ironshield Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 16, D:1) a +0 ring mail (2, 8, D:1) a +0 dagger (3, -28, D:1) a +0 short sword 3 stones (27, -29, D:1) 5 stones (30, -10, D:1) a +0 short sword (31, 7, D:1) a +0 short sword (43, -30, D:1) a +0 dagger (43, -29, D:1) a +0 dagger 2 stones a staff of alchemy (43, -7, D:1) a +0 club (44, -2, D:1) a +0 club (46, 13, D:1) 9 stones Level 2 of the Dungeon (5, -37, D:2) a +0 short sword (8, 0, D:2) 4 stones (12, -23, D:2) a +0 mace (17, -52, D:2) a +0 club (19, -4, D:2) a +0 short sword (21, -27, D:2) 6 boomerangs (24, -15, D:2) a +0 scale mail (42, -22, D:2) a +0 whip 5 stones (48, -12, D:2) a +0 club (50, 0, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (30, -14, D:3) the +3 leather armour of the Lute {rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison (34, -41, D:3) a +0 dagger (35, -48, D:3) a +0 pair of gloves (37, -33, D:3) a +0 dagger (42, -25, D:3) a +0 chain mail (46, -24, D:3) a +0 sling (47, -11, D:3) a +0 short sword a +0 ring mail (54, -35, D:3) a +0 dagger a +0 sling (59, -42, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club (1, -22, D:4) a +0 dagger (2, -40, D:4) a +0 short sword a +0 chain mail (2, -26, D:4) a +0 halberd (3, -26, D:4) a +0 spear (4, -20, D:4) a +0 club a +0 robe (6, -26, D:4) a +0 halberd (11, -4, D:4) a +0 spear a +0 whip a +0 club (12, -23, D:4) an orb of wrath (unseen) (15, -41, D:4) a +0 sling (33, -13, D:4) a +0 dagger (41, -21, D:4) a +0 war axe (45, -30, D:4) 3 stones (49, 2, D:4) a potion of degeneration (50, 4, D:4) a scroll of teleportation (51, 2, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (52, 4, D:4) a scroll of teleportation (53, 2, D:4) a potion of curing Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (0, 2, D:5) a +0 dagger a +0 robe (0, 3, D:5) a +0 club a +0 leather armour (1, 4, D:5) a +0 flail (2, 4, D:5) a +0 whip (23, -29, D:5) a book of the Tundra (32, 2, D:5) an iguana corpse (skeletalised by now) (33, -21, D:5) a +0 chain mail (34, -12, D:5) a +0 robe (35, -22, D:5) a +0 leather armour (35, -14, D:5) a +0 shortbow 2 silver javelins a +0 robe (36, -12, D:5) a potion of heal wounds (38, 3, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (4, 3, D:6) 7 stones (5, 2, D:6) a +0 whip an iguana corpse (6, 1, D:6) a +0 short sword a +0 chain mail an orc corpse (6, 2, D:6) a +0 whip (7, 1, D:6) a +0 dagger an orc corpse (7, 2, D:6) a +0 club an orc corpse (13, 2, D:6) a wand of flame (26) (17, 8, D:6) a scroll of identify (18, 16, D:6) 11 gold pieces (20, 10, D:6) a wand of flame (18) (21, 7, D:6) 10 gold pieces