored. Okay, then. Unknown command. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'h'. You climb downwards. Welcome back to the Orcish Mines! The orc knight barely misses you. There is a staircase back to the Dungeon, spattered with blood here. Casting: Plasma Beam (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour (78% to hit) The stone arrow hits the orc knight. The orc knight is lightly wounded. The orc knight hits you with a +0 battleaxe! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour (lightly wounded, 78% to hit) The stone arrow hits the orc knight!! The orc knight is moderately wounded. The orc knight misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour (moderately wounded, 78% to hit) The stone arrow hits the orc knight!! The orc knight is severely wounded. The orc knight barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour (severely wounded, 78% to hit) The stone arrow hits the orc knight! The orc knight is almost dead. The orc knight hits you with a +0 battleaxe. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 plate armour (almost dead, 78% to hit) The stone arrow hits the orc knight!! You kill the orc knight! Sif Muna accepts your kill. You start resting. HP restored. You start resting. Magic restored. Items here: ( ))))) [[[[ ÷. Items here: )) [ ÷÷. There is a stone staircase leading down, spattered with blood here. You climb downwards. The orc warrior shoots a bolt. The bolt closely misses you. The orc knight shoots a bolt. The bolt hits you! There is a stone staircase leading up, spattered with blood here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 chain mail (75% to hit) Okay, then. Unknown command. You conjure some foxfire! An orc wizard comes into view. It is wielding a +0 dagger. You conjure some foxfire! The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the orc. The orc is almost dead. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc knight shoots a bolt. The bolt barely misses you. The foxfire hits the orc warrior! The orc warrior is moderately wounded. You conjure some foxfire! The foxfire hits the orc. You kill the orc! Sif Muna accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 arbalest and wearing a +0 chain mail (75% to hit) The stone arrow hits your foxfire! Your foxfire is heavily damaged. The foxfire hits the orc warrior. The orc warrior is heavily wounded. The foxfire hits the orc warrior. The orc warrior is severely wounded. An orc warrior comes into view. It is wielding a +0 long sword. The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 battleaxe. The orc warrior barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 arbalest and wearing a +0 chain mail (75% to hit) The stone arrow hits the orc knight! The orc knight is lightly wounded. The orc knight shoots a bolt. The bolt hits you! The orc warrior hits you with a +0 battleaxe! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 arbalest and wearing a +0 chain mail (lightly wounded, 75% to hit) The stone arrow misses the orc knight. The orc warrior unwields a +0 long sword. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow hits you. The orc knight shoots a bolt. The bolt hits you! The orc warrior closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 arbalest and wearing a +0 chain mail (lightly wounded, 75% to hit) The stone arrow hits the orc knight! The orc knight is heavily wounded. The orc warrior shoots an arrow. The arrow hits you. The orc knight shoots a bolt. The bolt barely misses you. The orc warrior barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the orc warrior!! You kill the orc warrior! Sif Muna accepts your kill. The bolt of fire hits the orc knight!!! You kill the orc knight! Sif Muna accepts your kill. