ironshield Level 1 of the Dungeon (0, 0, D:1) a stone (2, 22, D:1) 8 stones (4, 10, D:1) a +0 leather armour (7, -15, D:1) 5 poisoned darts (12, -2, D:1) a +0 rapier (12, 3, D:1) a scroll of noise (13, -19, D:1) 5 stones (26, 0, D:1) 5 stones (29, -25, D:1) a +0 hand axe (37, -13, D:1) a +0 club (40, -2, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -1, D:2) a +0 hand axe (13, -10, D:2) a +0 falchion of protection (21, -4, D:2) a +0 club (29, -5, D:2) a +0 sling (30, -13, D:2) a +0 leather armour (35, -3, D:2) a +0 robe (36, -3, D:2) a +0 club (38, -23, D:2) a +0 sling (43, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (9, -11, D:3) a +0 flail (13, -4, D:3) a +0 short sword (27, 13, D:3) 4 large rocks (33, 23, D:3) a +0 club (37, -7, D:3) a +0 flail (47, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 4, D:4) a +0 flail (10, 45, D:4) a +0 long sword (12, 16, D:4) 7 stones (14, -4, D:4) 7 stones (18, 3, D:4) a +0 dagger of speed (29, -8, D:4) 4 poisoned darts (33, 23, D:4) a +0 chain mail a +0 war axe a +0 arbalest (34, 23, D:4) a +0 leather armour a +0 trident a +0 club (35, -6, D:4) a +0 club (35, 24, D:4) a +0 leather armour a +0 short sword (37, 23, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Ybumonou's General Store a potion of curing (33 gold) a scroll of vulnerability (44 gold) the +1 robe "Quinerph" {Int+6 Dex+3} (347 gold) Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). 6 stones (6 gold) a +0 orcbow of freezing (91 gold) a +0 ring mail (44 gold) a staff of death (275 gold) [Shop] Puseumof's Book Shoppe a book of the Senses (560 gold) a book of Unlife (504 gold) a book of Spatial Translocations (252 gold) a book of Armaments (504 gold) a book of Storms (364 gold) a book of Weapons (392 gold) a book of Blood (392 gold) a book of Spectacle (672 gold) [Shop] Gemeuq's Distillery a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of attraction (36 gold) a potion of berserk rage (60 gold) (0, 0, D:5) a +0 spear (5, -4, D:5) 2 javelins (5, 27, D:5) a flux talisman (9, 25, D:5) an amulet of guardian spirit (25, 29, D:5) 5 stones (34, 23, D:5) a +0 ring mail (44, 13, D:5) a +0 chain mail Level 6 of the Dungeon (6, -12, D:6) a +0 rapier a +0 leather armour (15, 2, D:6) a +0 war axe (20, -29, D:6) 2 poisoned darts (23, -13, D:6) a +3 ring mail (40, -13, D:6) 6 stones (42, -5, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club a +3 mace a +0 dagger a +0 robe (1, 0, D:7) a +0 heavy flail a +0 leather armour (2, 1, D:7) a +0 short sword (4, 49, D:7) a +0 hand axe a +0 leather armour (5, 49, D:7) a +0 club a +0 whip (6, 49, D:7) a +0 hand axe 5 poisoned darts a +0 scale mail (9, 8, D:7) 9 stones (12, 24, D:7) a +3 sling a +0 flail of protection a +0 robe (12, 26, D:7) the ring of Caitzol {*Slow rF+ Str+3 Slay+4 Stlth+} [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF+: It protects you from fire. