hommusc1 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -3, D:1) a +0 club (7, 9, D:1) a +0 club (9, 9, D:1) a +0 club (12, -32, D:1) a +0 ring mail (20, -9, D:1) a +0 dagger (22, -24, D:1) a +0 club (22, -1, D:1) a ball python corpse (skeletalised by now) (25, -30, D:1) a rat skeleton (32, -28, D:1) 5 stones (37, -35, D:1) a +0 sling (40, -20, D:1) a +0 ring mail (44, -31, D:1) a hobgoblin corpse (skeletalised by now) (45, 3, D:1) a +0 pair of gloves (46, -18, D:1) a quokka skeleton (48, -16, D:1) a +0 scale mail (50, -20, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -28, D:2) a +0 leather armour (6, -2, D:2) a +0 club a goblin skeleton a rat skeleton (10, -29, D:2) a bat skeleton (11, -17, D:2) a +0 club (18, -40, D:2) a +0 flail a gnoll skeleton (20, -13, D:2) a +0 club (31, -38, D:2) a ball python corpse (skeletalised by now) (35, -11, D:2) a +0 ring mail (37, -22, D:2) a +0 morningstar (40, -22, D:2) a +0 dagger 3 stones a kobold skeleton a hobgoblin skeleton (44, -19, D:2) 7 stones (45, -36, D:2) a +0 mace (47, -22, D:2) the +0 cloak "Qanuemad" {rF+ rC+ Will+ Dex+2} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (47, -12, D:2) a +0 dagger (49, -39, D:2) an orb of mayhem (51, -43, D:2) a +0 short sword a kobold corpse (skeletalised by now) (57, -13, D:2) a jackal corpse (skeletalised by now) (58, -12, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (15, -9, D:3) a +0 spear (15, -7, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (16, -16, D:3) a +0 club (22, -6, D:3) a bat corpse (23, -13, D:3) 7 stones