ironshield Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 8, D:1) a +0 chain mail (2, -1, D:1) a +0 whip (3, 23, D:1) 5 stones (6, 10, D:1) a +0 club (6, 21, D:1) a stone (8, 12, D:1) a +0 dagger a stone (28, 27, D:1) a +0 whip (39, -5, D:1) 6 stones (39, 27, D:1) a +0 spear (39, 34, D:1) a +0 dagger (53, 2, D:1) 8 stones (54, 23, D:1) a +0 club 2 stones Level 2 of the Dungeon [Shop] Luxay's Book Boutique a Young Poisoner's Handbook (240 gold) a book of Ice (600 gold) a manual of Invocations (960 gold) the Encyclopedia of Bewitchment (264 gold) Spells Type Level a - Jinxbite Hexes 2 b - Sigil of Binding Hexes 3 c - Tukima's Dance Hexes 3 a book of Geomancy (360 gold) a book of Spatial Translocations (216 gold) a book of Scorching (360 gold) the Teachings on the Nimbus and the Band (576 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Martyr's Knell Necromancy/Summoning 4 c - Summon Cactus Giant Summoning 6 d - Summon Horrible Things Summoning 8 (0, 0, D:2) a +0 dagger (3, 25, D:2) a +0 mace (8, -21, D:2) a +0 dagger (9, -21, D:2) a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a +0 sling a +0 dagger a +0 club a +0 dagger a +0 club a +0 sling a +0 dagger (10, -21, D:2) a +0 club (12, -21, D:2) a +0 club (12, -1, D:2) 2 stones (15, -21, D:2) a +0 dagger (31, 21, D:2) a +0 robe (41, 8, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a flux talisman (2, 33, D:3) a +0 hand axe (3, 27, D:3) a +0 leather armour (12, 13, D:3) a +0 dagger a +0 hand axe (15, 13, D:3) a +0 dagger a +0 robe (15, 31, D:3) a +0 leather armour (19, 5, D:3) 5 stones (20, 31, D:3) a +0 whip (22, -2, D:3) 6 boomerangs (23, 29, D:3) a +0 spear (33, 2, D:3) a +0 robe (34, -4, D:3) a +0 dagger (40, 37, D:3) the +8 long sword "Tietukk" {spect, rC++ Will++ SInv} rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Level 4 of the Dungeon [Shop] Jogeak's Distillery a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of heal wounds (50 gold) a potion of mutation (80 gold) [Shop] Eske's Lightly-Used Armoury a -1 eveningstar (120 gold) -2 gold dragon scales (840 gold) a -3 quick blade (1 gold) a -2 longbow (1 gold) -2 gold dragon scales (840 gold) a -1 triple sword (60 gold) a -3 barding (96 gold) a -1 triple sword (60 gold) (0, 0, D:4) a +0 ring mail a +0 falchion a +0 hand axe (0, 3, D:4) a +0 club a +0 ring mail (1, 0, D:4) a +0 leather armour a +0 hand axe (1, 3, D:4) a +0 trident (21, -28, D:4) a +0 whip a +0 leather armour (25, -12, D:4) 4 curare-tipped darts (26, 21, D:4) 2 stones a +0 club (27, 19, D:4) 6 stones (28, -11, D:4) a +0 dagger (33, -19, D:4) a +0 whip (35, 18, D:4) a serpent talisman (36, 21, D:4) a potion of degeneration (37, -8, D:4) a +0 scale mail (38, -14, D:4) a +0 falchion (39, -1, D:4) 6 stones a +0 club (42, -6, D:4) a +0 club (48, 9, D:4) a +0 dagger (51, 3, D:4) a +1 falchion of flaming (55, 12, D:4) a +0 leather armour (56, -3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 5 stones (12, -36, D:5) a +0 dagger a +0 scale mail (12, -35, D:5) a +0 hand axe a +0 scale mail (12, -34, D:5) a +0 dagger a +0 mace of holy wrath (13, -36, D:5) a +0 flail a +0 leather armour (14, -36, D:5) a +0 leather armour (16, 7, D:5) a +0 spear (17, -5, D:5) a +0 spear (17, -4, D:5) a +0 spear (26, 5, D:5) a +0 flail (34, -5, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, 13, D:6) 7 stones (6, 17, D:6) a +0 giant club (8, 22, D:6) a +0 war axe of freezing (12, -14, D:6) 2 poisoned darts (15, 10, D:6) a +0 hammer (15, 22, D:6) 2 javelins (17, -19, D:6) a staff of earth (22, -3, D:6) a +0 flail (25, 9, D:6) a +4 quarterstaff of chaos (28, -7, D:6) a +0 dagger (33, 1, D:6) the +4 scale mail of Syemo {-Tele Str+5 Dex+6} Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). -Tele: It prevents most forms of teleportation. (43, 26, D:6) a +0 spear (46, 26, D:6) a +0 flail (47, 26, D:6) a +0 spear (48, 26, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +1 orcbow of flaming (1, -5, D:7) a +0 spear (9, 2, D:7) a +0 robe (14, -10, D:7) a +0 dagger a +0 robe (14, -8, D:7) a +0 hand axe (15, -19, D:7) a +0 leather armour (15, -11, D:7) a +0 short sword of draining a +0 dagger