Dungeon Crawl Stone Soup version 0.33-a0-1406-gd7f1c8f71e (webtiles) character file. Game seed: 13830476309650278447 61 iamasian the Shield-Bearer (level 4, -2/37 HPs) Began as a Formicid Fighter on Apr 16, 2025. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (1551 turns). iamasian the Shield-Bearer (Formicid Fighter) Turns: 1551, Time: 00:02:10 Health: -2/37 AC: 6 Str: 23 XL: 4 Next: 27% Magic: 4/4 EV: 8 Int: 7 God: Gold: 133 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -3) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) k - a +0 kite shield Scrolls e - a scroll of vulnerability i - a scroll of blinking m - a scroll of brand weapon o - a scroll of noise Potions d - a potion of might f - a potion of curing {unknown} g - a potion of lignification {unknown} j - a potion of mutation {unknown} l - a potion of brilliance {unknown} n - a potion of ambrosia {unknown} Skills: * Level 3.9 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 0.8 Dodging * Level 4.8 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 99% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Summon Hydra Summ 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Maxwell's Portable Pile Tloc Unusable (3-9)d2 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Things that are here: a +0 trident; a boomerang; a +0 ring mail HP restored. Found 2 stones. You sense a monster nearby. A ball python comes into view. The ball python hisses angrily. A water moccasin comes into view. You feel very mighty all of a sudden. An endoplasm comes into view. The ball python misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You see here a scroll of noise. You slash the water moccasin! The water moccasin is moderately wounded. You slash the ball python! You kill the ball python! You feel very sick. The water moccasin bites you! The water moccasin barely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. You block the water moccasin's attack. The water moccasin bites you. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. You block the water moccasin's attack. You slash the water moccasin! The water moccasin is severely wounded. You slash the endoplasm! You kill the endoplasm! You feel sick. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You die... ##### #...############# #######(...........)).. ##..........############ ........#.#......# ..[.###.#.######.# ##. #.#.# #@#.# ......S........{ { #.......####### #.....#.# #.....#.# .#......# #.### #.# #. #.# You could see a water moccasin. Vanquished Creatures 2 adders (D:2) 5 orcs (D:3) A ribbon worm (D:2) 5 endoplasms 2 giant cockroaches 5 hobgoblins A jackal (D:1) 2 quokkas 3 ball pythons 2 bats (D:1) 4 frilled lizards 4 kobolds A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamasian the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 150 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 804 | D:2 | Reached XP level 3. HP: 25/30 MP: 3/3 1165 | D:2 | Reached XP level 4. HP: 35/37 MP: 4/4 1543 | D:3 | Noticed a water moccasin 1551 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_cross, grunt_decor_fettered, chequers_serial_rivers_room_b, amethyst_killhole, minmay_tromino_v4_c D:2: wad_pebble_path, layout_basic D:3: layout_loops_ring, serial_shops, shop, uniq_terence, uniq_robin Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 71 | 29 || 100 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armour: Scale mail | 57 | 22 || 79 Dodge: Dodged | 32 | 15 || 47 Block: Buckler | 20 | 6 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1557 | 1480 | 77 | 0 | 1189 | 3 | 519.0 | Dungeon | 1557 | 1480 | 77 | 0 | 1189 | 3 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 771 daAuts D:2: 640 daAuts D:3: 145 daAuts