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. The orc warrior shoots an arrow. The arrow barely misses you. Casting: Starburst (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Starburst (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You impale something!! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc wizard points at you and mumbles some strange words. The magic dart hits you but does no damage. The orc warrior shoots an arrow. The arrow hits you. You conjure some foxfire! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You conjure some foxfire! The foxfire hits the orc warrior. The orc warrior is lightly wounded. The foxfire hits the orc warrior. The orc warrior is moderately wounded. The orc warrior shoots an arrow. The arrow barely misses you. You conjure some foxfire! The foxfire hits the orc warrior. The orc warrior is heavily wounded. The orc warrior shoots an arrow. The arrow misses you. The foxfire hits the orc warrior but does no damage. The orc warrior is heavily wounded. You conjure some foxfire! The foxfire hits something. The foxfire hits the orc warrior but does no damage. The orc warrior is heavily wounded. You conjure some foxfire! The foxfire hits the orc warrior but does no damage. The orc warrior is heavily wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is heavily wounded. The orc warrior shoots an arrow. The arrow closely misses you. You conjure some foxfire! The foxfire hits something. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You channel some magical energy. The foxfire hits the orc warrior. The orc warrior is severely wounded. The foxfire hits something but does no damage. A magic dart appears from out of thin air! The magic dart hits you but does no damage. The orc warrior shoots an arrow. The arrow hits you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc warrior shoots an arrow. The arrow hits you! You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The orc warrior shoots an arrow. The arrow hits you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc warrior but does no damage. The orc warrior is severely wounded. The foxfire hits the orc warrior! The orc warrior is almost dead. The foxfire hits the orc warrior but does no damage. The orc warrior is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. You kill the orc warrior! Sif Muna accepts your kill. You start resting. Your foxfire dissipates! You start resting. Magic restored. You feel less invigorated. You start resting. An orc priest comes into view. It is wielding a +0 club. An orc priest is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The orc priest shouts! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc priest. The orc priest is moderately wounded. The foxfire hits the orc priest! The orc priest is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc priest. The orc priest is almost dead. The foxfire hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. You start resting. An orc warrior comes into view. It is wielding a +0 flail. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The orc warrior shouts! You hear a shout! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc warrior but does no damage. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc warrior! The orc warrior is moderately wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. An orc warrior is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (moderately wounded, ally target, 78% to hit) The stone arrow hits your foxfire!! The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (moderately wounded, 78% to hit) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (moderately wounded, 78% to hit) The stone arrow hits the orc warrior!! You kill the orc warrior! Sif Muna accepts your kill. You start resting. An orc priest comes into view. It is wielding a +0 short sword of venom. You conjure some foxfire! You conjure some foxfire! The foxfire hits the orc priest. The orc priest is moderately wounded. The foxfire hits the orc priest but does no damage. The orc priest is moderately wounded. You conjure some foxfire! The foxfire hits the orc priest but does no damage. The orc priest is moderately wounded. The foxfire hits the orc priest. The orc priest is heavily wounded. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is heavily wounded. Rupert the Wild comes into view. He is wielding a +1 triple sword of protection. The foxfire hits the orc priest. The orc priest is severely wounded. Unknown command. The foxfire hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. You climb upwards. There is a stone staircase leading down, spattered with blood here. Search for what [Enter for "/armor(?!.*\(\d+ gold\))", or ? for help]? will Unknown command. You start resting. Magic restored. You start resting. HP restored. Okay, then. You feel very buoyant. You fly up into the air. You fly downwards. Level annotation: Rupert Rupert flexes. Rupert hits you with a +1 triple sword of protection!! Rupert roars madly and goes into a rage! Rupert goes berserk! An orc comes into view. It is wielding a +0 short sword. There is a stone staircase leading up, spattered with blood here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate You can't see any item there. Okay, then. Unknown command. Casting: Plasma Beam (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Look: Rupert, wielding a +1 triple sword of protection and wearing a +0 ring mail (berserk, chance to dazzle: 31%) Okay, then. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Unknown command. Casting: Plasma Beam (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Plasma Beam (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate Look: Rupert, wielding a +1 triple sword of protection and wearing a +0 ring mail (berserk, 81% to hit) The bolt of fire hits Rupert!!! Rupert is lightly wounded. The orc shouts! Rupert hits you with a +1 triple sword of protection!!! You hear a shout! Rupert barely misses you. Rupert hits you with a +1 triple sword of protection!! You fly upwards. There is a stone staircase leading down, spattered with blood here. Casting: Starburst (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Starburst (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Throw: 3 darts (curare) Press: ? - help, Shift-Dir - straight line, f - Rupert Aim: Rupert, wielding a +1 triple sword of protection and wearing a +0 ring mail (lightly wounded, berserk, 66% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Rupert. Rupert is poisoned. Rupert struggles to breathe. Rupert seems to slow down. Rupert is moderately wounded. Rupert barely misses you. Casting: Plasma Beam (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Annotate which branch? (. - Orc:1, ? - help, ! - show branch list) Okay, then. Unknown command. Casting: Plasma Beam (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Plasma Beam (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Plasma Beam (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of lightning hits Rupert!! Rupert is heavily wounded. The fiery plasma hits Rupert! Rupert is heavily wounded. Rupert hits you with a +1 triple sword of protection!! Okay, then. Okay, then. Rupert attacks as he pursues you! Rupert completely misses you. Okay, then. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line, f - Rupert Aim: Rupert, wielding a +1 triple sword of protection and wearing a +0 ring mail (heavily wounded, berserk, poisoned, slow, 66% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Rupert. Rupert looks even sicker. Rupert struggles to breathe. Rupert seems to be slow for longer. Rupert is heavily wounded. Rupert hits you with a +1 triple sword of protection! * * * LOW HITPOINT WARNING * * * Rupert attacks as he pursues you! Rupert completely misses you. Rupert hits you with a +1 triple sword of protection!!! You die... Rupert roars with triumph. ### ### ####.