a +0 arbalest a +1 trident of pain a +0 chain mail (15, -10, D:7) a +2 short sword of protection (15, -9, D:7) a +0 robe (16, -12, D:7) a +1 dagger of flaming a +0 robe (17, -10, D:7) a +0 hand axe a +0 scale mail a +0 hand axe a +0 leather armour (19, -11, D:7) a +0 hand axe 6 stones (19, -8, D:7) a +0 war axe a +0 ring mail a +0 mace a +1 ring mail of willpower (22, -26, D:7) a +0 flail a +0 robe (23, -37, D:7) the +10 flail of the Big Bang {holy, MP+9 Int+3} Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). (23, -27, D:7) a +0 mace a +0 robe (24, -27, D:7) a +4 long sword a +0 robe a +0 hand axe a +0 robe (27, -24, D:7) a +0 giant club (29, -8, D:7) a +0 ring mail (30, -2, D:7) 6 stones (38, -34, D:7) a +0 spear (38, -33, D:7) a +0 spear a +0 ring mail a +0 kite shield a +1 vampiric spear (39, -34, D:7) a +0 dagger of venom a +0 hand axe a +0 falchion a +0 spear (40, -34, D:7) a +0 club (41, -34, D:7) a +0 war axe 7 stones (42, -40, D:7) a +0 dagger (42, -29, D:7) 4 stones (44, -27, D:7) a +3 scimitar of freezing a +0 robe (44, -26, D:7) a +0 great sword a +0 robe (44, -25, D:7) a +4 short sword a +0 robe (44, -24, D:7) a +0 morningstar a +0 robe (45, -31, D:7) a +0 club (47, -37, D:7) a +0 leather armour (51, -29, D:7) a +0 dagger (59, -35, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) the +1 hand axe of Wakhod {freeze, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (2, -1, D:8) a +0 robe a +3 mace (2, 0, D:8) a +0 robe a +0 falchion (8, 14, D:8) a +5 trident a +0 robe (8, 15, D:8) a +3 dagger a +0 robe (10, 0, D:8) a ring of ice (11, 14, D:8) a +0 club a +0 leather armour of fire resistance (12, -14, D:8) a +0 robe a +0 morningstar (12, -13, D:8) a +0 robe a +0 dagger (12, 12, D:8) a +0 flail a +0 short sword 4 poisoned darts a +0 whip 2 stones (12, 13, D:8) a +0 dagger 4 stones a +0 dagger 3 boomerangs (12, 14, D:8) a +0 whip (13, -14, D:8) a +0 robe a +4 hand axe (14, 12, D:8) a +0 hand axe a +0 chain mail (18, -17, D:8) a +0 hand axe (23, -7, D:8) a +0 robe (23, 8, D:8) a +0 cloak (28, 1, D:8) a +4 great sword a +0 robe (31, -21, D:8) a +4 spear a +0 robe a +0 spear a +0 robe (31, -2, D:8) a +0 hand axe a +0 robe a +3 short sword a +0 robe a +0 great sword a +0 robe a +0 long sword a +0 robe (34, -12, D:8) a +5 scimitar of freezing a +0 robe (34, 19, D:8) a +0 pair of boots (35, -13, D:8) a +5 falchion a +0 robe a +0 mace a +0 robe (35, 1, D:8) a +2 helmet of intelligence (37, 16, D:8) a +0 long sword (41, 4, D:8) a +0 leather armour (44, -2, D:8) 2 poisoned darts Level 9 of the Dungeon [Shop] Osuxkub's General Store a potion of heal wounds (65 gold) the +1 scale mail of the Red Skies {rElec rN+} (353 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. a wand of quicksilver (4) (218 gold) a +0 quarterstaff (52 gold) a +0 ring mail (52 gold) a +4 chain mail of willpower (409 gold) a +3 long sword of electrocution (334 gold) a +2 short sword of speed (273 gold) (0, 0, D:9) 4 stones (2, 27, D:9) a +0 whip a +0 leather armour a +0 club (4, 27, D:9) a +0 dagger a +0 robe a +0 club (5, 26, D:9) a +0 club a +0 leather armour (9, 11, D:9) a +0 orcbow (11, 4, D:9) a +0 dire flail a +0 giant spiked club (12, 18, D:9) a stone (13, -10, D:9) a +0 heavy hand axe (20, 13, D:9) 5 stones (20, 24, D:9) a +0 plate armour (21, -7, D:9) a +0 leather armour (22, 29, D:9) a +0 club (23, 30, D:9) a +0 dagger a +0 robe a +0 hand axe a +2 mace of protection (24, 30, D:9) a +0 dagger a +0 leather armour (25, -11, D:9) a +0 shortbow (26, 5, D:9) a +0 long sword of holy wrath (45, 12, D:9) a bullfrog corpse (skeletalised by now) (48, 4, D:9) +0 steam dragon scales a steam dragon skeleton (49, -9, D:9) a howler monkey corpse (49, 2, D:9) a +0 chain mail (53, 22, D:9) a +0 short sword (53, 35, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots (5, 5, D:10) a +0 robe (11, 16, D:10) a +0 ring mail (19, 7, D:10) a +0 short sword (24, 23, D:10) a +2 mace of holy wrath (27, 29, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (27, 31, D:10) a +0 dagger an orc corpse (27, 32, D:10) a +0 dagger a +0 scale mail (28, 31, D:10) a +0 dagger a +0 robe the Ecumenical Temple