Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 2942010923862886982 161 hsylvest the Conjurer (level 5, -1/42 HPs) Began as a Merfolk Conjurer on May 20, 2024. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 4 of the Dungeon. The game lasted 00:41:53 (1812 turns). hsylvest the Conjurer (Merfolk Conjurer) Turns: 1812, Time: 00:41:53 Health: -1/42 AC: 6 Str: 5 (7) XL: 5 Next: 42% Magic: 5/11 EV: 24 Int: 19 (20) God: Gold: 54 SH: 0 Dex: 11 (12) Spells: 5/12 levels left rFire . . . b - +0 flail rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of the acrobat Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: acrobat @: on fire, acrobatic, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 flail (weapon) c - a +0 sling e - a +0 dagger Missiles f - 6 stones (quivered) Armour d - a +0 helmet (worn) g - a +0 ring mail (worn) Magical Staves i - a staff of fire Jewellery j - an amulet of the acrobat (around neck) Wands k - a wand of charming (3) Skills: + Level 3.8 Fighting + Level 4.2 Short Blades + Level 4.0 Staves + Level 0.2 Ranged Weapons + Level 0.1 Armour + Level 2.9 Dodging + Level 4.8 Stealth + Level 3.6 Unarmed Combat + Level 4.0 Spellcasting + Level 4.8 Conjurations + Level 3.2 Necromancy + Level 3.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 9% 1 b - Searing Ray Conj 44% 2d6 14% 2 c - Necrotise Necr 60% 1d7 19% 1 d - Vampiric Draining Necr 15% 2d7 47% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 15% N/A 26% 2 Fulminant Prism Conj/Alch 6% 3d7 94% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 94% 4 Martyr's Knell Necr/Summ 9% N/A 98% 4 Curse of Agony Necr 15% N/A 99% 5 Petrify Alch/Erth 3% N/A 100% 4 Irradiate Conj/Alch 6% 3d13 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Nothing appears to happen. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You hit the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! You closely miss the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle barely misses you. You closely miss the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle bites you but does no damage. You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle bites you. Your magical contamination has completely faded away. Casting: Necrotise (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, chance to affect: 72%) The bombardier beetle writhes in agony. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... .........# .........# .........# .........# ...####### ...##...################ .......................# .......................+ ......(.......B.@......# ######+####....###...### . #....# #+# . ........# . .........+ . ..........# ############+####### .................... ..........<......... You could see a bombardier beetle. Vanquished Creatures A gnoll bouda (D:4) A gnoll (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 4 bats 4 endoplasms 3 goblins 5 hobgoblins 3 kobolds 5 ball pythons 2 frilled lizards 32 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:4) 3 creatures vanquished. Vanquished Creatures (others) A gnoll (D:4) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hsylvest the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 46 | D:1 | Identified a scroll of acquirement 46 | D:1 | Acquired a book of Transmutation 242 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 298 | D:1 | Learned a level 2 spell: Searing Ray 768 | D:2 | Learned a level 1 spell: Necrotise 823 | D:2 | Reached XP level 3. HP: 21/25 MP: 1/6 1255 | D:2 | You fall into a shaft and drop 1 floor! 1589 | D:4 | Reached skill level 1 in Necromancy 1590 | D:4 | Reached XP level 4. HP: 23/31 MP: 3/7 1600 | D:4 | Reached XP level 5. HP: 25/42 MP: 0/10 1723 | D:4 | Learned a level 3 spell: Vampiric Draining 1812 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_corners D:2: layout_basic, kennysheep_minor_cross D:3: layout_basic, portal_sewer_entry_b, uniq_grinder D:4: layout_gridville, nicolae_figureground_pulse Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Necromancy | 1 3 | 3.2 Fighting | 3 | 3.8 Short Blades | 4 | 4.2 Staves | 4 | 4.0 Stealth | 4 | 4.8 Unarmed Combat | 3 | 3.6 Spellcasting | 3 4 | 4.0 Conjurations | 4 | 4.8 Evocations | 3 | 3.2 Ranged Weapons | | 0.2 Armour | | 0.1 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 13 | || 13 Short sword | 27 | || 27 Staff | 13 | 1 || 14 Flail | | 5 || 5 Punch | | 1 || 1 Fire: Sling | 5 | || 5 Throw: Stone | 3 | || 3 Cast: Magic Dart | 22 | || 22 Searing Ray | 6 | 4 || 10 Necrotise | 2 | 1 || 3 Evoke: Wand | 2 | 1 || 3 Use: Scroll | 6 | || 6 Potion | 2 | 3 || 5 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 6 | || 6 Robe | 1 | || 1 Ring mail | 34 | 7 || 41 Dodge: Dodged | 56 | 17 || 73