hommusc1 Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (2, 0, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, 1, D:1) a +0 whip (7, 25, D:1) a +0 short sword a stone (13, 29, D:1) a ball python corpse (skeletalised by now) (22, 12, D:1) a +0 dagger (24, 9, D:1) a +0 short sword (25, 34, D:1) a +0 club (26, 8, D:1) 2 stones (26, 12, D:1) a +0 dagger (26, 15, D:1) a +0 spear (27, 10, D:1) a +0 club (30, 1, D:1) 5 stones (35, -3, D:1) a ball python skeleton (40, 12, D:1) a +0 robe Level 2 of the Dungeon (5, 2, D:2) a +0 club a +0 sling (6, -4, D:2) 6 poisoned darts (8, 22, D:2) 3 boomerangs (14, 2, D:2) a +0 leather armour (29, 0, D:2) 6 curare-tipped darts (34, 26, D:2) a +0 club (37, 29, D:2) a +0 club (38, 23, D:2) a +0 short sword (38, 25, D:2) a +0 dagger (43, 32, D:2) a +0 ring mail (50, -7, D:2) a +0 whip of electrocution (53, -9, D:2) a +0 short sword (55, 0, D:2) 4 stones (55, 4, D:2) a +0 trident (56, -3, D:2) a +1 heavy hand axe (56, 7, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Saheq's Armour Emporium a +0 robe (9 gold) a +0 robe (9 gold) a +1 pair of gloves (126 gold) a +0 scale mail (44 gold) a +0 robe (9 gold) a +4 plate armour of positive energy (462 gold) the +0 pair of boots "Diuniw" {rC+ Stlth+} (234 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 ring mail (44 gold) a +0 leather armour (22 gold) [Shop] Paynemuad's Antique Weapon Shop a +0 sling of electrocution (148 gold) a +0 trident (91 gold) a +0 sling (39 gold) a +0 hand axe (78 gold) a +0 arbalest (195 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1461 gold) rN+: It protects you from negative energy. a +0 hand axe (78 gold) a +0 dagger (52 gold) (0, 0, D:3) 5 stones (7, 25, D:3) a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 flail a +0 chain mail a +0 morningstar (9, -10, D:3) the +5 ring mail of Sharp Salvation {*Corrode rPois rF+ MP+8} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). (10, 31, D:3) 6 stones (13, 10, D:3) 3 gold pieces a +0 ring mail a +0 whip (14, 6, D:3) a +0 buckler (15, 19, D:3) 6 stones (21, 4, D:3) a +0 chain mail (33, -2, D:3) a +0 mace (33, 0, D:3) a +0 spear (33, 5, D:3) a +0 flail (35, -2, D:3) a +0 falchion (35, 0, D:3) a +0 hand axe (36, -3, D:3) a +1 hand axe of freezing Level 4 of the Dungeon (0, 0, D:4) a ring of willpower