# ####.# #..#.### #....### ###......# ##......### #........####.........## ###.......^#....#.#.....# ##....#####.....#####....# #....#####......## ###...# #..#..#.##...@...###.....# ####....##...#@...##.....# ###..#....#.........### #.........##.......## ###.....####.......# #.......## ##...>.## ##...^....#####.(### ##....#.......###.# ###.....####....# ### You could see Rupert (berserk, very poisoned, slow). Vanquished Creatures Nessos (D:12) 2 hydras (Lair:3) Erica (Lair:1) 3 boulder beetles (D:12) 3 two-headed ogres 5 centaur warriors 7 death yaks Urug (Orc:2) A tengu warrior (D:15) An occultist (D:13) A pharaoh ant (Lair:2) 2 spriggan druids (Lair:2) A glowing orange brain (D:15) A lindwurm (Lair:3) A harpy (shapeshifter) (D:15) 3 orc knights 11 ugly things 3 deep elf pyromancers 3 elephants 3 cyclopes 6 meliai A black mamba (Lair:3) A black mamba (shapeshifter) (D:15) 5 cane toads A torpor snail (Lair:3) 3 unseen horrors A rime drake (Lair:4) An efreet (D:14) 6 komodo dragons 3 tengu conjurers (D:15) A troll (D:13) A hornet (Lair:2) 4 blink frogs (Lair:2) 5 slime creatures Blorkula the Orcula (D:7) 4 wraiths A wyvern (Lair:2) A shadowghast (D:11) 29 yaks 2 vampires 4 basilisks 3 steam dragons 2 wargs A redback (Lair:2) Menkaure (D:6) 2 vampire mosquitoes (D:12) Edmund (D:6) An acid dragon (D:11) 13 water moccasins 20 orc warriors 3 black bears An ice beast (D:7) 4 ogres A sky beast (D:7) 13 centaurs 4 kobold brigands A phantom (D:6) 10 bullfrogs 4 scorpions 2 marrowcudas 6 killer bees (D:10) A vampire bat (D:7) 2 electric eels (D:10) 6 howler monkeys A hound (D:4) A bombardier beetle (D:4) 4 jellies 22 orc priests 4 sleepcaps Ijyb (D:3) 5 iguanas 16 orc wizards 4 adders 6 gnolls 2 river rats (D:8) A white imp (D:8) 2 ufetubi (D:7) 2 ribbon worms 4 dart slugs 82 orcs 3 bats 7 endoplasms 3 giant cockroaches 15 goblins 6 hobgoblins 11 jackals 39 kobolds 3 quokkas 6 ball pythons A frilled lizard (D:3) 4 rats 3 foxfires 495 creatures vanquished. Vanquished Creatures (collateral kills) 4 foxfires 4 creatures vanquished. Vanquished Creatures (others) An ugly thing (D:14) 1539 foxfires 1540 creatures vanquished. Grand Total: 2039 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holocube the Oni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 36 | D:1 | Reached skill level 1 in Conjurations 66 | D:1 | Found a faded altar of an unknown god. 83 | D:1 | Prayed at the altar of an unknown god. 83 | D:1 | Became a worshipper of Sif Muna the Loreminder 83 | D:1 | Reached * piety under Sif Muna 115 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/5 306 | D:1 | Learned a level 2 spell: Scorch 879 | D:1 | Reached skill level 1 in Fighting 883 | D:1 | Reached XP level 3. HP: 33/33 MP: 1/7 1369 | D:2 | Reached ** piety under Sif Muna 1613 | D:2 | Reached skill level 3 in Spellcasting 1900 | D:3 | Reached XP level 4. HP: 41/41 MP: 5/8 2592 | D:3 | Noticed Ijyb 2613 | D:3 | Killed Ijyb 3050 | D:4 | Reached XP level 5. HP: 49/49 MP: 1/9 3350 | D:4 | Reached skill level 1 in Invocations 3482 | D:4 | Reached skill level 1 in Maces & Flails 3482 | D:4 | Reached XP level 6. HP: 45/59 MP: 1/11 4544 | D:4 | Found an opulent altar of Gozag. 4547 | D:4 | Found a snail-covered altar of Cheibriados. 4552 | D:4 | Found an ornate altar of the Wu Jian Council. 4635 | D:5 | Entered Level 5 of the Dungeon 4731 | D:5 | Reached *** piety under Sif Muna 4732 | D:5 | Reached XP level 7. HP: 38/67 MP: 3/12 4903 | D:5 | Found a stormy altar of Qazlal. 5152 | D:5 | Reached skill level 4 in Spellcasting 5532 | D:5 | Learned a level 4 spell: Flame Wave 5997 | D:6 | Reached XP level 8. HP: 79/79 MP: 10/14 6345 | D:6 | Noticed Edmund 6656 | D:6 | Noticed Menkaure 6666 | D:6 | Killed Menkaure 6813 | D:5 | Learned a level 3 spell: Volatile Blastmotes 7224 | D:6 | Killed Edmund 7225 | D:6 | Reached skill level 5 in Fighting 7552 | D:7 | Noticed Blorkula the Orcula 7671 | D:6 | Reached **** piety under Sif Muna 7759 | D:7 | Reached XP level 9. HP: 88/88 MP: 10/16 8084 | D:7 | Reached skill level 5 in Fire Magic 8158 | D:7 | Found a staircase to the Ecumenical Temple. 