ASSERT(winner->valid) in 'viewgeom.cc' at line 408 failed. Version: Dungeon Crawl Stone Soup 0.32.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 0, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss -name hommusc1 -rc /var/dcss/gamedata/dcss-0.32/rc-files/hommusc1.rc -macro /var/dcss/gamedata/dcss-0.32/rc-files/hommusc1.macro -morgue /var/dcss/gamedata/dcss/morgue/hommusc1/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-0.32/save/ -webtiles-socket /var/dcss/sockets/hommusc1:2025-03-28.05:00:12.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x563b0053444e]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x563b0054259a]: do_crash_dump() /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x563b0053492a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x76441d845330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x76441d89eb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x76441d84527e]: /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(+0x4b18bd) [0x563b005418bd]: /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x563b00541e77]: AssertFailed(char const*, char const*, int, char const*, ...) /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(+0xb6a1fc) [0x563b00bfa1fc]: /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(+0xc00ab5) [0x563b00c90ab5]: /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(_Z12startup_stepv+0xd3e) [0x563b00b2adbe]: startup_step() /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(+0xc0ebed) [0x563b00c9ebed]: /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(main+0x1f7) [0x563b0046e217]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x76441d82a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x76441d82a28b]: /var/dcss/builds/dcss-0.32/0.32.1/bin/dcss(_start+0x25) [0x563b0046ec35]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="HEAD" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Setting crawl_dir to `/var/dcss/gamedata/dcss-0.32/save/`. Data directory '/var/dcss/builds/dcss-0.32/0.32.1/bin/../dat/' found. x2 Setting crawl_dir to `/var/dcss/gamedata/dcss-0.32/save/`. Data directory '/var/dcss/builds/dcss-0.32/0.32.1/bin/../dat/' found. Loading databases... Loading spells and features... Loading maps... >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.32.1) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [] Species: Yak Job: Unemployed HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 0 (0) 0 (0) 0 (0) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | | 0 | 0 | 0 | 0 | 0/7 Long Blades | | 0 | 0 | 0 | 0 | 0/1 Axes | | 0 | 0 | 0 | 0 | 0/6 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/1 Staves | | 0 | 0 | 0 | 0 | 0/5 Ranged Weapons | | 0 | 0 | 0 | 0 | 0/1 Throwing | | 0 | 0 | 0 | 0 | 0/50 Armour | | 0 | 0 | 0 | 0 | 0/1 Dodging | | 0 | 0 | 0 | 0 | 0/2 Stealth | | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/2 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/1 Spellcasting | | 0 | 0 | 0 | 0 | 0/1 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/1 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/1 Translocations | | 0 | 0 | 0 | 0 | 0/1 Fire Magic | | 0 | 0 | 0 | 0 | 0/1 Ice Magic | | 0 | 0 | 0 | 0 | 0/0 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/1 Alchemy | | 0 | 0 | 0 | 0 | 0/0 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | | 0 | 0 | 0 | 0 | 0/1 Shapeshifting | | 0 | 0 | 0 | 0 | 0/0 Spell bugs: Durations: Attributes: Mutations: Inventory bugs: Equipment: }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>