Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c2 (webtiles) character file. Game seed: 2876730327495293314 0 ipoke the Chiller (level 1, 0/13 HPs) Began as a Human Ice Elementalist on Apr 23, 2024. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (71 turns). ipoke the Chiller (Human Ice Elementalist) Turns: 71, Time: 00:01:12 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Missiles d - 5 stones (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You throw a stone. The stone misses the kobold. You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. Okay, then. As you read the scroll labelled POTEXT EDDIS, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. The kobold hits you with a +0 dagger. You hit the kobold. The kobold is severely wounded. The kobold misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold barely misses you. You completely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold closely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You die... #........................... #........⌠.........⌠....... #...⌠.................⌠... ###..........⌠..........## ##'##.............##+## #..############### #............. ##........# ####.@...# #.K...# #...#### #..... #....... #......... +.........+ #....>.... You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ipoke the Human Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 71 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners, ebering_ecumenical_altar_petrified Action || total ---------------------------++------- Melee: Unarmed || 11 Throw: Stone || 3 Use: Scroll || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 23 | 48 | 0 | 0 | 1 | 71.0 | Dungeon | 71 | 23 | 48 | 0 | 0 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts