imblu Level 1 of the Dungeon (0, 0, D:1) 4 datura-tipped darts (1, 0, D:1) a Treatise on Traps (1, 20, D:1) a stone (3, -18, D:1) a +0 club a +0 club (7, 17, D:1) a +0 club (8, 7, D:1) a +0 animal skin (12, -16, D:1) a +0 club a goblin skeleton (14, -20, D:1) a jackal skeleton (14, -19, D:1) a jackal skeleton (14, -18, D:1) a jackal skeleton (16, 10, D:1) a hobgoblin skeleton (23, -16, D:1) a +0 spear (24, 6, D:1) a bat skeleton (30, -19, D:1) a bat corpse (skeletalised by now) (30, -18, D:1) a rat corpse (skeletalised by now) (34, -21, D:1) a frilled lizard corpse (skeletalised by now) (35, -23, D:1) a +0 dagger (40, 9, D:1) a quokka corpse (skeletalised by now) (43, -10, D:1) a ball python corpse (skeletalised by now) (44, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (8, 8, D:2) a +0 hand axe (9, 3, D:2) a +0 pair of gloves (16, -17, D:2) a +0 hand axe (16, -13, D:2) a +0 sling (19, -16, D:2) Maxwell's Memoranda