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (17, 27, D:7) a +0 sling (19, 21, D:7) 3 stones (21, 13, D:7) a +0 leather armour (32, 54, D:7) the +7 hand axe "Egg" {drain, ^Contam rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (41, 26, D:7) a +0 robe (45, 35, D:7) a +0 robe a +0 dagger (45, 40, D:7) a +0 leather armour a +4 rapier of flaming (54, 3, D:7) a +0 flail of protection a +0 whip (55, 4, D:7) a +0 whip a +0 club a +0 robe a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, -8, D:8) a +0 short sword (3, -7, D:8) 8 poisoned darts a +0 club (4, 0, D:8) 9 stones (8, 25, D:8) a +0 spear (9, 8, D:8) 4 stones (13, 18, D:8) a +0 dagger a +0 robe (13, 20, D:8) a +0 battleaxe a +0 chain mail a +0 short sword (19, 5, D:8) a +0 leather armour a +0 flail a +0 flail (23, 5, D:8) a +0 robe a +0 dagger (38, 2, D:8) a +0 glaive (38, 21, D:8) a +0 leather armour (41, -3, D:8) a +5 mace a +0 robe (44, 3, D:8) a +0 robe a +0 battleaxe (44, 4, D:8) a +0 robe a +3 trident (44, 5, D:8) a +0 robe a +0 dire flail Level 9 of the Dungeon (1, 24, D:9) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 arbalest a +0 chain mail a +0 club a +0 war axe (1, 25, D:9) a +0 club (1, 26, D:9) a +0 dagger a +0 scale mail a +0 whip (1, 27, D:9) a +0 club a boomerang a +0 club a +0 trident (1, 28, D:9) a +0 mace a +0 flail (1, 29, D:9) a +0 hand axe (3, 23, D:9) a +0 club a +0 chain mail (3, 24, D:9) a +0 trident a +0 leather armour a +0 scimitar a +0 plate armour (9, 6, D:9) a stone a +0 club (9, 7, D:9) a +0 dagger (10, 7, D:9) 4 stones a +0 dagger a +0 club a +0 short sword (11, 8, D:9) 2 stones a +0 dagger (12, 9, D:9) a +0 short sword (13, 10, D:9) 2 poisoned darts a +0 whip (18, 27, D:9) a stone a +0 short sword (25, 27, D:9) the staff of the Hall of Blades {MP+9 Int+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 40, D:9) a +0 ring mail (30, 11, D:9) a +0 chain mail a +0 trident (30, 12, D:9) 4 stones a +0 chain mail a +0 dagger a +0 whip (32, 21, D:9) a +0 mace (32, 41, D:9) 4 stones a +0 short sword (34, 24, D:9) a +0 hand axe (36, 28, D:9) a +0 scale mail (37, 18, D:9) a +0 flail (38, 30, D:9) a +0 robe a +0 flail (38, 31, D:9) a +0 robe a +0 trident a +0 robe a +0 battleaxe (39, 29, D:9) a +0 robe a +1 short sword (39, 31, D:9) a +0 robe a +0 dire flail (40, 29, D:9) +0 steam dragon scales (45, 48, D:9) a +0 dagger (47, 10, D:9) a +0 chain mail (47, 19, D:9) 2 poisoned darts (48, 34, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (49, 34, D:9) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (49, 35, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (4, 2, D:10) a +0 shortbow (5, 15, D:10) a curare-tipped dart a +0 club (6, 15, D:10) a +0 whip (7, 18, D:10) 4 poisoned darts a +0 dagger (8, 16, D:10) a +0 whip (9, -18, D:10) the +1 robe of Restlessness {rPois Regen+} rPois: It protects you from poison Regen+: It increases your rate of health regeneration. (10, 18, D:10) 4 stones (13, -5, D:10) a +0 short sword (17, -20, D:10) a +0 orcbow (23, -22, D:10) a +0 quarterstaff (24, -27, D:10) a +0 ring mail a +2 heavy spear (24, -25, D:10) a +0 club (25, -29, D:10) a +0 club 7 poisoned darts a +0 short sword a +0 leather armour a +0 dagger (25, -28, D:10) a curare-tipped dart a +0 short sword a +0 giant spiked club a +0 giant club a +0 giant