Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14975301739623643665 702 hommusc1 the Ducker (level 7, -2/45 HPs) Began as a Djinni Fire Elementalist on Mar 27, 2025. Slain by a vampire (5 damage) ... on level 9 of the Dungeon. The game lasted 00:08:26 (4907 turns). hommusc1 the Ducker (Djinni Fire Elementalist) Turns: 4907, Time: 00:08:27 Health: -2/45 AC: 3 Str: 13 XL: 7 Next: 98% Gold: 264 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . p - +0 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois āˆž (no helmet) rElec . v - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... y - amulet of faith Stlth + h - +6 ring of strength HPRegen 0.27/turn (no ring) %: faith, infuse magic (-3 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 264 gold pieces. Inventory: Hand Weapons p - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) v - a +0 cloak (worn) Magical Staves b - a staff of cold Jewellery h - a +6 ring of strength (left hand) y - an amulet of faith (around neck) Wands k - a wand of mindburst (11) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} j - 3 scrolls of identify {unknown} l - a scroll of fear m - 2 scrolls of teleportation {unknown} q - a scroll of fog {unknown} t - a scroll of blinking {unknown} u - a scroll of poison {unknown} w - a scroll of brand weapon {unknown} Potions c - 2 potions of curing {unknown} e - 4 potions of attraction {unknown} f - 5 potions of enlightenment {unknown} i - 2 potions of mutation {unknown} n - a potion of lignification {unknown} o - 4 potions of brilliance {unknown} r - a potion of haste {unknown} s - a potion of ambrosia {unknown} x - a potion of heal wounds {unknown} Skills: + Level 6.2 Dodging - Level 3.2 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 48% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 4% 3 d - Inner Flame Hex/Fire 24% N/A 4% 3 e - Flame Wave Conj/Fire 24% 2d8 16% 4 f - Freeze Ice 96% 1d10 1% 1 g - Momentum Strike Conj/Tloc 48% 3d9 2% 2 h - Dazzling Flash Hex/Fire 48% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Okawaru Shops: D:1 * D:6 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The vampire is lightly damaged. You conjure some foxfire! The vampire is no longer more vulnerable to fire. The vampire hits you. The vampire bites you. You conjure some foxfire! The foxfire hits the vampire. The vampire is lightly damaged. The vampire hits you. The vampire bites you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the vampire. The vampire is moderately damaged. The vampire's fire resistance burns away. The foxfire hits the vampire but does no damage. The vampire is moderately damaged. The foxfire hits the vampire! The vampire is burned terribly! The vampire is heavily damaged. The foxfire hits the vampire but does no damage. The vampire is heavily damaged. The vampire misses you. The vampire bites you. You are too injured to fight recklessly! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The vampire gestures at you while chanting. You are confused. You're too confused to cast spells. You bump into the stone wall. The foxfire hits the vampire. The vampire is burned terribly! The vampire is severely damaged. The foxfire hits the vampire but does no damage. The vampire is severely damaged. The vampire closely misses you. The vampire misses you. You're too confused to cast spells. The vampire is no longer more vulnerable to fire. The vampire hits you! * * * LOW HITPOINT WARNING * * * The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire hits you. You die... ##........... ......... ######## #....######## #........ #....#