8546 | D:7 | Killed Blorkula the Orcula 8552 | D:7 | Reached skill level 5 in Invocations 9495 | D:8 | Reached skill level 5 in Spellcasting 9634 | D:8 | Found a staircase to the Lair. 9646 | D:8 | Reached ***** piety under Sif Muna 10288 | D:9 | Noticed a brown ugly thing 10306 | D:9 | Killed a brown ugly thing 10307 | D:9 | Reached skill level 5 in Conjurations 10307 | D:9 | Reached XP level 10. HP: 14/102 MP: 9/18 10431 | D:9 | Found a flagged portal. 10547 | Bailey | Entered a bailey 11559 | D:9 | Found a hazy altar of Hepliaklqana. 11564 | D:9 | Noticed a two-headed ogre 12144 | D:9 | Killed a two-headed ogre 12279 | D:9 | Reached skill level 6 in Spellcasting 12428 | D:10 | Entered Level 10 of the Dungeon 12613 | D:10 | Noticed a two-headed ogre 12648 | D:10 | Killed an unseen horror 12797 | D:10 | Killed a two-headed ogre 12798 | D:10 | Reached XP level 11. HP: 113/113 MP: 10/20 12864 | D:10 | Found a burning altar of Makhleb. 13175 | D:10 | Found a staircase to the Orcish Mines. 13340 | D:10 | Reached skill level 5 in Dodging 13680 | D:10 | Identified the amulet "Daeph" {Acrobat Slay+3} 13850 | Orc:1 | Entered Level 1 of the Orcish Mines 13932 | Lair:1 | Entered Level 1 of the Lair of Beasts 13976 | Lair:1 | Reached skill level 7 in Spellcasting 14245 | Lair:1 | Reached skill level 5 in Maces & Flails 14510 | Lair:1 | Identified a scroll of acquirement 14511 | Lair:1 | Acquired a manual of Fighting 14738 | Lair:1 | Identified the +2 cloak of Fortification {Int+5} 14890 | Lair:1 | Noticed Erica 14912 | Lair:1 | Killed Erica 15543 | Lair:2 | Reached skill level 8 in Spellcasting 15691 | Lair:2 | Noticed a pharaoh ant 15732 | Lair:2 | Killed a pharaoh ant 15948 | Lair:2 | Found a runed translucent gate. 15949 | Lair:2 | Noticed a death yak 15949 | Lair:2 | Noticed topgsoup's ghost (journeyman DsSh) 15957 | Lair:2 | Reached XP level 12. HP: 122/124 MP: 18/24 15988 | Lair:2 | Received a gift from Sif Muna 15989 | Lair:2 | Got Sif Muna's Monograph on Lapidary Fever {god gift} 15997 | Lair:2 | Learned a level 6 spell: Starburst 16055 | Lair:2 | Found a hole to the Spider Nest. 16876 | Lair:2 | Identified the +0 robe "Eliatuni" {rPois Dex+3} 16882 | Lair:2 | Found a runed translucent gate. 16882 | Lair:2 | Found a runed translucent gate. 16924 | Lair:2 | Reached skill level 9 in Spellcasting 17177 | Lair:2 | Killed a death yak 17643 | Lair:2 | Found a staircase to the Swamp. 18200 | Lair:3 | Reached skill level 10 in Spellcasting 18312 | Lair:3 | Noticed an eight-headed hydra 18330 | Lair:3 | Killed an eight-headed hydra 18340 | Lair:3 | Noticed a five-headed hydra 18375 | Lair:3 | Killed a five-headed hydra 18376 | Lair:3 | Reached skill level 10 in Fighting 18618 | Lair:3 | Noticed a death yak 18627 | Lair:3 | Killed a death yak 18787 | Lair:3 | Reached XP level 13. HP: 128/133 MP: 22/27 19404 | Lair:4 | Found a staircase to the Slime Pits. 19404 | Lair:4 | Found a viscous altar of Jiyva. 19482 | Lair:4 | Reached skill level 11 in Spellcasting 21834 | D:11 | Found Gith's Fire Supplies. 21843 | D:11 | Bought Sif Muna's Cyclopedia of the Sun for 850 gold pieces 22153 | D:12 | Reached skill level 12 in Spellcasting 22153 | D:12 | Reached skill level 10 in Fire Magic 23051 | D:12 | Identified the +4 ring mail of Buoff {rCorr} 23409 | D:13 | Noticed Nessos 24141 | D:13 | Learned a level 6 spell: Plasma Beam 24148 | D:12 | Killed Nessos 24361 | D:13 | Found Tialaenn's Assorted Antiques. 24424 | D:13 | Identified the ring "Otaqeh" {rF- rCorr Str-2 Int+6 Dex+7} 24457 | D:13 | You fall into a shaft and drop 2 floors! 24457 | D:15 | Entered Level 15 of the Dungeon 25007 | D:13 | Found a gate to the Vaults. 