club a +0 halberd (25, -27, D:10) a +0 ring mail a +0 hand axe (25, -26, D:10) a +2 vampiric trident 3 boomerangs a +0 whip (25, -25, D:10) a +0 giant club (26, -28, D:10) a +0 short sword 8 poisoned darts a +0 dagger (26, -27, D:10) 5 stones (27, -27, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (0, 6, D:11) a +0 trident (1, 0, D:11) a +0 leather armour (2, 2, D:11) a +0 giant spiked club a +0 giant club 3 large rocks a +0 mace a +0 chain mail (2, 5, D:11) a +2 mace of protection (2, 6, D:11) a +0 leather armour (4, 0, D:11) a +0 orcbow a +0 rapier (4, 2, D:11) +0 acid dragon scales (16, -2, D:11) a +1 helmet (19, -2, D:11) a +0 battleaxe (19, 14, D:11) a +0 kite shield a +0 ring mail a +3 trident (20, 13, D:11) a +0 whip (20, 14, D:11) a +0 giant spiked club a +0 giant spiked club a +0 club (21, 14, D:11) a +0 whip (25, 27, D:11) a +0 robe a +0 dagger (26, 25, D:11) 2 large rocks a +0 giant club a +0 giant club (27, 1, D:11) a +0 robe (27, 8, D:11) a +0 robe (27, 23, D:11) a +0 orcbow the +7 great mace of Debt {flame, rPois rF+ Dex-4} Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rPois: It protects you from poison a +2 robe of willpower (27, 24, D:11) 2 large rocks (27, 25, D:11) a +0 troll leather armour (28, 23, D:11) a +0 shortbow (29, 21, D:11) a curare-tipped dart a +0 short sword (29, 22, D:11) a +0 ring mail a +0 battleaxe 9 large rocks (29, 24, D:11) a +0 robe a +0 dagger (30, 21, D:11) +0 acid dragon scales (30, 25, D:11) a staff of fire (31, 23, D:11) 8 stones (39, 15, D:11) 4 stones a +0 chain mail a +1 war axe (39, 18, D:11) a +1 antimagic whip 7 stones a +0 orcbow (39, 31, D:11) 3 atropa-tipped darts (40, 24, D:11) a ring of poison resistance (41, 21, D:11) a staff of alchemy (41, 25, D:11) a +2 heavy mace (44, 11, D:11) a +0 lajatang (44, 31, D:11) a +0 buckler (47, 23, D:11) a +0 chain mail a +4 great sword of flaming (47, 34, D:11) a +0 arbalest (48, 12, D:11) a +0 robe a +0 dagger (48, 18, D:11) a +0 robe (48, 24, D:11) a +0 dagger a +0 robe (49, 22, D:11) a +0 mace (50, 11, D:11) a ring of resist corrosion (50, 43, D:11) a +0 sling (51, 45, D:11) 3 large rocks (54, 6, D:11) 9 stones (58, 22, D:11) a +0 hand axe (62, 31, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 scimitar (8, 5, D:12) a +0 robe a +0 dagger of chaos (8, 21, D:12) a +0 falchion (9, 4, D:12) a +0 robe a +0 dagger (10, 7, D:12) 5 darts of dispersal (11, -7, D:12) a +0 chain mail (11, 14, D:12) 6 curare-tipped darts (12, -8, D:12) a +0 leather armour of fire resistance (18, 28, D:12) a +0 dagger (25, 32, D:12) a potion of degeneration (28, 21, D:12) a +0 flail (29, 2, D:12) a ring of willpower a staff of death (29, 24, D:12) 3 darts of dispersal (33, 34, D:12) a +0 dire flail (38, 23, D:12) a +0 robe (41, 31, D:12) a +0 morningstar (41, 35, D:12) a +0 robe (45, 10, D:12) 6 stones Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour a +0 great mace (9, 2, D:13) a +0 war axe (10, 1, D:13) a +0 animal skin a +0 dire flail (12, 0, D:13) a +0 giant spiked club a +0 giant club (13, 0, D:13) a +3 scimitar of flaming (14, -23, D:13) +0 acid