Dungeon Crawl Stone Soup version 0.32-a0-7-ge934b45 (webtiles) character file. Game seed: 9263442547845438290 2382 ironshield the Thaumaturge (level 9, -2/45 HPs) Began as a Deep Elf Conjurer on Jan 13, 2024. Killed by an exploding fulminant prism (34 damage) ... on level 7 of the Dungeon. The game lasted 00:18:00 (7261 turns). ironshield the Thaumaturge (Deep Elf Conjurer) Turns: 7261, Time: 00:18:00 Health: -2/45 AC: 2 Str: 10 XL: 9 Next: 22% Magic: 13/24 EV: 27 Int: 28 God: Gold: 522 SH: 0 Dex: 13 Spells: 15/26 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... q - amulet of the acrobat Stlth ++ k - +6 ring of strength HPRegen 0.27/turn g - ring of positive energy MPRegen 0.19/turn %: acrobat @: acrobatic A: no striking features a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 522 gold pieces. Inventory: Missiles y - 3 curare-tipped darts Armour a - a +0 robe (worn) Magical Staves t - the staff "Fafud" {rF+ rC+ Int-2 Stlth+ Summ Ice} (You found it on level 5 of the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery g - a ring of positive energy (right hand) h - a ring of ice k - a +6 ring of strength (left hand) q - an amulet of the acrobat (around neck) Wands j - a wand of roots (10) n - a wand of quicksilver (21) v - a wand of flame (18) w - a wand of mindburst (14) Scrolls c - a scroll of brand weapon {unknown} d - 2 scrolls of summoning {unknown} m - a scroll of blinking {unknown} o - 2 scrolls of identify {unknown} s - a scroll of amnesia {unknown} x - a scroll of immolation {unknown} Potions b - 2 potions of magic e - a potion of haste {unknown} f - 3 potions of might {unknown} i - 2 potions of enlightenment {unknown} l - 2 potions of curing {unknown} p - a potion of resistance {unknown} r - a potion of berserk rage {unknown} u - 2 potions of heal wounds {unknown} z - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.0 Spellcasting + Level 8.4 Conjurations - Level 4.0 Translocations - Level 8.0 Alchemy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 24% N/A 7% 2 Yara's Violent Unravell Hex/Alch 17% 3d8 24% 5 Enfeeble Hex 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian The Shining One Shops: D:5 : D:6 ( Message History You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You are engulfed in a cloud of scalding steam. You hear a loud crackle. You hear an explosion! You feel a bit more experienced. x3 Your Spellcasting skill increases to level 9! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. There is a stone staircase leading up, spattered with blood here. Your fulminant prism explodes! You feel a bit more experienced. You hear an angry hiss. x2 You start resting. A wyvern is nearby! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The wyvern bites you! Your fulminant prism crackles loudly. The wyvern completely misses you. Your fulminant prism explodes! The blast of energy engulfs the wyvern!! The wyvern is severely wounded. The blast of energy engulfs you!! Ouch! That really hurt! You die... #.. ...# ..... ..... ##..... #. ###.. ###.)...# g . ..#.## #@....# .##. #.#.##.##k..##.## .?.##.#.##........... #.)..#.#####.#...... #.g..#.# #§[.#...... ##)..#.##§*###...... #...