Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 16388836934567270325 5 hypertun the Apothecary (level 1, 15/15 HPs) Began as a Djinni Ice Elementalist on Mar 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:07:45 (199 turns). hypertun the Apothecary (Djinni Ice Elementalist) Turns: 199, Time: 00:07:45 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 27 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +0 dagger Missiles d - 4 silver javelins Armour a - a +0 robe (worn) Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the rat. You kill the rat! You closely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! A goblin comes into view. It is wielding a +0 club. You see here a rat corpse. You see here a rat corpse. You see here a rat corpse. A frilled lizard comes into view. Found a ring mail. The goblin shouts! The frilled lizard hisses angrily. Found 11 gold pieces and a maw talisman. The goblin misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You freeze the goblin. You kill the goblin! You barely miss the frilled lizard. The frilled lizard barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You freeze the frilled lizard. You kill the frilled lizard! You see here a +0 club. You see here a rat corpse. There are no objects that can be picked up here. a rat corpse You now have 27 gold pieces (gained 11). Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.# .. ..+....... .#.# .# #.#...%... .#.# .# #.#....... ##.# .# #.#....... .#.######.# ####.......# .........####...)......#. ###......#.†............. #.......†##..#......### #........##..#@.....# #..........>##......# ###############...[.# ####### There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hypertun the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | hypertun set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 199 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic Action || total ---------------------------++------- Melee: Dagger || 10 Unarmed || 6 Cast: Freeze || 2 Use: Scroll || 2 Armour: Robe || 8 Dodge: Dodged || 8