dragon scales (22, 21, D:13) a +0 chain mail (24, -22, D:13) a +3 eveningstar 4 javelins a +4 scale mail of poison resistance (26, -24, D:13) a +0 club a +0 club (26, 12, D:13) a +0 leather armour a +0 hand axe (27, -25, D:13) a +0 dagger a +0 robe (27, -24, D:13) a +0 dagger (27, 11, D:13) a +0 leather armour a +0 war axe (27, 12, D:13) a +0 leather armour a +0 war axe of flaming (27, 13, D:13) a +0 mace (28, -29, D:13) a +0 ring mail (30, -29, D:13) a +0 antimagic war axe (37, -26, D:13) a +0 hand axe a +0 leather armour (50, 20, D:13) 8 stones (53, 6, D:13) 3 stones (57, 22, D:13) 6 stones Level 14 of the Dungeon (0, 0, D:14) a granite talisman (6, -43, D:14) a +0 short sword (6, -11, D:14) a +0 sling (17, 7, D:14) a +1 long sword a +0 leather armour a +0 buckler of reflection (24, -17, D:14) a +0 dire flail (25, -18, D:14) a +0 giant club (25, -17, D:14) a +0 giant club (25, -16, D:14) a +0 giant spiked club (25, -2, D:14) a +0 ring mail (26, -17, D:14) a +0 giant club (26, -16, D:14) a +0 giant club (27, -49, D:14) a +0 war axe (30, -52, D:14) 5 stones (35, -21, D:14) a +0 giant club (45, -5, D:14) 6 boomerangs (54, -36, D:14) a +0 flail (65, -8, D:14) a +0 shortbow (69, -4, D:14) a +0 shortbow a +0 barding (71, -45, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (0, 1, D:15) a +0 shortbow (0, 2, D:15) a +0 shortbow (0, 3, D:15) a +4 shortbow a +0 shortbow (0, 16, D:15) a +0 dire flail a +0 leather armour (3, -16, D:15) 5 stones (8, -3, D:15) a +0 arbalest (14, -16, D:15) a +3 scimitar of flaming (17, -1, D:15) a +0 dagger (19, -16, D:15) a +0 long sword a +0 robe (25, -16, D:15) a +0 scale mail (31, -16, D:15) a +0 vampiric whip (32, -6, D:15) a +0 giant club a +0 giant spiked club (33, -11, D:15) a +0 long sword a +0 robe (33, -9, D:15) a +0 giant spiked club a +3 dire flail (33, -7, D:15) a +0 giant club (33, -6, D:15) a +0 spear a +0 robe a +0 giant club a +0 giant club (41, 4, D:15) 7 stones (42, -9, D:15) a +0 long sword a +0 ring mail (43, -1, D:15) a +0 great mace (48, -12, D:15) a +0 short sword (49, -10, D:15) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 ring mail (1, -9, Orc:1) a +0 club a +0 ring mail (1, 23, Orc:1) a +0 dire flail a +0 plate armour (1, 25, Orc:1) a +0 flail 2 boomerangs a +0 scale mail (2, -9, Orc:1) a +0 dagger a +0 robe (2, -8, Orc:1) a +0 dagger (2, -7, Orc:1) a +0 flail a +0 plate armour (2, -5, Orc:1) a +0 hand axe (2, -4, Orc:1) a +0 long sword a +0 plate armour (2, 27, Orc:1) a +0 short sword (3, -9, Orc:1) a +0 club 3 boomerangs (3, -4, Orc:1) a +0 scimitar a +0 plate armour (3, 26, Orc:1) a +0 dire flail a +0 plate armour (3, 27, Orc:1) a +0 dagger a +0 robe (3, 28, Orc:1) a +0 club (4, -4, Orc:1) a +0 hand axe (4, -3, Orc:1) a +0 great sword a +0 plate armour (4, 28, Orc:1) a +0 hand axe a +0 leather armour (9, 10, Orc:1) a +0 dagger a +0 robe (10, 9, Orc:1) a +0 club a +0 scale mail (10, 10, Orc:1) a +0 club (11, 9, Orc:1) a +0 flail (11, 10, Orc:1) a +0 club (14, 6, Orc:1) a +0 dagger a +0 robe (16, 6, Orc:1) a +0 club a +0 ring mail a +0 hand axe (17, 6, Orc:1) a +0 dagger a +0 robe (17, 7, Orc:1) a +0 club a +0 scale mail (20, -2, Orc:1) a +0 hand axe (25, -6, Orc:1) a +0 flail a +0 leather armour (26, -5, Orc:1) a +0 morningstar a +0 chain mail a +0 hand axe (33, 34, Orc:1) a +0 scale mail a +0 dagger (34, 32, Orc:1) a +0 hand axe (34, 34, Orc:1) a +0 club (35, 34, Orc:1) a +0 chain mail a +0 great sword (36, 34, Orc:1) a +0 falchion Level 2 of the Orcish Mines [Shop] Ysteodup's Jewellery Shop a +4 ring of protection (504 gold) an amulet of reflection (420 gold) an amulet of the acrobat (420 gold) a ring of positive energy (280 gold) a ring of wizardry (420 gold) a +6 ring of strength (504 gold) [Shop] Athosid's Jewellery Shop a +5 ring of evasion (504 gold) a +6 ring of strength (504 gold) a +4 ring of protection (504 gold) a ring of ice (350 gold) the ring of Day {Will+ Str-3 Dex+9 SInv Stlth-} (663 gold) [ring of willpower] Str-3: It affects your strength (-3). Dex+9: It affects your dexterity (+9). Will+: It increases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the amulet "Zirch" {Faith rPois rF- Will+++ Dex-5} (863 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison Will+++: It greatly increases your willpower. a ring of flight (245 gold) the ring "Qeigh" {EV+5 Int+3 Dex+3} (778 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a maw talisman (420 gold) a ring of wizardry (420 gold) [Shop] Daur's Antique Weapon Emporium a +0 orcbow (73 gold) a +0 trident (73 gold) a +4 mace of distortion (619 gold) a +2 flail of protection (340 gold) a +0 broad axe (84 gold) a +8 giant club (917 gold) a +1 dire flail of protection (247 gold) a +0 war axe of flaming (174 gold) a +0 broad axe of freezing (193 gold) a +0 sling (31 gold) a +0 dagger (42 gold) [Shop] Inlin's General Store 2 potions of haste (200 gold) a potion of heal wounds (50 gold) an orb of guile (130 gold) a +0 scale mail (40 gold) a scroll of poison (40 gold) 5 stones (5 gold) a staff of death (250 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (959 gold) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 scale mail (40 gold) a +0 robe (7 gold) [Shop] Vulutz's Antique Armour Emporium a +1 chain mail of fire resistance (363 gold) the +6 lightning scales {swift, rElec} (1474 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +0 ring mail of cold resistance (242 gold) a +0 chain mail (99 gold) a +0 chain mail (99 gold) a +3 ring mail of positive energy (506 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) [Shop] Ylewner's Jewellery Boutique a ring of willpower (325 gold) a ring of ice (325 gold) a ring of protection from fire (325 gold) a ring of resist corrosion (260 gold) a ring of flight (227 gold) a ring of ice (325 gold) a ring of poison resistance (260 gold) [Shop] Riushaad's Jewellery Shop a serpent talisman (330 gold) a +6 ring of intelligence (396 gold) a ring of resist corrosion (220 gold) an amulet of magic regeneration (330 gold) a ring of ice (275 gold) an amulet of regeneration (330 gold) a ring of resist corrosion (220 gold) a ring of see invisible (165 gold) a ring of wizardry (330 gold) the amulet "Ruiggapu" {Reflect +Blink rPois SH+5} (530 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison +Blink: It lets you blink. SH+5: It affects your SH (+5). (10, 8, Orc:2) a +0 plate armour a +2 war axe of flaming a +0 orcbow (13, 10, Orc:2) a +0 falchion (13, 14, Orc:2) a +0 leather armour a +0 hand axe (14, 9, Orc:2) a +0 plate armour a +0 flail a +0 arbalest (14, 10, Orc:2) a +0 war axe (14, 12, Orc:2) a +0 plate armour a +0 halberd (15, 9, Orc:2) a +0 flail (15, 11, Orc:2) a +0 chain mail a +0 halberd (15, 13, Orc:2) a +0 chain mail a +0 short sword a +0 chain mail a +0 dire flail (15, 14, Orc:2) a +0 leather armour a +3 mace a +0 scale mail a +0 falchion (16, 13, Orc:2) a +0 chain mail a +0 trident (31, 11, Orc:2) a +0 dagger (31, 15, Orc:2) a +0 ring mail a +2 mace of draining (31, 16, Orc:2) a +0 chain mail a +0 trident (32, 11, Orc:2) a +0 plate armour a +0 dire flail (32, 12, Orc:2) a +0 hand axe a +0 chain mail 6 boomerangs a +0 halberd (32, 13, Orc:2) a +0 hand axe (32, 14, Orc:2) a +1 heavy hand axe (32, 15, Orc:2) a +1 leather armour of cold resistance a +0 club (33, 10, Orc:2) a +0 ring mail a +0 flail (33, 11, Orc:2) a +0 whip (34, 12, Orc:2) a +0 dagger (35, 9, Orc:2) a +0 chain mail a +0 mace (36, 11, Orc:2) a +0 chain mail a +3 mace (43, 38, Orc:2) a +0 hand axe a +0 chain mail (45, 38, Orc:2) a +0 troll leather armour a +0 glaive a +0 chain mail (46, 37, Orc:2) a +0 hand axe (47, 2, Orc:2) a +0 hand axe (47, 21, Orc:2) a +0 dagger a +0 robe (48, -4, Orc:2) a +0 robe a +0 dagger (48, 1, Orc:2) a +0 mace (48, 20, Orc:2) a +0 dire flail a +0 dire flail (48, 21, Orc:2) a +0 dagger a +0 robe (48, 22, Orc:2) a +0 scimitar a +0 plate armour (49, 7, Orc:2) a +0 plate armour a +0 war axe (49, 21, Orc:2) a +0 arbalest a +0 whip (49, 40, Orc:2) a +0 arbalest (50, 5, Orc:2) a +0 chain mail a +0 flail (50, 19, Orc:2) a +0 dire flail a +0 plate armour (51, 7, Orc:2) a +0 orcbow (51, 20, Orc:2) a +0 antimagic arbalest a +3 war axe of electrocution a +0 plate armour (51, 21, Orc:2) a +1 dagger of venom a +0 robe (52, 17, Orc:2) a +0 dagger a +0 robe (54, 5, Orc:2) an amulet of regeneration (54, 19, Orc:2) a +0 hand axe a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 robe of Refuge {^Contam rCorr Int+3 Slay+3} Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. the +1 robe of Kureir {rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (4, -30, Lair:1) a +2 leather armour of willpower (17, -34, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (17, 6, Lair:1) a +0 long sword (22, 4, Lair:1) a +0 scale mail (26, 7, Lair:1) a +0 whip (32, -15, Lair:1) a +0 chain mail (32, -2, Lair:1) a ring of wizardry (48, -23, Lair:1) 5 stones (51, 5, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of teleportation (3, 4, Lair:2) a ring of fire (4, 5, Lair:2) a +0 dagger (5, -14, Lair:2) a +0 short sword a +0 scale mail (5, 3, Lair:2) a +3 spear of freezing (unseen) (5, 4, Lair:2) a potion of cancellation (19, -21, Lair:2) a +0 lajatang (19, -14, Lair:2) an amulet of regeneration (21, -8, Lair:2) 7 stones (27, 31, Lair:2) a ring of ice (28, 30, Lair:2) a +0 helmet of see invisible (31, -20, Lair:2) a +0 robe (32, 17, Lair:2) a +0 orcbow (40, 9, Lair:2) 5 stones Level 3 of the Lair of Beasts (12, -33, Lair:3) 8 stones (30, 11, Lair:3) a +0 ring mail (44, 27, Lair:3) a staff of death (46, 12, Lair:3) 5 stones (52, -23, Lair:3) 3 stones (54, -22, Lair:3) a +0 battleaxe (54, -3, Lair:3) 5 stones (66, 21, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 stones (4, 12, Lair:4) a +0 long sword (14, 26, Lair:4) 3 stones (24, 27, Lair:4) a ring of fire an amulet of magic regeneration (25, 24, Lair:4) a +0 pair of boots (30, 10, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 broad axe of draining (unseen) (1, -46, Lair:5) 8 stones (2, -3, Lair:5) a +0 scale mail (3, -2, Lair:5) a +5 ring of evasion 3 potions of degeneration (7, 0, Lair:5) a +0 dagger a +0 robe (8, 1, Lair:5) a +6 ring of dexterity (11, -14, Lair:5) a +0 quarterstaff (12, -39, Lair:5) a +0 pair of boots (14, -34, Lair:5) a +0 quarterstaff (22, 1, Lair:5) a +0 dagger a +0 robe (26, -37, Lair:5) the +3 leather armour of Terror {Stlth+} Stlth+: It makes you more stealthy. (27, 0, Lair:5) a +0 ring mail (29, -29, Lair:5) 6 stones (29, 0, Lair:5) a +2 arbalest of freezing (32, 1, Lair:5) a +0 dagger a +0 robe (34, -33, Lair:5) a +0 plate armour (37, -2, Lair:5) 6 stones (40, -38, Lair:5) a +3 hand axe (47, -3, Lair:5) a +0 dagger a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +1 great sword of protection (9, 18, Swamp:1) +0 swamp dragon scales (13, 9, Swamp:1) a +0 chain mail (15, 14, Swamp:1) a ring of magical power (16, 26, Swamp:1) 5 stones (19, 0, Swamp:1) a +0 mace (19, 22, Swamp:1) a +0 morningstar (20, 24, Swamp:1) a +0 spear (24, 23, Swamp:1) a +0 trident (29, 23, Swamp:1) a stone (31, 8, Swamp:1) a scroll of noise (32, 16, Swamp:1) 4 stones (35, 10, Swamp:1) a +2 robe of willpower a +0 dagger (37, 2, Swamp:1) a +0 dagger a +0 robe (37, 21, Swamp:1) 5 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear a +2 buckler (1, -23, Swamp:2) a +0 robe a +0 quarterstaff (1, 0, Swamp:2) a +0 spear a +0 dagger a +0 robe a +0 buckler (3, -23, Swamp:2) a +0 spear (4, -27, Swamp:2) an amulet of faith (4, 2, Swamp:2) a +0 spectral quarterstaff a +0 robe (5, -26, Swamp:2) a +0 buckler a +0 spear (14, 9, Swamp:2) 3 throwing nets a +0 dagger of speed a +6 ring of strength (23, -24, Swamp:2) a +0 spear (26, -10, Swamp:2) a +0 rapier (32, -20, Swamp:2) a +0 shortbow (32, -8, Swamp:2) a +0 rapier a +0 robe (33, -9, Swamp:2) a +0 quarterstaff a +0 robe (41, -15, Swamp:2) a +0 falchion a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a +0 scale mail (9, -27, Swamp:3) the +8 quarterstaff "Womn" {vamp, rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison (12, 0, Swamp:3) a +0 long sword (12, 5, Swamp:3) a +0 dagger (19, -29, Swamp:3) a +0 robe a +0 quarterstaff (21, -27, Swamp:3) a +2 kite shield of reflection a +0 chain mail a +0 scimitar of holy wrath (33, -13, Swamp:3) a +0 robe a +0 quarterstaff (33, -5, Swamp:3) a +0 robe a +0 quarterstaff (38, -29, Swamp:3) a dragon-blood talisman (42, 12, Swamp:3) a +0 robe (54, -14, Swamp:3) a +0 ring mail Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff a +0 robe (7, 2, Swamp:4) a +0 robe a +0 quarterstaff (18, -14, Swamp:4) a +1 dagger of speed (27, -13, Swamp:4) a +0 leather armour (33, -31, Swamp:4) a +0 kite shield of cold resistance a +1 tower shield of cold resistance a +4 short sword of electrocution (35, -30, Swamp:4) 6 stones (36, -4, Swamp:4) a +0 spear (37, -2, Swamp:4) a +0 spear (40, -16, Swamp:4) a +0 glaive (41, -22, Swamp:4) a +0 spear a +0 buckler (43, -2, Swamp:4) a +0 club Level 1 of the Spider Nest (7, -21, Spider:1) a serpent talisman (8, 4, Spider:1) a +0 mace (9, -22, Spider:1) a +0 long sword (18, 1, Spider:1) 5 large rocks (25, 9, Spider:1) a +0 leather armour (28, -19, Spider:1) a +2 antimagic sling (32, -13, Spider:1) a +0 ring mail (54, -48, Spider:1) a +0 pair of boots (57, -11, Spider:1) a +0 war axe (64, -20, Spider:1) a +0 mace (67, -10, Spider:1) the +3 short sword "Gughuapt" {freeze, Str+2} Str+2: It affects your strength (+2). Level 2 of the Spider Nest (1, -55, Spider:2) a +0 long sword (5, -27, Spider:2) a +0 leather armour (6, -51, Spider:2) a +0 ring mail (6, -7, Spider:2) a +0 sling (9, -50, Spider:2) the serpent talisman of Cowardice {rF+} [serpent talisman] rF+: It protects you from fire. (14, -17, Spider:2) a +0 rapier (25, -6, Spider:2) quicksilver dragon scales (25, -5, Spider:2) 4 stones (26, -7, Spider:2) a scroll of noise (30, 0, Spider:2) a +0 whip (41, -20, Spider:2) a +0 leather armour (73, -5, Spider:2) a +0 cloak (74, -33, Spider:2) 7 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +0 scale mail (22, -45, Spider:3) a +0 chain mail (30, -37, Spider:3) a ring of positive energy (42, -8, Spider:3) a wand of polymorph (7) (45, -21, Spider:3) a +0 short sword (47, -51, Spider:3) a +4 scale mail (50, -51, Spider:3) a +0 shortbow (51, -22, Spider:3) a potion of degeneration (66, -51, Spider:3) 8 stones Level 4 of the Spider Nest (0, 0, Spider:4) 5 stones (6, 30, Spider:4) a +7 lajatang a +2 chain mail (8, 28, Spider:4) a +7 longbow a +0 quarterstaff a +2 robe (19, 27, Spider:4) 6 stones (22, 15, Spider:4) a +0 whip (23, 24, Spider:4) a book of Decay (32, 8, Spider:4) a +0 leather armour (36, -22, Spider:4) a wand of polymorph (2) (36, 11, Spider:4) a +0 hand axe a +0 leather armour (36, 12, Spider:4) a +2 hand axe of draining a +0 robe (38, -20, Spider:4) a +0 whip (39, 11, Spider:4) a scarf of shadows (39, 14, Spider:4) a +2 hat (40, 6, Spider:4) a scarf of shadows (46, -20, Spider:4) a wand of flame (11) (51, -12, Spider:4) a +0 spear (56, -3, Spider:4) a +0 leather armour (60, -17, Spider:4) a blade talisman the +12 short sword "Bidyth" {heavy, Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Level 1 of the Vaults (0, 0, Vaults:1) a +2 hand axe of electrocution (unseen) (2, -26, Vaults:1) a +0 great mace a +0 ring mail a human corpse (2, -23, Vaults:1) a +0 dire flail a +0 animal skin (10, -39, Vaults:1) a +0 great mace a +0 ring mail a human corpse (10, -36, Vaults:1) a +0 troll leather armour a deep troll corpse (16, -39, Vaults:1) a +4 antimagic great sword