Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11010968140550513444 16 hommusc1 the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on Mar 28, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (350 turns). hommusc1 the Conjurer (Octopode Conjurer) Turns: 350, Time: 00:00:42 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 54% Magic: 1/5 EV: 12 Int: 20 God: Gold: 30 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Scrolls b - a scroll of amnesia {unknown} Potions a - a potion of magic c - a potion of enlightenment {unknown} Skills: + Level 0.3 Fighting + Level 2.2 Dodging - Level 2.9 Stealth + Level 0.3 Unarmed Combat + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barks! Your grab misses the jackal. You hear a bark! The jackal bites you. A jackal comes into view. The jackal bites you. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is moderately wounded. The jackal misses you. The jackal closely misses you. The jackal completely misses you. The goblin misses you. The jackal bites you but does no damage. You tentacle-slap the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! The jackal bites you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. You barely miss the jackal. You grab the jackal. You tentacle-slap the jackal, but do no damage. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal barks! You tentacle-slap the jackal. You squeeze the jackal. You kill the jackal! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. A goblin comes into view. It is wielding a +0 club. The jackal bites you. You die... ##############.#.# #.......#.# #...............[# #......>#.# #.############...# ####..###.# # #.# ###.# ##.#.##.# ####.# #.# #.###.#.# .....# ####.# ##.#.##.# ###### #....# ##.###.# # #.#### #.# #.# # #@##### #.# # #h#...######.# # #r#.#.#)#.##.# #r........†..# #hh##.#†#.#### #..#)....... #.)##.#.#.### #†g........# #†.##.#.#.## You could see 3 jackals, a goblin (wandering) and 2 rats. Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hommusc1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 350 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, serial_shops, nicolae_shop_back_alley_shop, ebering_ecumenical_altar_sacrificial, chequers_serial_rivers_large_b, st_stairs_12 Action || total ---------------------------++------- Melee: Unarmed || 19 Constrict || 4 Tentacles || 4 Punch || 1 Cast: Magic Dart || 18 Stab: Sleeping || 1 Armour: Skin || 19 Dodge: Dodged || 17