25028 | D:13 | Reached skill level 5 in Stealth 25028 | D:13 | Reached skill level 1 in Translocations 25195 | D:14 | Found a runed translucent door. 25195 | D:14 | Found a shimmering altar of Xom. 25196 | D:14 | Noticed fimo's ghost (journeyman MiFi) 25507 | D:13 | Reached skill level 13 in Spellcasting 25638 | D:14 | Found a hide-covered altar of Uskayaw. 26009 | D:13 | Reached XP level 14. HP: 89/146 MP: 27/31 26144 | D:14 | Reached skill level 1 in Air Magic 28334 | D:15 | Noticed a tengu reaver 29052 | D:15 | Noticed a dire elephant 29054 | D:15 | Noticed a green very ugly thing 29284 | D:15 | Learned a level 3 spell: Dazzling Flash 29985 | Orc:2 | Entered Level 2 of the Orcish Mines 29994 | Orc:2 | Noticed Urug 29998 | Orc:2 | Received a gift from Sif Muna 30010 | Orc:2 | Killed Urug 30149 | Orc:2 | HP: 7/148 [orc priest/divine providence (14)] 30671 | Orc:1 | HP: 6/148 [orc knight/+0 battleaxe (39)] 30997 | D:10 | Learned a level 3 spell: Stone Arrow 31193 | Orc:2 | Noticed Rupert 31299 | Orc:1 | Slain by Rupert Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, ebering_ecumenical_altar_box, minmay_strange_pillars D:2: layout_rooms D:3: minmay_angry_zag, layout_loops_ring, nicolae_the_louvre, uniq_ijyb D:4: layout_loops_corners, grunt_temple_overflow_diamond, uniq_crazy_yiuf_cottage D:5: layout_cave_pools, grunt_qazlal_sundering, grunt_ministairs_13, minmay_misc_feat_room, kennysheep_generic_room_13 D:6: layout_rooms, uniq_edmund, uniq_menkaure D:7: layout_cave_pods, minmay_temple_entry_enclosed_plants, uniq_blorkula_the_orcula D:8: layout_basic, dpeg_lair_monsters D:9: layout_roguey, mainiacjoe_overflow_small_starburst, enter_bailey_3, nicolae_straight_to_the_point D:10: layout_basic, nicolae_overflow_hidden_temple D:11: layout_basic, nicolae_shop_fire_sale [nicolae_sub_dead_trees] D:12: layout_cave_pools D:13: layout_irregular_city, hellmonk_vaults_attempted_burglary, serial_shops, shop, uniq_nessos D:14: layout_basic, lemuel_tele_altar, ebering_ghost_xom D:15: hangedman_depths_entry_try_elsewhere_first, layout_long_grid, minmay_strange_pillars, chequers_serial_rivers_room_b, hellmonk_guarded_unrand_sphere_of_battle Lair:1: layout_cave_pods, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, uniq_erica Lair:2: layout_roguey, mainiacjoe_swamp_entry_angry_trees, nicolae_spider_entry_lesser_pyramids, gammafunk_ghost_split, grunt_forest_stairs_basic Lair:3: layout_cave_pods, gauntlet_entry_generic, grunt_megastairs_2 Lair:4: layout_misc_corridors, minmay_slime_entry_pillars Orc:1: layout_diamond_mine, dreamdust_deal_with_the_devil, uniq_josephine Orc:2: st_orc_pillars, layout_caves, uniq_urug, uniq_rupert Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Conjurations | 1 2 3 4 5 6 7 8 9 | 9.1 Dodging | 2 3 4 5 6 7 | 7.1 Fighting | 1 2 3 4 5 7 8 9 10 11 | 11.7 Fire Magic | 3 4 5 6 7 9 10 11 | 11.1 Spellcasting | 3 4 5 6 8 10 13 | 13.9 Invocations | 1 2 3 4 6 7 8 | 8.0 Maces & Flails | 1 2 3 4 5 6 7 | 7.1 Stealth | 2 3 4 5 | 5.0 Translocations | 1 | 1.5 Air Magic | 2 | 2.4 Throwing | | 0.6 Earth Magic | | 0.1 Evocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 41 | | | | || 41 Headbutt | 4 | 7 | 9 | 14 | 20 || 54 Mace | 4 | 34 | 18 | | || 56 Dire flail | | | 19 | 56 | 111 || 186 Throw: Dart | | | 6 | | 4 || 10 Cast: Foxfire | 66 | 86 | 222 | 324 | 270 || 968 Scorch | 2 | 23 | 36 | 63 | 56 || 180 Flame Wave | | | 9 | 29 | 14 || 52 Volatile Blastmot | | | 5 | 8 | 19 || 32 Starburst | | | | 8 | 64 || 72 Plasma Beam | | | | | 30 || 30 Stone Arrow | | | | | 12 || 12 Dazzling Flash | | | | | 2 || 2 Invoke: Channel Magic | | | 3 | 3 | 10 || 16 Evoke: Wand | | | 1 | | 3 || 4 Use: Potion | | 1 | 3 | | 7 || 11 Scroll | | 5 | 7 | 12 | 12 || 36 Stab: Sleeping | | | | 1 | 1 || 2 Armour: Robe | 22 | 77 | 176 | 27 | || 302 Steam dragon scal | | | | 192 | 338 || 530 Dodge: Dodged | 35 | 33 | 195 | 183 | 250 || 696