Dungeon Crawl Stone Soup version 0.33-a0-1283-gbf7406bced (webtiles) character file. Game seed: 3633463370458390880 23 hommusc1 the Magician (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Apr 6, 2025. Slain by Terence ... wielding a +0 flail of protection (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (939 turns). hommusc1 the Magician (Djinni Fire Elementalist) Turns: 939, Time: 00:01:15 Health: -1/25 AC: 8 Str: 7 XL: 3 Next: 12% Gold: 61 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . j - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ l - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... h - +4 ring of protection Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +0 helmet l - a +1 helmet (worn) Jewellery h - a +4 ring of protection (worn) Scrolls e - a scroll of poison {unknown} k - a scroll of identify {unknown} m - a scroll of fog {unknown} Potions b - a potion of lignification {unknown} c - a potion of invisibility {unknown} d - a potion of ambrosia {unknown} f - 2 potions of brilliance {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations - Level 3.3 Hexes - Level 3.3 Summonings - Level 3.3 Necromancy - Level 3.3 Translocations - Level 3.3 Forgecraft + Level 3.3 Fire Magic - Level 3.3 Ice Magic - Level 3.3 Air Magic - Level 3.3 Earth Magic - Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Kiss of Death Conj/Necr 60% 2d10 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Terence looks irritated. Terence completely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You are too injured to fight recklessly! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is almost dead. Terence's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The foxfire hits Terence but does no damage. Terence is almost dead. The foxfire hits Terence but does no damage. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. The hobgoblin is no longer more vulnerable to fire. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail of protection. You die... Terence says, "Finally, peace and quiet." #.# #.## ...# .... #.†#####..... #......)...... ##.###.... ... #### ....# .#.. #..##...## ##..##.#..###..#.v...# ##..##.# .....g@@v# # ....##.#.......#.## .# ###.##.#..##...#.# .)#.# ###.##.#...#...#.##.##.# .......#..............(. ##.##..#...............# ##.##..#...#............ ........................ .......#.#.#......#..#.# You could see Terence (combustible, ally target) and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds A quokka (D:1) 3 ball pythons (D:1) 3 frilled lizards 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hommusc1 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | hommusc1 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 96 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 713 | D:1 | Found a faded altar of an unknown god. 816 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 816 | D:2 | Learned a level 1 spell: Kiss of Death 921 | D:2 | Noticed Terence 939 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, minivault_25 D:2: layout_basic, basic_altar, roderic_malta_cross, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Foxfire || 58 Scorch || 7 Armour: Robe || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 923 | 906 | 17 | 0 | 729 | 2 | 461.5 | Dungeon | 923 | 906 | 17 | 0 | 729 | 2 | 461.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 124 daAuts