Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 14812528077618626974 3362 imblu the Destroyer (level 9, -11/51 (67) HPs) Began as an Armataur Conjurer on Nov 15, 2025. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (20 damage) ... on level 7 of the Dungeon. The game lasted 00:43:40 (9323 turns). imblu the Destroyer (Armataur Conjurer) Turns: 9323, Time: 00:43:41 HP: -11/51 (67) AC: 14 Str: 12 XL: 9 Next: 73% MP: 3/15 EV: 7 Int: 28 God: Vehumet [*.....] Gold: 575 SH: 0 Dex: 10 Spells: 1/16 levels left rFire . . . h - +1 whip (elec) rCold . . . (no offhand) rNeg . . . E - +0 steam dragon scales rPois . j - +2 hat rElec . F - +0 cloak rCorr . x - +0 pair of gloves SInv . G - +0 barding Will ..... s - amulet of the acrobat Stlth ++ n - +6 ring of intelligence HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: acrobat, roll @: heavily drained A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer and Ossuary. You collected 575 gold pieces. Inventory: Hand Weapons d - a +0 hand axe e - a +3 dagger h - a +1 whip of electrocution (weapon) p - a +2 long sword of distortion A - a +4 morningstar D - a +4 flail H - the +1 quarterstaff of the Protecting Goat {protect, rPois rC+ rN++ Int-4} (You took it off an orc priest on level 7 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). Armour b - a +0 chain mail of fire resistance j - a +2 hat (worn) x - a +0 pair of gloves (worn) E - +0 steam dragon scales (worn) F - a +0 cloak (worn) G - a +0 barding (worn) Magical Staves l - a staff of air Jewellery n - a +6 ring of intelligence (worn) s - an amulet of the acrobat (worn) Wands C - a wand of flame (28) (quivered) Scrolls c - a scroll of amnesia g - 3 scrolls of blinking i - 2 scrolls of fear {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of revelation w - a scroll of fog y - a scroll of silence {unknown} Potions a - 2 potions of cancellation f - 2 potions of haste k - a potion of brilliance m - 5 potions of curing r - 3 potions of heal wounds {unknown} t - a potion of lignification u - 4 potions of enlightenment {unknown} v - a potion of ambrosia z - 5 potions of mutation {unknown} B - 2 potions of might Skills: - Level 2.3 Fighting + Level 2.7 Maces & Flails - Level 2.0 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting - Level 8.0 Conjurations - Level 7.0 Translocations - Level 5.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mercury Arrow Conj/Alch 84% 2d10 1% 2 c - Searing Ray Conj 100% 2d8 1% 2 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d53% 4 e - Fulminant Prism Conj/Alch 21% 3d12 4% 4 f - Blink Tloc 88% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Apportation Tloc 88% N/A 1% 1 Mephitic Cloud Conj/Alch/Air 30% N/A 3% 3 Call Imp Summ 10% N/A 11% 2 Jinxbite Hex 10% N/A 11% 2 Launch Clockwork Bee Frge 5% N/A 22% 3 Alistair's Intoxication Alch 22% N/A 26% 5 Freezing Cloud Conj/Ice/Air 10% 6-21 56% 5 Eringya's Surprising Cr Summ 5% N/A 58% 4 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 [ Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History You conjure a prism of explosive energy! Joseph shoots a sling bullet. The sling bullet barely misses you. The orc wizard hits your fulminant prism with a +0 mace. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +4 sling of draining and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits Joseph! Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you!! You feel drained. The orc wizard gestures at you while chanting. The magic dart hits your fulminant prism. Your fulminant prism crackles loudly. Joseph shoots a sling bullet. The sling bullet hits you! You feel drained. Your fulminant prism explodes! The blast of energy engulfs the orc wizard!! You kill the orc wizard! Vehumet accepts your kill. The blast of energy engulfs Joseph!! Joseph is almost dead. You hear an angry hiss. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +4 sling of draining and wearing a +0 leather armour (almost dead, ally target, 100% to hit) The magic dart hits Joseph. Joseph is almost dead. Joseph shoots a sling bullet. The sling bullet hits you!! You die... ##......##...#.....)........### ##..........##................# ............##..............#.# ###.#...[.....................# #.#.......................##### #.#.......#.#.....$.......# #.. #.#...............*..###..# #.. #.#..............>.@####[÷###.. #.#.###.......@##.............. #.#.# #......#.######.#..)÷##.. #...# #......#..####).###)..... #..## #......##....#÷## ##.[..# #..# #..........#.#.# #[#..# ###..# ####...##.....# #.#.## .....# ###.####...#####>..# ###..##########.####....#.....## #.............#.........###.