Dungeon Crawl Stone Soup version 0.32-a0-7-ge934b45 (webtiles) character file. Game seed: 5001428973667512717 48 ironshield the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Jan 13, 2024. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (1621 turns). ironshield the Conjurer (Deep Elf Conjurer) Turns: 1621, Time: 00:02:12 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 1/10 EV: 12 Int: 24 God: Gold: 131 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . d - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -7), resistant A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles l - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible (left hand) g - an amulet of faith Scrolls c - a scroll of blinking {unknown} f - a scroll of torment {unknown} h - 4 scrolls of teleportation {unknown} i - a scroll of immolation {unknown} k - a scroll of silence {unknown} m - a scroll of poison {unknown} n - a scroll of vulnerability {unknown} o - 2 scrolls of fear {unknown} p - a scroll of amnesia {unknown} Potions b - a potion of magic q - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You kill the jackal! The adder closely misses you. The jackal barely misses you. The adder closely misses you. The searing ray hits the adder. The adder is almost dead. The jackal closely misses you. The adder misses you. The searing ray misses the adder. You finish channelling your searing ray. The jackal bites you. The adder bites you. You are poisoned. The adder poisons you! The jackal bites you. You completely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. The jackal closely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder closely misses you. The jackal bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The jackal closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (almost dead, 100% to hit) Okay, then. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you but does no damage. The adder bites you. You die... ...... .... ..... #..# #..... ##..## #...... ## .. ##....##......# <# .... #..h...#....... .#.......#...h..#......# .#.......##..S.##h.....# .#......#.##..##@# .#.....#.#.#..#S#.# .#.....##.#..†.#.## .#....#.##....).## .#...#.#..........# .#...##............# ##..#................ ...................... ##........##########.. You could see an adder and a jackal. Vanquished Creatures A ribbon worm (D:2) 6 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins 3 jackals (D:3) 2 quokkas (D:1) 4 ball pythons 6 bats 2 frilled lizards 6 kobolds (D:1) 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ironshield the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 896 | D:2 | Learned a level 2 spell: Searing Ray 905 | D:2 | Reached skill level 5 in Conjurations 905 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1621 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_rooms D:3: minmay_inner_zag, layout_basic, zin_purify, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_corner_a, minmay_misc_feat_secret_circle Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 11 Dagger || 5 Cast: Magic Dart || 73 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1619 | 1583 | 36 | 0 | 1384 | 3 | 539.7 | Dungeon | 1619 | 1583 | 36 | 0 | 1384 | 3 | 539.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 811 daAuts D:2: 696 daAuts D:3: 111 daAuts