Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1 (webtiles) character file. Game seed: 12883466389196522666 104 ironshield the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Jan 15, 2024. Slain by an orc ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:50 (1859 turns). ironshield the Conjurer (Deep Elf Conjurer) Turns: 1859, Time: 00:03:51 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 52% Magic: 8/12 EV: 12 Int: 25 God: Gold: 140 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 cloak (worn) Scrolls d - a scroll of silence {unknown} g - 2 scrolls of noise {unknown} h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} l - 2 scrolls of identify {unknown} m - 2 scrolls of amnesia {unknown} n - a scroll of torment {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.6 Spellcasting - Level 5.3 Conjurations + Level 2.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Hailstorm Conj/Ice 19% 3d7 9% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Message History You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. An orc comes into view. It is wielding a +0 short sword. You bump into the rock wall. The orc hits you but does no damage. The orc attacks as it pursues you! The orc hits you but does no damage. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. You bump into the rock wall. You feel less confused. The orc barely misses you. The orc hits you with a +0 club. The orc wizard misses you. The orc hits you with a +0 club. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard! The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your Alchemy skill increases to level 2! The searing ray hits the orc. The orc is heavily wounded. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The orc hits you with a +0 short sword. You die... .....######....##### ...8.)....'........# #P.P..#####....###.# #.......##....# .# #######.##....# .# ###).#....###.# #......##...#.# #o###...###.#.# #@###.#.###...# #....†...#....# #..#...#...#..# ##...#...#....# ##.###.###.#.# #...#...#...># #.#...#...#..# #...#...#....# ##.###.###.#.# You could see an orc. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 2 adders (D:2) A dart slug (D:2) An orc (D:3) 5 ball pythons 4 bats 7 endoplasms A giant cockroach (D:1) 5 goblins 6 hobgoblins A quokka (D:2) A frilled lizard (D:1) 8 kobolds 9 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ironshield the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Found a faded altar of an unknown god. 149 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 167 | D:1 | Learned a level 2 spell: Searing Ray 720 | D:1 | Reached skill level 5 in Conjurations 720 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 819 | D:1 | Found Gusait's Jewellery Emporium. 1407 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1412 | D:2 | Learned a level 4 spell: Fulminant Prism 1417 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1659 | D:3 | Reached skill level 1 in Alchemy 1854 | D:3 | HP: 1/24 [orc wizard/+0 dagger (3)] 1859 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, serial_shops, shop, ebering_ecumenical_altar_mist D:2: layout_rooms, dk_noncrumbling_2 D:3: cheibrodos_fertilizer, layout_basic, serial_undead, serial_undead_d, serial_undead_c, serial_undead_c, serial_undead_a, minmay_misc_feat_four_crosses, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Alchemy | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | || 7 Cast: Magic Dart | 78 | 13 || 91 Searing Ray | | 1 || 1 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 9 | 3 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1858 | 1807 | 51 | 220 | 1335 | 3 | 619.3 | Dungeon | 1858 | 1807 | 51 | 220 | 1335 | 3 | 619.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 931 daAuts D:2: 647 daAuts D:3: 279 daAuts