## You could see Joseph (ally target) and a friendly fulminant prism. Vanquished Creatures Maurice (D:7) A wyvern (D:7) A steam dragon (D:7) Menkaure (D:4) A water moccasin (D:6) 2 black bears An ice beast (D:5) 3 sky beasts An ogre (D:6) 4 bullfrogs A gnoll sergeant (D:6) A scorpion (D:6) 8 wights (D:6) 3 killer bees (D:7) A jelly (D:4) 6 orc priests 4 hounds A sleepcap (D:5) 5 iguanas 2 orc wizards (D:7) 8 mummies (Ossuary) 9 gnolls 8 adders A shadow imp (D:5) 2 white imps 8 dart slugs 2 gnoll zombies (Ossuary) 21 orcs 5 ribbon worms 9 endoplasms 9 giant cockroaches 5 hobgoblins 6 jackals 7 quokkas 10 ball pythons 5 bats 7 frilled lizards 2 goblins 2 hobgoblin zombies (Ossuary) 3 kobolds 3 kobold zombies (Ossuary) An orc zombie (Ossuary) 4 rats 185 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imblu the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 320 | D:1 | Reached skill level 4 in Conjurations 363 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 366 | D:1 | Learned a level 2 spell: Mercury Arrow 1427 | D:2 | Learned a level 2 spell: Searing Ray 1521 | D:2 | Reached skill level 1 in Alchemy 1836 | D:2 | Found a burning altar of Makhleb. 2048 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2690 | D:3 | Reached XP level 4. HP: 21/33 MP: 4/8 2784 | D:3 | Found a transporter. 2809 | D:3 | Found a white marble altar of Elyvilon. 2809 | D:3 | Found a transporter. 2816 | D:3 | Became a worshipper of Elyvilon the Healer 3018 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3067 | D:3 | Found Masumur's Antique Armour Boutique. 3305 | D:4 | Noticed Menkaure 3305 | D:4 | Found a glowing drain. 3308 | D:4 | Reached skill level 1 in Translocations 3319 | Sewer | Entered a sewer 3326 | Sewer | Reached XP level 5. HP: 15/38 MP: 3/9 3890 | Sewer | Reached XP level 6. HP: 45/45 MP: 1/10 3894 | Sewer | Reached skill level 5 in Conjurations 4366 | D:4 | Reached * piety under Elyvilon 4410 | D:4 | Found an ornate altar of the Wu Jian Council. 4665 | D:4 | Reached skill level 6 in Conjurations 4724 | D:4 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 4724 | D:4 | Reached XP level 7. HP: 50/50 MP: 4/11 4820 | D:4 | Found an opulent altar of Gozag. 5053 | D:4 | Identified the death talisman of Time Moved Backwards | {Str+3} 5072 | D:4 | Reached ** piety under Elyvilon 5090 | D:4 | Killed Menkaure 5091 | D:4 | Reached skill level 5 in Translocations 5326 | D:5 | Entered Level 5 of the Dungeon 5335 | D:5 | Reached skill level 1 in Fighting 5609 | D:5 | Reached skill level 1 in Maces & Flails 5891 | D:5 | Reached XP level 8. HP: 61/61 MP: 0/12 5988 | D:5 | Found a staircase to the Ecumenical Temple. 6044 | Temple | Entered the Ecumenical Temple 6075 | Temple | Fell from the grace of Elyvilon 6075 | Temple | Became a worshipper of Vehumet 6224 | D:5 | Learned a level 4 spell: Fulminant Prism 6684 | D:6 | Learned a level 2 spell: Blink 6698 | D:6 | Found a sand-covered staircase. 6702 | Ossuary | Entered an ossuary 7115 | D:6 | Found a shimmering blue altar of Sif Muna. 7282 | D:6 | Found a glowing golden altar of the Shining One. 7333 | D:6 | Identified the inkwell talisman of Okawaru, Changing {*Slow | Dex+3 SInv} 7413 | D:6 | Reached skill level 7 in Conjurations 7720 | D:6 | Reached skill level 8 in Conjurations 7720 | D:6 | Reached XP level 9. HP: 67/67 MP: 6/15 7808 | D:6 | Reached * piety under Vehumet 7808 | D:6 | Offered knowledge of Foxfire by Vehumet. 8177 | D:7 | Noticed Maurice 8190 | D:7 | Something stole a +0 hand axe 8194 | D:7 | Killed Maurice 8449 | D:7 | Identified the +1 quarterstaff of the Protecting Goat | {protect, rPois rC+ rN++ Int-4} 8614 | D:7 | Noticed Joseph 8805 | D:6 | Reached skill level 5 in Alchemy 9323 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_end_1, infiniplex_forest_end_3, infiniplex_forest_lined_3, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_corner_1, infiniplex_forest_corner_2 D:2: layout_loops_ring, basic_altar D:3: layout_rooms, elyvilon_altar_4, serial_shops, nicolae_shop_targeted D:4: black_bear_nest_2, layout_gridville, grunt_gozag_breadcrumbs, kennysheep_mini_moat, cheibrodos_sewer_entry_sluice, minivault_11, dreamdust_mushroom_princess, kennysheep_generic_room_13, uniq_menkaure D:5: layout_cave_pods, temple_pool_b, roderic_roman_lattice D:6: layout_basic, mainiacjoe_overflow_two_lobes, enter_ossuary_5 D:7: layout_rooms, serial_shops, nicolae_shop_flopsided, uniq_joseph, uniq_maurice Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 6 8 | 8.0 Spellcasting | 2 3 4 | 4.0 Alchemy | 1 2 3 5 | 5.1 Translocations | 1 3 5 7 | 7.0 Fighting | 2 | 2.3 Maces & Flails | 2 | 2.7 Stealth | 3 4 | 4.0 Dodging | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 8 | 33 | || 41 Tailslap | 2 | 8 | || 10 Dagger | | 1 | 1 || 2 Whip | | | 20 || 20 Cast: Magic Dart | 61 | 66 | 69 || 196 Mercury Arrow | 11 | 14 | 23 || 48 Searing Ray | 5 | 16 | 27 || 48 Iskenderun's Myst | | | 24 || 24 Fulminant Prism | | | 20 || 20 Evoke: Wand | | | 1 || 1 Use: Potion | 1 | | 1 || 2 Scroll | | 5 | 6 || 11 Stab: Sleeping | | 1 | || 1 Armour: Robe | 9 | 57 | 23 || 89 Steam dragon scal | | | 19 || 19 Dodge: Dodged | 4 | 54 | 66 || 124